/*
===========================================================================
Copyright (C) 1997-2001 Id Software, Inc.
Copyright (C) 2004-2020 Serge Borodulin aka Berserker (tm)
                         <http://berserker.quakegate.ru>

This file is part of Berserker@Quake2 source code.

Berserker@Quake2 source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

Berserker@Quake2 source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Berserker@Quake2 source code; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
===========================================================================
*/

// G:\quake2\baseq2\models/player_y

// This file generated by ModelGen - Do NOT Modify

#define ACTOR_FRAME_attak01         	0
#define ACTOR_FRAME_attak02         	1
#define ACTOR_FRAME_attak03         	2
#define ACTOR_FRAME_attak04         	3
#define ACTOR_FRAME_death101        	4
#define ACTOR_FRAME_death102        	5
#define ACTOR_FRAME_death103        	6
#define ACTOR_FRAME_death104        	7
#define ACTOR_FRAME_death105        	8
#define ACTOR_FRAME_death106        	9
#define ACTOR_FRAME_death107        	10
#define ACTOR_FRAME_death201        	11
#define ACTOR_FRAME_death202        	12
#define ACTOR_FRAME_death203        	13
#define ACTOR_FRAME_death204        	14
#define ACTOR_FRAME_death205        	15
#define ACTOR_FRAME_death206        	16
#define ACTOR_FRAME_death207        	17
#define ACTOR_FRAME_death208        	18
#define ACTOR_FRAME_death209        	19
#define ACTOR_FRAME_death210        	20
#define ACTOR_FRAME_death211        	21
#define ACTOR_FRAME_death212        	22
#define ACTOR_FRAME_death213        	23
#define ACTOR_FRAME_death301        	24
#define ACTOR_FRAME_death302        	25
#define ACTOR_FRAME_death303        	26
#define ACTOR_FRAME_death304        	27
#define ACTOR_FRAME_death305        	28
#define ACTOR_FRAME_death306        	29
#define ACTOR_FRAME_death307        	30
#define ACTOR_FRAME_death308        	31
#define ACTOR_FRAME_death309        	32
#define ACTOR_FRAME_death310        	33
#define ACTOR_FRAME_death311        	34
#define ACTOR_FRAME_death312        	35
#define ACTOR_FRAME_death313        	36
#define ACTOR_FRAME_death314        	37
#define ACTOR_FRAME_death315        	38
#define ACTOR_FRAME_flip01          	39
#define ACTOR_FRAME_flip02          	40
#define ACTOR_FRAME_flip03          	41
#define ACTOR_FRAME_flip04          	42
#define ACTOR_FRAME_flip05          	43
#define ACTOR_FRAME_flip06          	44
#define ACTOR_FRAME_flip07          	45
#define ACTOR_FRAME_flip08          	46
#define ACTOR_FRAME_flip09          	47
#define ACTOR_FRAME_flip10          	48
#define ACTOR_FRAME_flip11          	49
#define ACTOR_FRAME_flip12          	50
#define ACTOR_FRAME_flip13          	51
#define ACTOR_FRAME_flip14          	52
#define ACTOR_FRAME_grenad01        	53
#define ACTOR_FRAME_grenad02        	54
#define ACTOR_FRAME_grenad03        	55
#define ACTOR_FRAME_grenad04        	56
#define ACTOR_FRAME_grenad05        	57
#define ACTOR_FRAME_grenad06        	58
#define ACTOR_FRAME_grenad07        	59
#define ACTOR_FRAME_grenad08        	60
#define ACTOR_FRAME_grenad09        	61
#define ACTOR_FRAME_grenad10        	62
#define ACTOR_FRAME_grenad11        	63
#define ACTOR_FRAME_grenad12        	64
#define ACTOR_FRAME_grenad13        	65
#define ACTOR_FRAME_grenad14        	66
#define ACTOR_FRAME_grenad15        	67
#define ACTOR_FRAME_jump01          	68
#define ACTOR_FRAME_jump02          	69
#define ACTOR_FRAME_jump03          	70
#define ACTOR_FRAME_jump04          	71
#define ACTOR_FRAME_jump05          	72
#define ACTOR_FRAME_jump06          	73
#define ACTOR_FRAME_pain101         	74
#define ACTOR_FRAME_pain102         	75
#define ACTOR_FRAME_pain103         	76
#define ACTOR_FRAME_pain201         	77
#define ACTOR_FRAME_pain202         	78
#define ACTOR_FRAME_pain203         	79
#define ACTOR_FRAME_pain301         	80
#define ACTOR_FRAME_pain302         	81
#define ACTOR_FRAME_pain303         	82
#define ACTOR_FRAME_push01          	83
#define ACTOR_FRAME_push02          	84
#define ACTOR_FRAME_push03          	85
#define ACTOR_FRAME_push04          	86
#define ACTOR_FRAME_push05          	87
#define ACTOR_FRAME_push06          	88
#define ACTOR_FRAME_push07          	89
#define ACTOR_FRAME_push08          	90
#define ACTOR_FRAME_push09          	91
#define ACTOR_FRAME_run01           	92
#define ACTOR_FRAME_run02           	93
#define ACTOR_FRAME_run03           	94
#define ACTOR_FRAME_run04           	95
#define ACTOR_FRAME_run05           	96
#define ACTOR_FRAME_run06           	97
#define ACTOR_FRAME_run07           	98
#define ACTOR_FRAME_run08           	99
#define ACTOR_FRAME_run09           	100
#define ACTOR_FRAME_run10           	101
#define ACTOR_FRAME_run11           	102
#define ACTOR_FRAME_run12           	103
#define ACTOR_FRAME_runs01          	104
#define ACTOR_FRAME_runs02          	105
#define ACTOR_FRAME_runs03          	106
#define ACTOR_FRAME_runs04          	107
#define ACTOR_FRAME_runs05          	108
#define ACTOR_FRAME_runs06          	109
#define ACTOR_FRAME_runs07          	110
#define ACTOR_FRAME_runs08          	111
#define ACTOR_FRAME_runs09          	112
#define ACTOR_FRAME_runs10          	113
#define ACTOR_FRAME_runs11          	114
#define ACTOR_FRAME_runs12          	115
#define ACTOR_FRAME_salute01        	116
#define ACTOR_FRAME_salute02        	117
#define ACTOR_FRAME_salute03        	118
#define ACTOR_FRAME_salute04        	119
#define ACTOR_FRAME_salute05        	120
#define ACTOR_FRAME_salute06        	121
#define ACTOR_FRAME_salute07        	122
#define ACTOR_FRAME_salute08        	123
#define ACTOR_FRAME_salute09        	124
#define ACTOR_FRAME_salute10        	125
#define ACTOR_FRAME_salute11        	126
#define ACTOR_FRAME_salute12        	127
#define ACTOR_FRAME_stand101        	128
#define ACTOR_FRAME_stand102        	129
#define ACTOR_FRAME_stand103        	130
#define ACTOR_FRAME_stand104        	131
#define ACTOR_FRAME_stand105        	132
#define ACTOR_FRAME_stand106        	133
#define ACTOR_FRAME_stand107        	134
#define ACTOR_FRAME_stand108        	135
#define ACTOR_FRAME_stand109        	136
#define ACTOR_FRAME_stand110        	137
#define ACTOR_FRAME_stand111        	138
#define ACTOR_FRAME_stand112        	139
#define ACTOR_FRAME_stand113        	140
#define ACTOR_FRAME_stand114        	141
#define ACTOR_FRAME_stand115        	142
#define ACTOR_FRAME_stand116        	143
#define ACTOR_FRAME_stand117        	144
#define ACTOR_FRAME_stand118        	145
#define ACTOR_FRAME_stand119        	146
#define ACTOR_FRAME_stand120        	147
#define ACTOR_FRAME_stand121        	148
#define ACTOR_FRAME_stand122        	149
#define ACTOR_FRAME_stand123        	150
#define ACTOR_FRAME_stand124        	151
#define ACTOR_FRAME_stand125        	152
#define ACTOR_FRAME_stand126        	153
#define ACTOR_FRAME_stand127        	154
#define ACTOR_FRAME_stand128        	155
#define ACTOR_FRAME_stand129        	156
#define ACTOR_FRAME_stand130        	157
#define ACTOR_FRAME_stand131        	158
#define ACTOR_FRAME_stand132        	159
#define ACTOR_FRAME_stand133        	160
#define ACTOR_FRAME_stand134        	161
#define ACTOR_FRAME_stand135        	162
#define ACTOR_FRAME_stand136        	163
#define ACTOR_FRAME_stand137        	164
#define ACTOR_FRAME_stand138        	165
#define ACTOR_FRAME_stand139        	166
#define ACTOR_FRAME_stand140        	167
#define ACTOR_FRAME_stand201        	168
#define ACTOR_FRAME_stand202        	169
#define ACTOR_FRAME_stand203        	170
#define ACTOR_FRAME_stand204        	171
#define ACTOR_FRAME_stand205        	172
#define ACTOR_FRAME_stand206        	173
#define ACTOR_FRAME_stand207        	174
#define ACTOR_FRAME_stand208        	175
#define ACTOR_FRAME_stand209        	176
#define ACTOR_FRAME_stand210        	177
#define ACTOR_FRAME_stand211        	178
#define ACTOR_FRAME_stand212        	179
#define ACTOR_FRAME_stand213        	180
#define ACTOR_FRAME_stand214        	181
#define ACTOR_FRAME_stand215        	182
#define ACTOR_FRAME_stand216        	183
#define ACTOR_FRAME_stand217        	184
#define ACTOR_FRAME_stand218        	185
#define ACTOR_FRAME_stand219        	186
#define ACTOR_FRAME_stand220        	187
#define ACTOR_FRAME_stand221        	188
#define ACTOR_FRAME_stand222        	189
#define ACTOR_FRAME_stand223        	190
#define ACTOR_FRAME_swim01          	191
#define ACTOR_FRAME_swim02          	192
#define ACTOR_FRAME_swim03          	193
#define ACTOR_FRAME_swim04          	194
#define ACTOR_FRAME_swim05          	195
#define ACTOR_FRAME_swim06          	196
#define ACTOR_FRAME_swim07          	197
#define ACTOR_FRAME_swim08          	198
#define ACTOR_FRAME_swim09          	199
#define ACTOR_FRAME_swim10          	200
#define ACTOR_FRAME_swim11          	201
#define ACTOR_FRAME_swim12          	202
#define ACTOR_FRAME_sw_atk01        	203
#define ACTOR_FRAME_sw_atk02        	204
#define ACTOR_FRAME_sw_atk03        	205
#define ACTOR_FRAME_sw_atk04        	206
#define ACTOR_FRAME_sw_atk05        	207
#define ACTOR_FRAME_sw_atk06        	208
#define ACTOR_FRAME_sw_pan01        	209
#define ACTOR_FRAME_sw_pan02        	210
#define ACTOR_FRAME_sw_pan03        	211
#define ACTOR_FRAME_sw_pan04        	212
#define ACTOR_FRAME_sw_pan05        	213
#define ACTOR_FRAME_sw_std01        	214
#define ACTOR_FRAME_sw_std02        	215
#define ACTOR_FRAME_sw_std03        	216
#define ACTOR_FRAME_sw_std04        	217
#define ACTOR_FRAME_sw_std05        	218
#define ACTOR_FRAME_sw_std06        	219
#define ACTOR_FRAME_sw_std07        	220
#define ACTOR_FRAME_sw_std08        	221
#define ACTOR_FRAME_sw_std09        	222
#define ACTOR_FRAME_sw_std10        	223
#define ACTOR_FRAME_sw_std11        	224
#define ACTOR_FRAME_sw_std12        	225
#define ACTOR_FRAME_sw_std13        	226
#define ACTOR_FRAME_sw_std14        	227
#define ACTOR_FRAME_sw_std15        	228
#define ACTOR_FRAME_sw_std16        	229
#define ACTOR_FRAME_sw_std17        	230
#define ACTOR_FRAME_sw_std18        	231
#define ACTOR_FRAME_sw_std19        	232
#define ACTOR_FRAME_sw_std20        	233
#define ACTOR_FRAME_taunt01         	234
#define ACTOR_FRAME_taunt02         	235
#define ACTOR_FRAME_taunt03         	236
#define ACTOR_FRAME_taunt04         	237
#define ACTOR_FRAME_taunt05         	238
#define ACTOR_FRAME_taunt06         	239
#define ACTOR_FRAME_taunt07         	240
#define ACTOR_FRAME_taunt08         	241
#define ACTOR_FRAME_taunt09         	242
#define ACTOR_FRAME_taunt10         	243
#define ACTOR_FRAME_taunt11         	244
#define ACTOR_FRAME_taunt12         	245
#define ACTOR_FRAME_taunt13         	246
#define ACTOR_FRAME_taunt14         	247
#define ACTOR_FRAME_taunt15         	248
#define ACTOR_FRAME_taunt16         	249
#define ACTOR_FRAME_taunt17         	250
#define ACTOR_FRAME_walk01          	251
#define ACTOR_FRAME_walk02          	252
#define ACTOR_FRAME_walk03          	253
#define ACTOR_FRAME_walk04          	254
#define ACTOR_FRAME_walk05          	255
#define ACTOR_FRAME_walk06          	256
#define ACTOR_FRAME_walk07          	257
#define ACTOR_FRAME_walk08          	258
#define ACTOR_FRAME_walk09          	259
#define ACTOR_FRAME_walk10          	260
#define ACTOR_FRAME_walk11          	261
#define ACTOR_FRAME_wave01          	262
#define ACTOR_FRAME_wave02          	263
#define ACTOR_FRAME_wave03          	264
#define ACTOR_FRAME_wave04          	265
#define ACTOR_FRAME_wave05          	266
#define ACTOR_FRAME_wave06          	267
#define ACTOR_FRAME_wave07          	268
#define ACTOR_FRAME_wave08          	269
#define ACTOR_FRAME_wave09          	270
#define ACTOR_FRAME_wave10          	271
#define ACTOR_FRAME_wave11          	272
#define ACTOR_FRAME_wave12          	273
#define ACTOR_FRAME_wave13          	274
#define ACTOR_FRAME_wave14          	275
#define ACTOR_FRAME_wave15          	276
#define ACTOR_FRAME_wave16          	277
#define ACTOR_FRAME_wave17          	278
#define ACTOR_FRAME_wave18          	279
#define ACTOR_FRAME_wave19          	280
#define ACTOR_FRAME_wave20          	281
#define ACTOR_FRAME_wave21          	282
#define ACTOR_FRAME_bl_atk01        	283
#define ACTOR_FRAME_bl_atk02        	284
#define ACTOR_FRAME_bl_atk03        	285
#define ACTOR_FRAME_bl_atk04        	286
#define ACTOR_FRAME_bl_atk05        	287
#define ACTOR_FRAME_bl_atk06        	288
#define ACTOR_FRAME_bl_flp01        	289
#define ACTOR_FRAME_bl_flp02        	290
#define ACTOR_FRAME_bl_flp13        	291
#define ACTOR_FRAME_bl_flp14        	292
#define ACTOR_FRAME_bl_flp15        	293
#define ACTOR_FRAME_bl_jmp01        	294
#define ACTOR_FRAME_bl_jmp02        	295
#define ACTOR_FRAME_bl_jmp03        	296
#define ACTOR_FRAME_bl_jmp04        	297
#define ACTOR_FRAME_bl_jmp05        	298
#define ACTOR_FRAME_bl_jmp06        	299
#define ACTOR_FRAME_bl_pn101        	300
#define ACTOR_FRAME_bl_pn102        	301
#define ACTOR_FRAME_bl_pn103        	302
#define ACTOR_FRAME_bl_pn201        	303
#define ACTOR_FRAME_bl_pn202        	304
#define ACTOR_FRAME_bl_pn203        	305
#define ACTOR_FRAME_bl_pn301        	306
#define ACTOR_FRAME_bl_pn302        	307
#define ACTOR_FRAME_bl_pn303        	308
#define ACTOR_FRAME_bl_psh08        	309
#define ACTOR_FRAME_bl_psh09        	310
#define ACTOR_FRAME_bl_run01        	311
#define ACTOR_FRAME_bl_run02        	312
#define ACTOR_FRAME_bl_run03        	313
#define ACTOR_FRAME_bl_run04        	314
#define ACTOR_FRAME_bl_run05        	315
#define ACTOR_FRAME_bl_run06        	316
#define ACTOR_FRAME_bl_run07        	317
#define ACTOR_FRAME_bl_run08        	318
#define ACTOR_FRAME_bl_run09        	319
#define ACTOR_FRAME_bl_run10        	320
#define ACTOR_FRAME_bl_run11        	321
#define ACTOR_FRAME_bl_run12        	322
#define ACTOR_FRAME_bl_rns03        	323
#define ACTOR_FRAME_bl_rns04        	324
#define ACTOR_FRAME_bl_rns05        	325
#define ACTOR_FRAME_bl_rns06        	326
#define ACTOR_FRAME_bl_rns07        	327
#define ACTOR_FRAME_bl_rns08        	328
#define ACTOR_FRAME_bl_rns09        	329
#define ACTOR_FRAME_bl_sal10        	330
#define ACTOR_FRAME_bl_sal11        	331
#define ACTOR_FRAME_bl_sal12        	332
#define ACTOR_FRAME_bl_std01        	333
#define ACTOR_FRAME_bl_std02        	334
#define ACTOR_FRAME_bl_std03        	335
#define ACTOR_FRAME_bl_std04        	336
#define ACTOR_FRAME_bl_std05        	337
#define ACTOR_FRAME_bl_std06        	338
#define ACTOR_FRAME_bl_std07        	339
#define ACTOR_FRAME_bl_std08        	340
#define ACTOR_FRAME_bl_std09        	341
#define ACTOR_FRAME_bl_std10        	342
#define ACTOR_FRAME_bl_std11        	343
#define ACTOR_FRAME_bl_std12        	344
#define ACTOR_FRAME_bl_std13        	345
#define ACTOR_FRAME_bl_std14        	346
#define ACTOR_FRAME_bl_std15        	347
#define ACTOR_FRAME_bl_std16        	348
#define ACTOR_FRAME_bl_std17        	349
#define ACTOR_FRAME_bl_std18        	350
#define ACTOR_FRAME_bl_std19        	351
#define ACTOR_FRAME_bl_std20        	352
#define ACTOR_FRAME_bl_std21        	353
#define ACTOR_FRAME_bl_std22        	354
#define ACTOR_FRAME_bl_std23        	355
#define ACTOR_FRAME_bl_std24        	356
#define ACTOR_FRAME_bl_std25        	357
#define ACTOR_FRAME_bl_std26        	358
#define ACTOR_FRAME_bl_std27        	359
#define ACTOR_FRAME_bl_std28        	360
#define ACTOR_FRAME_bl_std29        	361
#define ACTOR_FRAME_bl_std30        	362
#define ACTOR_FRAME_bl_std31        	363
#define ACTOR_FRAME_bl_std32        	364
#define ACTOR_FRAME_bl_std33        	365
#define ACTOR_FRAME_bl_std34        	366
#define ACTOR_FRAME_bl_std35        	367
#define ACTOR_FRAME_bl_std36        	368
#define ACTOR_FRAME_bl_std37        	369
#define ACTOR_FRAME_bl_std38        	370
#define ACTOR_FRAME_bl_std39        	371
#define ACTOR_FRAME_bl_std40        	372
#define ACTOR_FRAME_bl_swm01        	373
#define ACTOR_FRAME_bl_swm02        	374
#define ACTOR_FRAME_bl_swm03        	375
#define ACTOR_FRAME_bl_swm04        	376
#define ACTOR_FRAME_bl_swm05        	377
#define ACTOR_FRAME_bl_swm06        	378
#define ACTOR_FRAME_bl_swm07        	379
#define ACTOR_FRAME_bl_swm08        	380
#define ACTOR_FRAME_bl_swm09        	381
#define ACTOR_FRAME_bl_swm10        	382
#define ACTOR_FRAME_bl_swm11        	383
#define ACTOR_FRAME_bl_swm12        	384
#define ACTOR_FRAME_bl_swk01        	385
#define ACTOR_FRAME_bl_swk02        	386
#define ACTOR_FRAME_bl_swk03        	387
#define ACTOR_FRAME_bl_swk04        	388
#define ACTOR_FRAME_bl_swk05        	389
#define ACTOR_FRAME_bl_swk06        	390
#define ACTOR_FRAME_bl_swp01        	391
#define ACTOR_FRAME_bl_swp02        	392
#define ACTOR_FRAME_bl_swp03        	393
#define ACTOR_FRAME_bl_swp04        	394
#define ACTOR_FRAME_bl_swp05        	395
#define ACTOR_FRAME_bl_sws01        	396
#define ACTOR_FRAME_bl_sws02        	397
#define ACTOR_FRAME_bl_sws03        	398
#define ACTOR_FRAME_bl_sws04        	399
#define ACTOR_FRAME_bl_sws05        	400
#define ACTOR_FRAME_bl_sws06        	401
#define ACTOR_FRAME_bl_sws07        	402
#define ACTOR_FRAME_bl_sws08        	403
#define ACTOR_FRAME_bl_sws09        	404
#define ACTOR_FRAME_bl_sws10        	405
#define ACTOR_FRAME_bl_sws11        	406
#define ACTOR_FRAME_bl_sws12        	407
#define ACTOR_FRAME_bl_sws13        	408
#define ACTOR_FRAME_bl_sws14        	409
#define ACTOR_FRAME_bl_tau14        	410
#define ACTOR_FRAME_bl_tau15        	411
#define ACTOR_FRAME_bl_tau16        	412
#define ACTOR_FRAME_bl_tau17        	413
#define ACTOR_FRAME_bl_wlk01        	414
#define ACTOR_FRAME_bl_wlk02        	415
#define ACTOR_FRAME_bl_wlk03        	416
#define ACTOR_FRAME_bl_wlk04        	417
#define ACTOR_FRAME_bl_wlk05        	418
#define ACTOR_FRAME_bl_wlk06        	419
#define ACTOR_FRAME_bl_wlk07        	420
#define ACTOR_FRAME_bl_wlk08        	421
#define ACTOR_FRAME_bl_wlk09        	422
#define ACTOR_FRAME_bl_wlk10        	423
#define ACTOR_FRAME_bl_wlk11        	424
#define ACTOR_FRAME_bl_wav19        	425
#define ACTOR_FRAME_bl_wav20        	426
#define ACTOR_FRAME_bl_wav21        	427
#define ACTOR_FRAME_cr_atk01        	428
#define ACTOR_FRAME_cr_atk02        	429
#define ACTOR_FRAME_cr_atk03        	430
#define ACTOR_FRAME_cr_atk04        	431
#define ACTOR_FRAME_cr_atk05        	432
#define ACTOR_FRAME_cr_atk06        	433
#define ACTOR_FRAME_cr_atk07        	434
#define ACTOR_FRAME_cr_atk08        	435
#define ACTOR_FRAME_cr_pan01        	436
#define ACTOR_FRAME_cr_pan02        	437
#define ACTOR_FRAME_cr_pan03        	438
#define ACTOR_FRAME_cr_pan04        	439
#define ACTOR_FRAME_cr_std01        	440
#define ACTOR_FRAME_cr_std02        	441
#define ACTOR_FRAME_cr_std03        	442
#define ACTOR_FRAME_cr_std04        	443
#define ACTOR_FRAME_cr_std05        	444
#define ACTOR_FRAME_cr_std06        	445
#define ACTOR_FRAME_cr_std07        	446
#define ACTOR_FRAME_cr_std08        	447
#define ACTOR_FRAME_cr_wlk01        	448
#define ACTOR_FRAME_cr_wlk02        	449
#define ACTOR_FRAME_cr_wlk03        	450
#define ACTOR_FRAME_cr_wlk04        	451
#define ACTOR_FRAME_cr_wlk05        	452
#define ACTOR_FRAME_cr_wlk06        	453
#define ACTOR_FRAME_cr_wlk07        	454
#define ACTOR_FRAME_crbl_a01        	455
#define ACTOR_FRAME_crbl_a02        	456
#define ACTOR_FRAME_crbl_a03        	457
#define ACTOR_FRAME_crbl_a04        	458
#define ACTOR_FRAME_crbl_a05        	459
#define ACTOR_FRAME_crbl_a06        	460
#define ACTOR_FRAME_crbl_a07        	461
#define ACTOR_FRAME_crbl_p01        	462
#define ACTOR_FRAME_crbl_p02        	463
#define ACTOR_FRAME_crbl_p03        	464
#define ACTOR_FRAME_crbl_p04        	465
#define ACTOR_FRAME_crbl_s01        	466
#define ACTOR_FRAME_crbl_s02        	467
#define ACTOR_FRAME_crbl_s03        	468
#define ACTOR_FRAME_crbl_s04        	469
#define ACTOR_FRAME_crbl_s05        	470
#define ACTOR_FRAME_crbl_s06        	471
#define ACTOR_FRAME_crbl_s07        	472
#define ACTOR_FRAME_crbl_s08        	473
#define ACTOR_FRAME_crbl_w01        	474
#define ACTOR_FRAME_crbl_w02        	475
#define ACTOR_FRAME_crbl_w03        	476
#define ACTOR_FRAME_crbl_w04        	477
#define ACTOR_FRAME_crbl_w05        	478
#define ACTOR_FRAME_crbl_w06        	479
#define ACTOR_FRAME_crbl_w07        	480

#define ACTOR_MODEL_SCALE		1.000000



// G:\quake2\baseq2\models/monsters/berserk

// This file generated by ModelGen - Do NOT Modify

#define BERSERK_FRAME_stand1          	0
#define BERSERK_FRAME_stand2          	1
#define BERSERK_FRAME_stand3          	2
#define BERSERK_FRAME_stand4          	3
#define BERSERK_FRAME_stand5          	4
#define BERSERK_FRAME_standb1         	5
#define BERSERK_FRAME_standb2         	6
#define BERSERK_FRAME_standb3         	7
#define BERSERK_FRAME_standb4         	8
#define BERSERK_FRAME_standb5         	9
#define BERSERK_FRAME_standb6         	10
#define BERSERK_FRAME_standb7         	11
#define BERSERK_FRAME_standb8         	12
#define BERSERK_FRAME_standb9         	13
#define BERSERK_FRAME_standb10        	14
#define BERSERK_FRAME_standb11        	15
#define BERSERK_FRAME_standb12        	16
#define BERSERK_FRAME_standb13        	17
#define BERSERK_FRAME_standb14        	18
#define BERSERK_FRAME_standb15        	19
#define BERSERK_FRAME_standb16        	20
#define BERSERK_FRAME_standb17        	21
#define BERSERK_FRAME_standb18        	22
#define BERSERK_FRAME_standb19        	23
#define BERSERK_FRAME_standb20        	24
#define BERSERK_FRAME_walkc1          	25
#define BERSERK_FRAME_walkc2          	26
#define BERSERK_FRAME_walkc3          	27
#define BERSERK_FRAME_walkc4          	28
#define BERSERK_FRAME_walkc5          	29
#define BERSERK_FRAME_walkc6          	30
#define BERSERK_FRAME_walkc7          	31
#define BERSERK_FRAME_walkc8          	32
#define BERSERK_FRAME_walkc9          	33
#define BERSERK_FRAME_walkc10         	34
#define BERSERK_FRAME_walkc11         	35
#define BERSERK_FRAME_run1            	36
#define BERSERK_FRAME_run2            	37
#define BERSERK_FRAME_run3            	38
#define BERSERK_FRAME_run4            	39
#define BERSERK_FRAME_run5            	40
#define BERSERK_FRAME_run6            	41
#define BERSERK_FRAME_att_a1          	42
#define BERSERK_FRAME_att_a2          	43
#define BERSERK_FRAME_att_a3          	44
#define BERSERK_FRAME_att_a4          	45
#define BERSERK_FRAME_att_a5          	46
#define BERSERK_FRAME_att_a6          	47
#define BERSERK_FRAME_att_a7          	48
#define BERSERK_FRAME_att_a8          	49
#define BERSERK_FRAME_att_a9          	50
#define BERSERK_FRAME_att_a10         	51
#define BERSERK_FRAME_att_a11         	52
#define BERSERK_FRAME_att_a12         	53
#define BERSERK_FRAME_att_a13         	54
#define BERSERK_FRAME_att_b1          	55
#define BERSERK_FRAME_att_b2          	56
#define BERSERK_FRAME_att_b3          	57
#define BERSERK_FRAME_att_b4          	58
#define BERSERK_FRAME_att_b5          	59
#define BERSERK_FRAME_att_b6          	60
#define BERSERK_FRAME_att_b7          	61
#define BERSERK_FRAME_att_b8          	62
#define BERSERK_FRAME_att_b9          	63
#define BERSERK_FRAME_att_b10         	64
#define BERSERK_FRAME_att_b11         	65
#define BERSERK_FRAME_att_b12         	66
#define BERSERK_FRAME_att_b13         	67
#define BERSERK_FRAME_att_b14         	68
#define BERSERK_FRAME_att_b15         	69
#define BERSERK_FRAME_att_b16         	70
#define BERSERK_FRAME_att_b17         	71
#define BERSERK_FRAME_att_b18         	72
#define BERSERK_FRAME_att_b19         	73
#define BERSERK_FRAME_att_b20         	74
#define BERSERK_FRAME_att_b21         	75
#define BERSERK_FRAME_att_c1          	76
#define BERSERK_FRAME_att_c2          	77
#define BERSERK_FRAME_att_c3          	78
#define BERSERK_FRAME_att_c4          	79
#define BERSERK_FRAME_att_c5          	80
#define BERSERK_FRAME_att_c6          	81
#define BERSERK_FRAME_att_c7          	82
#define BERSERK_FRAME_att_c8          	83
#define BERSERK_FRAME_att_c9          	84
#define BERSERK_FRAME_att_c10         	85
#define BERSERK_FRAME_att_c11         	86
#define BERSERK_FRAME_att_c12         	87
#define BERSERK_FRAME_att_c13         	88
#define BERSERK_FRAME_att_c14         	89
#define BERSERK_FRAME_att_c15         	90
#define BERSERK_FRAME_att_c16         	91
#define BERSERK_FRAME_att_c17         	92
#define BERSERK_FRAME_att_c18         	93
#define BERSERK_FRAME_att_c19         	94
#define BERSERK_FRAME_att_c20         	95
#define BERSERK_FRAME_att_c21         	96
#define BERSERK_FRAME_att_c22         	97
#define BERSERK_FRAME_att_c23         	98
#define BERSERK_FRAME_att_c24         	99
#define BERSERK_FRAME_att_c25         	100
#define BERSERK_FRAME_att_c26         	101
#define BERSERK_FRAME_att_c27         	102
#define BERSERK_FRAME_att_c28         	103
#define BERSERK_FRAME_att_c29         	104
#define BERSERK_FRAME_att_c30         	105
#define BERSERK_FRAME_att_c31         	106
#define BERSERK_FRAME_att_c32         	107
#define BERSERK_FRAME_att_c33         	108
#define BERSERK_FRAME_att_c34         	109
#define BERSERK_FRAME_r_att1          	110
#define BERSERK_FRAME_r_att2          	111
#define BERSERK_FRAME_r_att3          	112
#define BERSERK_FRAME_r_att4          	113
#define BERSERK_FRAME_r_att5          	114
#define BERSERK_FRAME_r_att6          	115
#define BERSERK_FRAME_r_att7          	116
#define BERSERK_FRAME_r_att8          	117
#define BERSERK_FRAME_r_att9          	118
#define BERSERK_FRAME_r_att10         	119
#define BERSERK_FRAME_r_att11         	120
#define BERSERK_FRAME_r_att12         	121
#define BERSERK_FRAME_r_att13         	122
#define BERSERK_FRAME_r_att14         	123
#define BERSERK_FRAME_r_att15         	124
#define BERSERK_FRAME_r_att16         	125
#define BERSERK_FRAME_r_att17         	126
#define BERSERK_FRAME_r_att18         	127
#define BERSERK_FRAME_r_attb1         	128
#define BERSERK_FRAME_r_attb2         	129
#define BERSERK_FRAME_r_attb3         	130
#define BERSERK_FRAME_r_attb4         	131
#define BERSERK_FRAME_r_attb5         	132
#define BERSERK_FRAME_r_attb6         	133
#define BERSERK_FRAME_r_attb7         	134
#define BERSERK_FRAME_r_attb8         	135
#define BERSERK_FRAME_r_attb9         	136
#define BERSERK_FRAME_r_attb10        	137
#define BERSERK_FRAME_r_attb11        	138
#define BERSERK_FRAME_r_attb12        	139
#define BERSERK_FRAME_r_attb13        	140
#define BERSERK_FRAME_r_attb14        	141
#define BERSERK_FRAME_r_attb15        	142
#define BERSERK_FRAME_r_attb16        	143
#define BERSERK_FRAME_r_attb17        	144
#define BERSERK_FRAME_r_attb18        	145
#define BERSERK_FRAME_slam1           	146
#define BERSERK_FRAME_slam2           	147
#define BERSERK_FRAME_slam3           	148
#define BERSERK_FRAME_slam4           	149
#define BERSERK_FRAME_slam5           	150
#define BERSERK_FRAME_slam6           	151
#define BERSERK_FRAME_slam7           	152
#define BERSERK_FRAME_slam8           	153
#define BERSERK_FRAME_slam9           	154
#define BERSERK_FRAME_slam10          	155
#define BERSERK_FRAME_slam11          	156
#define BERSERK_FRAME_slam12          	157
#define BERSERK_FRAME_slam13          	158
#define BERSERK_FRAME_slam14          	159
#define BERSERK_FRAME_slam15          	160
#define BERSERK_FRAME_slam16          	161
#define BERSERK_FRAME_slam17          	162
#define BERSERK_FRAME_slam18          	163
#define BERSERK_FRAME_slam19          	164
#define BERSERK_FRAME_slam20          	165
#define BERSERK_FRAME_slam21          	166
#define BERSERK_FRAME_slam22          	167
#define BERSERK_FRAME_slam23          	168
#define BERSERK_FRAME_duck1           	169
#define BERSERK_FRAME_duck2           	170
#define BERSERK_FRAME_duck3           	171
#define BERSERK_FRAME_duck4           	172
#define BERSERK_FRAME_duck5           	173
#define BERSERK_FRAME_duck6           	174
#define BERSERK_FRAME_duck7           	175
#define BERSERK_FRAME_duck8           	176
#define BERSERK_FRAME_duck9           	177
#define BERSERK_FRAME_duck10          	178
#define BERSERK_FRAME_fall1           	179
#define BERSERK_FRAME_fall2           	180
#define BERSERK_FRAME_fall3           	181
#define BERSERK_FRAME_fall4           	182
#define BERSERK_FRAME_fall5           	183
#define BERSERK_FRAME_fall6           	184
#define BERSERK_FRAME_fall7           	185
#define BERSERK_FRAME_fall8           	186
#define BERSERK_FRAME_fall9           	187
#define BERSERK_FRAME_fall10          	188
#define BERSERK_FRAME_fall11          	189
#define BERSERK_FRAME_fall12          	190
#define BERSERK_FRAME_fall13          	191
#define BERSERK_FRAME_fall14          	192
#define BERSERK_FRAME_fall15          	193
#define BERSERK_FRAME_fall16          	194
#define BERSERK_FRAME_fall17          	195
#define BERSERK_FRAME_fall18          	196
#define BERSERK_FRAME_fall19          	197
#define BERSERK_FRAME_fall20          	198
#define BERSERK_FRAME_painc1          	199
#define BERSERK_FRAME_painc2          	200
#define BERSERK_FRAME_painc3          	201
#define BERSERK_FRAME_painc4          	202
#define BERSERK_FRAME_painb1          	203
#define BERSERK_FRAME_painb2          	204
#define BERSERK_FRAME_painb3          	205
#define BERSERK_FRAME_painb4          	206
#define BERSERK_FRAME_painb5          	207
#define BERSERK_FRAME_painb6          	208
#define BERSERK_FRAME_painb7          	209
#define BERSERK_FRAME_painb8          	210
#define BERSERK_FRAME_painb9          	211
#define BERSERK_FRAME_painb10         	212
#define BERSERK_FRAME_painb11         	213
#define BERSERK_FRAME_painb12         	214
#define BERSERK_FRAME_painb13         	215
#define BERSERK_FRAME_painb14         	216
#define BERSERK_FRAME_painb15         	217
#define BERSERK_FRAME_painb16         	218
#define BERSERK_FRAME_painb17         	219
#define BERSERK_FRAME_painb18         	220
#define BERSERK_FRAME_painb19         	221
#define BERSERK_FRAME_painb20         	222
#define BERSERK_FRAME_death1          	223
#define BERSERK_FRAME_death2          	224
#define BERSERK_FRAME_death3          	225
#define BERSERK_FRAME_death4          	226
#define BERSERK_FRAME_death5          	227
#define BERSERK_FRAME_death6          	228
#define BERSERK_FRAME_death7          	229
#define BERSERK_FRAME_death8          	230
#define BERSERK_FRAME_death9          	231
#define BERSERK_FRAME_death10         	232
#define BERSERK_FRAME_death11         	233
#define BERSERK_FRAME_death12         	234
#define BERSERK_FRAME_death13         	235
#define BERSERK_FRAME_deathc1         	236
#define BERSERK_FRAME_deathc2         	237
#define BERSERK_FRAME_deathc3         	238
#define BERSERK_FRAME_deathc4         	239
#define BERSERK_FRAME_deathc5         	240
#define BERSERK_FRAME_deathc6         	241
#define BERSERK_FRAME_deathc7         	242
#define BERSERK_FRAME_deathc8         	243

#define BERSERK_MODEL_SCALE		1.000000



// G:\quake2\baseq2\models/monsters/boss2

// This file generated by ModelGen - Do NOT Modify

#define BOSS2_FRAME_stand30         	0
#define BOSS2_FRAME_stand31         	1
#define BOSS2_FRAME_stand32         	2
#define BOSS2_FRAME_stand33         	3
#define BOSS2_FRAME_stand34         	4
#define BOSS2_FRAME_stand35         	5
#define BOSS2_FRAME_stand36         	6
#define BOSS2_FRAME_stand37         	7
#define BOSS2_FRAME_stand38         	8
#define BOSS2_FRAME_stand39         	9
#define BOSS2_FRAME_stand40         	10
#define BOSS2_FRAME_stand41         	11
#define BOSS2_FRAME_stand42         	12
#define BOSS2_FRAME_stand43         	13
#define BOSS2_FRAME_stand44         	14
#define BOSS2_FRAME_stand45         	15
#define BOSS2_FRAME_stand46         	16
#define BOSS2_FRAME_stand47         	17
#define BOSS2_FRAME_stand48         	18
#define BOSS2_FRAME_stand49         	19
#define BOSS2_FRAME_stand50         	20
#define BOSS2_FRAME_stand1          	21
#define BOSS2_FRAME_stand2          	22
#define BOSS2_FRAME_stand3          	23
#define BOSS2_FRAME_stand4          	24
#define BOSS2_FRAME_stand5          	25
#define BOSS2_FRAME_stand6          	26
#define BOSS2_FRAME_stand7          	27
#define BOSS2_FRAME_stand8          	28
#define BOSS2_FRAME_stand9          	29
#define BOSS2_FRAME_stand10         	30
#define BOSS2_FRAME_stand11         	31
#define BOSS2_FRAME_stand12         	32
#define BOSS2_FRAME_stand13         	33
#define BOSS2_FRAME_stand14         	34
#define BOSS2_FRAME_stand15         	35
#define BOSS2_FRAME_stand16         	36
#define BOSS2_FRAME_stand17         	37
#define BOSS2_FRAME_stand18         	38
#define BOSS2_FRAME_stand19         	39
#define BOSS2_FRAME_stand20         	40
#define BOSS2_FRAME_stand21         	41
#define BOSS2_FRAME_stand22         	42
#define BOSS2_FRAME_stand23         	43
#define BOSS2_FRAME_stand24         	44
#define BOSS2_FRAME_stand25         	45
#define BOSS2_FRAME_stand26         	46
#define BOSS2_FRAME_stand27         	47
#define BOSS2_FRAME_stand28         	48
#define BOSS2_FRAME_stand29         	49
#define BOSS2_FRAME_walk1           	50
#define BOSS2_FRAME_walk2           	51
#define BOSS2_FRAME_walk3           	52
#define BOSS2_FRAME_walk4           	53
#define BOSS2_FRAME_walk5           	54
#define BOSS2_FRAME_walk6           	55
#define BOSS2_FRAME_walk7           	56
#define BOSS2_FRAME_walk8           	57
#define BOSS2_FRAME_walk9           	58
#define BOSS2_FRAME_walk10          	59
#define BOSS2_FRAME_walk11          	60
#define BOSS2_FRAME_walk12          	61
#define BOSS2_FRAME_walk13          	62
#define BOSS2_FRAME_walk14          	63
#define BOSS2_FRAME_walk15          	64
#define BOSS2_FRAME_walk16          	65
#define BOSS2_FRAME_walk17          	66
#define BOSS2_FRAME_walk18          	67
#define BOSS2_FRAME_walk19          	68
#define BOSS2_FRAME_walk20          	69
#define BOSS2_FRAME_attack1         	70
#define BOSS2_FRAME_attack2         	71
#define BOSS2_FRAME_attack3         	72
#define BOSS2_FRAME_attack4         	73
#define BOSS2_FRAME_attack5         	74
#define BOSS2_FRAME_attack6         	75
#define BOSS2_FRAME_attack7         	76
#define BOSS2_FRAME_attack8         	77
#define BOSS2_FRAME_attack9         	78
#define BOSS2_FRAME_attack10        	79
#define BOSS2_FRAME_attack11        	80
#define BOSS2_FRAME_attack12        	81
#define BOSS2_FRAME_attack13        	82
#define BOSS2_FRAME_attack14        	83
#define BOSS2_FRAME_attack15        	84
#define BOSS2_FRAME_attack16        	85
#define BOSS2_FRAME_attack17        	86
#define BOSS2_FRAME_attack18        	87
#define BOSS2_FRAME_attack19        	88
#define BOSS2_FRAME_attack20        	89
#define BOSS2_FRAME_attack21        	90
#define BOSS2_FRAME_attack22        	91
#define BOSS2_FRAME_attack23        	92
#define BOSS2_FRAME_attack24        	93
#define BOSS2_FRAME_attack25        	94
#define BOSS2_FRAME_attack26        	95
#define BOSS2_FRAME_attack27        	96
#define BOSS2_FRAME_attack28        	97
#define BOSS2_FRAME_attack29        	98
#define BOSS2_FRAME_attack30        	99
#define BOSS2_FRAME_attack31        	100
#define BOSS2_FRAME_attack32        	101
#define BOSS2_FRAME_attack33        	102
#define BOSS2_FRAME_attack34        	103
#define BOSS2_FRAME_attack35        	104
#define BOSS2_FRAME_attack36        	105
#define BOSS2_FRAME_attack37        	106
#define BOSS2_FRAME_attack38        	107
#define BOSS2_FRAME_attack39        	108
#define BOSS2_FRAME_attack40        	109
#define BOSS2_FRAME_pain2           	110
#define BOSS2_FRAME_pain3           	111
#define BOSS2_FRAME_pain4           	112
#define BOSS2_FRAME_pain5           	113
#define BOSS2_FRAME_pain6           	114
#define BOSS2_FRAME_pain7           	115
#define BOSS2_FRAME_pain8           	116
#define BOSS2_FRAME_pain9           	117
#define BOSS2_FRAME_pain10          	118
#define BOSS2_FRAME_pain11          	119
#define BOSS2_FRAME_pain12          	120
#define BOSS2_FRAME_pain13          	121
#define BOSS2_FRAME_pain14          	122
#define BOSS2_FRAME_pain15          	123
#define BOSS2_FRAME_pain16          	124
#define BOSS2_FRAME_pain17          	125
#define BOSS2_FRAME_pain18          	126
#define BOSS2_FRAME_pain19          	127
#define BOSS2_FRAME_pain20          	128
#define BOSS2_FRAME_pain21          	129
#define BOSS2_FRAME_pain22          	130
#define BOSS2_FRAME_pain23          	131
#define BOSS2_FRAME_death2          	132
#define BOSS2_FRAME_death3          	133
#define BOSS2_FRAME_death4          	134
#define BOSS2_FRAME_death5          	135
#define BOSS2_FRAME_death6          	136
#define BOSS2_FRAME_death7          	137
#define BOSS2_FRAME_death8          	138
#define BOSS2_FRAME_death9          	139
#define BOSS2_FRAME_death10         	140
#define BOSS2_FRAME_death11         	141
#define BOSS2_FRAME_death12         	142
#define BOSS2_FRAME_death13         	143
#define BOSS2_FRAME_death14         	144
#define BOSS2_FRAME_death15         	145
#define BOSS2_FRAME_death16         	146
#define BOSS2_FRAME_death17         	147
#define BOSS2_FRAME_death18         	148
#define BOSS2_FRAME_death19         	149
#define BOSS2_FRAME_death20         	150
#define BOSS2_FRAME_death21         	151
#define BOSS2_FRAME_death22         	152
#define BOSS2_FRAME_death23         	153
#define BOSS2_FRAME_death24         	154
#define BOSS2_FRAME_death25         	155
#define BOSS2_FRAME_death26         	156
#define BOSS2_FRAME_death27         	157
#define BOSS2_FRAME_death28         	158
#define BOSS2_FRAME_death29         	159
#define BOSS2_FRAME_death30         	160
#define BOSS2_FRAME_death31         	161
#define BOSS2_FRAME_death32         	162
#define BOSS2_FRAME_death33         	163
#define BOSS2_FRAME_death34         	164
#define BOSS2_FRAME_death35         	165
#define BOSS2_FRAME_death36         	166
#define BOSS2_FRAME_death37         	167
#define BOSS2_FRAME_death38         	168
#define BOSS2_FRAME_death39         	169
#define BOSS2_FRAME_death40         	170
#define BOSS2_FRAME_death41         	171
#define BOSS2_FRAME_death42         	172
#define BOSS2_FRAME_death43         	173
#define BOSS2_FRAME_death44         	174
#define BOSS2_FRAME_death45         	175
#define BOSS2_FRAME_death46         	176
#define BOSS2_FRAME_death47         	177
#define BOSS2_FRAME_death48         	178
#define BOSS2_FRAME_death49         	179
#define BOSS2_FRAME_death50         	180

#define BOSS2_MODEL_SCALE		1.000000



// G:\quake2\baseq2\models/monsters/brain

// This file generated by ModelGen - Do NOT Modify

#define BRAIN_FRAME_walk101         	0
#define BRAIN_FRAME_walk102         	1
#define BRAIN_FRAME_walk103         	2
#define BRAIN_FRAME_walk104         	3
#define BRAIN_FRAME_walk105         	4
#define BRAIN_FRAME_walk106         	5
#define BRAIN_FRAME_walk107         	6
#define BRAIN_FRAME_walk108         	7
#define BRAIN_FRAME_walk109         	8
#define BRAIN_FRAME_walk110         	9
#define BRAIN_FRAME_walk111         	10
#define BRAIN_FRAME_walk112         	11
#define BRAIN_FRAME_walk113         	12
#define BRAIN_FRAME_walk201         	13
#define BRAIN_FRAME_walk202         	14
#define BRAIN_FRAME_walk203         	15
#define BRAIN_FRAME_walk204         	16
#define BRAIN_FRAME_walk205         	17
#define BRAIN_FRAME_walk206         	18
#define BRAIN_FRAME_walk207         	19
#define BRAIN_FRAME_walk208         	20
#define BRAIN_FRAME_walk209         	21
#define BRAIN_FRAME_walk210         	22
#define BRAIN_FRAME_walk211         	23
#define BRAIN_FRAME_walk212         	24
#define BRAIN_FRAME_walk213         	25
#define BRAIN_FRAME_walk214         	26
#define BRAIN_FRAME_walk215         	27
#define BRAIN_FRAME_walk216         	28
#define BRAIN_FRAME_walk217         	29
#define BRAIN_FRAME_walk218         	30
#define BRAIN_FRAME_walk219         	31
#define BRAIN_FRAME_walk220         	32
#define BRAIN_FRAME_walk221         	33
#define BRAIN_FRAME_walk222         	34
#define BRAIN_FRAME_walk223         	35
#define BRAIN_FRAME_walk224         	36
#define BRAIN_FRAME_walk225         	37
#define BRAIN_FRAME_walk226         	38
#define BRAIN_FRAME_walk227         	39
#define BRAIN_FRAME_walk228         	40
#define BRAIN_FRAME_walk229         	41
#define BRAIN_FRAME_walk230         	42
#define BRAIN_FRAME_walk231         	43
#define BRAIN_FRAME_walk232         	44
#define BRAIN_FRAME_walk233         	45
#define BRAIN_FRAME_walk234         	46
#define BRAIN_FRAME_walk235         	47
#define BRAIN_FRAME_walk236         	48
#define BRAIN_FRAME_walk237         	49
#define BRAIN_FRAME_walk238         	50
#define BRAIN_FRAME_walk239         	51
#define BRAIN_FRAME_walk240         	52
#define BRAIN_FRAME_attak101        	53
#define BRAIN_FRAME_attak102        	54
#define BRAIN_FRAME_attak103        	55
#define BRAIN_FRAME_attak104        	56
#define BRAIN_FRAME_attak105        	57
#define BRAIN_FRAME_attak106        	58
#define BRAIN_FRAME_attak107        	59
#define BRAIN_FRAME_attak108        	60
#define BRAIN_FRAME_attak109        	61
#define BRAIN_FRAME_attak110        	62
#define BRAIN_FRAME_attak111        	63
#define BRAIN_FRAME_attak112        	64
#define BRAIN_FRAME_attak113        	65
#define BRAIN_FRAME_attak114        	66
#define BRAIN_FRAME_attak115        	67
#define BRAIN_FRAME_attak116        	68
#define BRAIN_FRAME_attak117        	69
#define BRAIN_FRAME_attak118        	70
#define BRAIN_FRAME_attak201        	71
#define BRAIN_FRAME_attak202        	72
#define BRAIN_FRAME_attak203        	73
#define BRAIN_FRAME_attak204        	74
#define BRAIN_FRAME_attak205        	75
#define BRAIN_FRAME_attak206        	76
#define BRAIN_FRAME_attak207        	77
#define BRAIN_FRAME_attak208        	78
#define BRAIN_FRAME_attak209        	79
#define BRAIN_FRAME_attak210        	80
#define BRAIN_FRAME_attak211        	81
#define BRAIN_FRAME_attak212        	82
#define BRAIN_FRAME_attak213        	83
#define BRAIN_FRAME_attak214        	84
#define BRAIN_FRAME_attak215        	85
#define BRAIN_FRAME_attak216        	86
#define BRAIN_FRAME_attak217        	87
#define BRAIN_FRAME_pain101         	88
#define BRAIN_FRAME_pain102         	89
#define BRAIN_FRAME_pain103         	90
#define BRAIN_FRAME_pain104         	91
#define BRAIN_FRAME_pain105         	92
#define BRAIN_FRAME_pain106         	93
#define BRAIN_FRAME_pain107         	94
#define BRAIN_FRAME_pain108         	95
#define BRAIN_FRAME_pain109         	96
#define BRAIN_FRAME_pain110         	97
#define BRAIN_FRAME_pain111         	98
#define BRAIN_FRAME_pain112         	99
#define BRAIN_FRAME_pain113         	100
#define BRAIN_FRAME_pain114         	101
#define BRAIN_FRAME_pain115         	102
#define BRAIN_FRAME_pain116         	103
#define BRAIN_FRAME_pain117         	104
#define BRAIN_FRAME_pain118         	105
#define BRAIN_FRAME_pain119         	106
#define BRAIN_FRAME_pain120         	107
#define BRAIN_FRAME_pain121         	108
#define BRAIN_FRAME_pain201         	109
#define BRAIN_FRAME_pain202         	110
#define BRAIN_FRAME_pain203         	111
#define BRAIN_FRAME_pain204         	112
#define BRAIN_FRAME_pain205         	113
#define BRAIN_FRAME_pain206         	114
#define BRAIN_FRAME_pain207         	115
#define BRAIN_FRAME_pain208         	116
#define BRAIN_FRAME_pain301         	117
#define BRAIN_FRAME_pain302         	118
#define BRAIN_FRAME_pain303         	119
#define BRAIN_FRAME_pain304         	120
#define BRAIN_FRAME_pain305         	121
#define BRAIN_FRAME_pain306         	122
#define BRAIN_FRAME_death101        	123
#define BRAIN_FRAME_death102        	124
#define BRAIN_FRAME_death103        	125
#define BRAIN_FRAME_death104        	126
#define BRAIN_FRAME_death105        	127
#define BRAIN_FRAME_death106        	128
#define BRAIN_FRAME_death107        	129
#define BRAIN_FRAME_death108        	130
#define BRAIN_FRAME_death109        	131
#define BRAIN_FRAME_death110        	132
#define BRAIN_FRAME_death111        	133
#define BRAIN_FRAME_death112        	134
#define BRAIN_FRAME_death113        	135
#define BRAIN_FRAME_death114        	136
#define BRAIN_FRAME_death115        	137
#define BRAIN_FRAME_death116        	138
#define BRAIN_FRAME_death117        	139
#define BRAIN_FRAME_death118        	140
#define BRAIN_FRAME_death201        	141
#define BRAIN_FRAME_death202        	142
#define BRAIN_FRAME_death203        	143
#define BRAIN_FRAME_death204        	144
#define BRAIN_FRAME_death205        	145
#define BRAIN_FRAME_duck01          	146
#define BRAIN_FRAME_duck02          	147
#define BRAIN_FRAME_duck03          	148
#define BRAIN_FRAME_duck04          	149
#define BRAIN_FRAME_duck05          	150
#define BRAIN_FRAME_duck06          	151
#define BRAIN_FRAME_duck07          	152
#define BRAIN_FRAME_duck08          	153
#define BRAIN_FRAME_defens01        	154
#define BRAIN_FRAME_defens02        	155
#define BRAIN_FRAME_defens03        	156
#define BRAIN_FRAME_defens04        	157
#define BRAIN_FRAME_defens05        	158
#define BRAIN_FRAME_defens06        	159
#define BRAIN_FRAME_defens07        	160
#define BRAIN_FRAME_defens08        	161
#define BRAIN_FRAME_stand01         	162
#define BRAIN_FRAME_stand02         	163
#define BRAIN_FRAME_stand03         	164
#define BRAIN_FRAME_stand04         	165
#define BRAIN_FRAME_stand05         	166
#define BRAIN_FRAME_stand06         	167
#define BRAIN_FRAME_stand07         	168
#define BRAIN_FRAME_stand08         	169
#define BRAIN_FRAME_stand09         	170
#define BRAIN_FRAME_stand10         	171
#define BRAIN_FRAME_stand11         	172
#define BRAIN_FRAME_stand12         	173
#define BRAIN_FRAME_stand13         	174
#define BRAIN_FRAME_stand14         	175
#define BRAIN_FRAME_stand15         	176
#define BRAIN_FRAME_stand16         	177
#define BRAIN_FRAME_stand17         	178
#define BRAIN_FRAME_stand18         	179
#define BRAIN_FRAME_stand19         	180
#define BRAIN_FRAME_stand20         	181
#define BRAIN_FRAME_stand21         	182
#define BRAIN_FRAME_stand22         	183
#define BRAIN_FRAME_stand23         	184
#define BRAIN_FRAME_stand24         	185
#define BRAIN_FRAME_stand25         	186
#define BRAIN_FRAME_stand26         	187
#define BRAIN_FRAME_stand27         	188
#define BRAIN_FRAME_stand28         	189
#define BRAIN_FRAME_stand29         	190
#define BRAIN_FRAME_stand30         	191
#define BRAIN_FRAME_stand31         	192
#define BRAIN_FRAME_stand32         	193
#define BRAIN_FRAME_stand33         	194
#define BRAIN_FRAME_stand34         	195
#define BRAIN_FRAME_stand35         	196
#define BRAIN_FRAME_stand36         	197
#define BRAIN_FRAME_stand37         	198
#define BRAIN_FRAME_stand38         	199
#define BRAIN_FRAME_stand39         	200
#define BRAIN_FRAME_stand40         	201
#define BRAIN_FRAME_stand41         	202
#define BRAIN_FRAME_stand42         	203
#define BRAIN_FRAME_stand43         	204
#define BRAIN_FRAME_stand44         	205
#define BRAIN_FRAME_stand45         	206
#define BRAIN_FRAME_stand46         	207
#define BRAIN_FRAME_stand47         	208
#define BRAIN_FRAME_stand48         	209
#define BRAIN_FRAME_stand49         	210
#define BRAIN_FRAME_stand50         	211
#define BRAIN_FRAME_stand51         	212
#define BRAIN_FRAME_stand52         	213
#define BRAIN_FRAME_stand53         	214
#define BRAIN_FRAME_stand54         	215
#define BRAIN_FRAME_stand55         	216
#define BRAIN_FRAME_stand56         	217
#define BRAIN_FRAME_stand57         	218
#define BRAIN_FRAME_stand58         	219
#define BRAIN_FRAME_stand59         	220
#define BRAIN_FRAME_stand60         	221

#define BRAIN_MODEL_SCALE		1.000000



// G:\quake2\baseq2\models/monsters/bitch

// This file generated by qdata - Do NOT Modify

#define BITCH_FRAME_attak101        	0
#define BITCH_FRAME_attak102        	1
#define BITCH_FRAME_attak103        	2
#define BITCH_FRAME_attak104        	3
#define BITCH_FRAME_attak105        	4
#define BITCH_FRAME_attak106        	5
#define BITCH_FRAME_attak107        	6
#define BITCH_FRAME_attak108        	7
#define BITCH_FRAME_attak109        	8
#define BITCH_FRAME_attak110        	9
#define BITCH_FRAME_attak111        	10
#define BITCH_FRAME_attak112        	11
#define BITCH_FRAME_attak113        	12
#define BITCH_FRAME_attak114        	13
#define BITCH_FRAME_attak115        	14
#define BITCH_FRAME_attak116        	15
#define BITCH_FRAME_attak117        	16
#define BITCH_FRAME_attak118        	17
#define BITCH_FRAME_attak119        	18
#define BITCH_FRAME_attak120        	19
#define BITCH_FRAME_attak121        	20
#define BITCH_FRAME_attak122        	21
#define BITCH_FRAME_attak123        	22
#define BITCH_FRAME_attak124        	23
#define BITCH_FRAME_attak125        	24
#define BITCH_FRAME_attak126        	25
#define BITCH_FRAME_attak127        	26
#define BITCH_FRAME_attak128        	27
#define BITCH_FRAME_attak129        	28
#define BITCH_FRAME_attak130        	29
#define BITCH_FRAME_attak131        	30
#define BITCH_FRAME_attak132        	31
#define BITCH_FRAME_attak201        	32
#define BITCH_FRAME_attak202        	33
#define BITCH_FRAME_attak203        	34
#define BITCH_FRAME_attak204        	35
#define BITCH_FRAME_attak205        	36
#define BITCH_FRAME_attak206        	37
#define BITCH_FRAME_attak207        	38
#define BITCH_FRAME_attak208        	39
#define BITCH_FRAME_attak209        	40
#define BITCH_FRAME_attak210        	41
#define BITCH_FRAME_attak211        	42
#define BITCH_FRAME_attak212        	43
#define BITCH_FRAME_attak213        	44
#define BITCH_FRAME_attak214        	45
#define BITCH_FRAME_attak215        	46
#define BITCH_FRAME_attak216        	47
#define BITCH_FRAME_death101        	48
#define BITCH_FRAME_death102        	49
#define BITCH_FRAME_death103        	50
#define BITCH_FRAME_death104        	51
#define BITCH_FRAME_death105        	52
#define BITCH_FRAME_death106        	53
#define BITCH_FRAME_death107        	54
#define BITCH_FRAME_death108        	55
#define BITCH_FRAME_death109        	56
#define BITCH_FRAME_death110        	57
#define BITCH_FRAME_death111        	58
#define BITCH_FRAME_death112        	59
#define BITCH_FRAME_death201        	60
#define BITCH_FRAME_death202        	61
#define BITCH_FRAME_death203        	62
#define BITCH_FRAME_death204        	63
#define BITCH_FRAME_death205        	64
#define BITCH_FRAME_death206        	65
#define BITCH_FRAME_death207        	66
#define BITCH_FRAME_death208        	67
#define BITCH_FRAME_death209        	68
#define BITCH_FRAME_death210        	69
#define BITCH_FRAME_death211        	70
#define BITCH_FRAME_death212        	71
#define BITCH_FRAME_death213        	72
#define BITCH_FRAME_death214        	73
#define BITCH_FRAME_death215        	74
#define BITCH_FRAME_death216        	75
#define BITCH_FRAME_death217        	76
#define BITCH_FRAME_death218        	77
#define BITCH_FRAME_death219        	78
#define BITCH_FRAME_death220        	79
#define BITCH_FRAME_death221        	80
#define BITCH_FRAME_death222        	81
#define BITCH_FRAME_death223        	82
#define BITCH_FRAME_duck01          	83
#define BITCH_FRAME_duck02          	84
#define BITCH_FRAME_duck03          	85
#define BITCH_FRAME_duck04          	86
#define BITCH_FRAME_duck05          	87
#define BITCH_FRAME_duck06          	88
#define BITCH_FRAME_duck07          	89
#define BITCH_FRAME_pain101         	90
#define BITCH_FRAME_pain102         	91
#define BITCH_FRAME_pain103         	92
#define BITCH_FRAME_pain104         	93
#define BITCH_FRAME_pain105         	94
#define BITCH_FRAME_pain201         	95
#define BITCH_FRAME_pain202         	96
#define BITCH_FRAME_pain203         	97
#define BITCH_FRAME_pain204         	98
#define BITCH_FRAME_pain205         	99
#define BITCH_FRAME_pain301         	100
#define BITCH_FRAME_pain302         	101
#define BITCH_FRAME_pain303         	102
#define BITCH_FRAME_pain304         	103
#define BITCH_FRAME_pain305         	104
#define BITCH_FRAME_pain306         	105
#define BITCH_FRAME_pain307         	106
#define BITCH_FRAME_pain308         	107
#define BITCH_FRAME_pain309         	108
#define BITCH_FRAME_pain310         	109
#define BITCH_FRAME_pain311         	110
#define BITCH_FRAME_pain312         	111
#define BITCH_FRAME_pain313         	112
#define BITCH_FRAME_pain314         	113
#define BITCH_FRAME_pain315         	114
#define BITCH_FRAME_pain316         	115
#define BITCH_FRAME_pain317         	116
#define BITCH_FRAME_pain318         	117
#define BITCH_FRAME_pain319         	118
#define BITCH_FRAME_pain320         	119
#define BITCH_FRAME_pain321         	120
#define BITCH_FRAME_stand101        	121
#define BITCH_FRAME_stand102        	122
#define BITCH_FRAME_stand103        	123
#define BITCH_FRAME_stand104        	124
#define BITCH_FRAME_stand105        	125
#define BITCH_FRAME_stand106        	126
#define BITCH_FRAME_stand107        	127
#define BITCH_FRAME_stand108        	128
#define BITCH_FRAME_stand109        	129
#define BITCH_FRAME_stand110        	130
#define BITCH_FRAME_stand111        	131
#define BITCH_FRAME_stand112        	132
#define BITCH_FRAME_stand113        	133
#define BITCH_FRAME_stand114        	134
#define BITCH_FRAME_stand115        	135
#define BITCH_FRAME_stand116        	136
#define BITCH_FRAME_stand117        	137
#define BITCH_FRAME_stand118        	138
#define BITCH_FRAME_stand119        	139
#define BITCH_FRAME_stand120        	140
#define BITCH_FRAME_stand121        	141
#define BITCH_FRAME_stand122        	142
#define BITCH_FRAME_stand123        	143
#define BITCH_FRAME_stand124        	144
#define BITCH_FRAME_stand125        	145
#define BITCH_FRAME_stand126        	146
#define BITCH_FRAME_stand127        	147
#define BITCH_FRAME_stand128        	148
#define BITCH_FRAME_stand129        	149
#define BITCH_FRAME_stand130        	150
#define BITCH_FRAME_stand201        	151
#define BITCH_FRAME_stand202        	152
#define BITCH_FRAME_stand203        	153
#define BITCH_FRAME_stand204        	154
#define BITCH_FRAME_stand205        	155
#define BITCH_FRAME_stand206        	156
#define BITCH_FRAME_stand207        	157
#define BITCH_FRAME_stand208        	158
#define BITCH_FRAME_stand209        	159
#define BITCH_FRAME_stand210        	160
#define BITCH_FRAME_stand211        	161
#define BITCH_FRAME_stand212        	162
#define BITCH_FRAME_stand213        	163
#define BITCH_FRAME_stand214        	164
#define BITCH_FRAME_stand215        	165
#define BITCH_FRAME_stand216        	166
#define BITCH_FRAME_stand217        	167
#define BITCH_FRAME_stand218        	168
#define BITCH_FRAME_stand219        	169
#define BITCH_FRAME_stand220        	170
#define BITCH_FRAME_stand221        	171
#define BITCH_FRAME_stand222        	172
#define BITCH_FRAME_stand223        	173
#define BITCH_FRAME_stand224        	174
#define BITCH_FRAME_stand225        	175
#define BITCH_FRAME_stand226        	176
#define BITCH_FRAME_stand227        	177
#define BITCH_FRAME_stand228        	178
#define BITCH_FRAME_stand229        	179
#define BITCH_FRAME_stand230        	180
#define BITCH_FRAME_walk01          	181
#define BITCH_FRAME_walk02          	182
#define BITCH_FRAME_walk03          	183
#define BITCH_FRAME_walk04          	184
#define BITCH_FRAME_walk05          	185
#define BITCH_FRAME_walk06          	186
#define BITCH_FRAME_walk07          	187
#define BITCH_FRAME_walk08          	188
#define BITCH_FRAME_walk09          	189
#define BITCH_FRAME_walk10          	190
#define BITCH_FRAME_walk11          	191
#define BITCH_FRAME_walk12          	192
#define BITCH_FRAME_walk13          	193
#define BITCH_FRAME_walk14          	194
#define BITCH_FRAME_walk15          	195
#define BITCH_FRAME_walk16          	196
#define BITCH_FRAME_walk17          	197
#define BITCH_FRAME_walk18          	198
#define BITCH_FRAME_walk19          	199
#define BITCH_FRAME_walk20          	200
#define BITCH_FRAME_walk21          	201
#define BITCH_FRAME_walk22          	202
#define BITCH_FRAME_walk23          	203
#define BITCH_FRAME_walk24          	204
#define BITCH_FRAME_walk25          	205
#define BITCH_FRAME_walk26          	206
#define BITCH_FRAME_walk27          	207
#define BITCH_FRAME_recln201        	208
#define BITCH_FRAME_recln202        	209
#define BITCH_FRAME_recln203        	210
#define BITCH_FRAME_recln204        	211
#define BITCH_FRAME_recln205        	212
#define BITCH_FRAME_recln206        	213
#define BITCH_FRAME_recln207        	214
#define BITCH_FRAME_recln208        	215
#define BITCH_FRAME_recln209        	216
#define BITCH_FRAME_recln210        	217
#define BITCH_FRAME_recln211        	218
#define BITCH_FRAME_recln212        	219
#define BITCH_FRAME_recln213        	220
#define BITCH_FRAME_recln214        	221
#define BITCH_FRAME_recln215        	222
#define BITCH_FRAME_recln216        	223
#define BITCH_FRAME_recln217        	224
#define BITCH_FRAME_recln218        	225
#define BITCH_FRAME_recln219        	226
#define BITCH_FRAME_recln220        	227
#define BITCH_FRAME_recln221        	228
#define BITCH_FRAME_recln222        	229
#define BITCH_FRAME_recln223        	230
#define BITCH_FRAME_recln224        	231
#define BITCH_FRAME_recln225        	232
#define BITCH_FRAME_recln226        	233
#define BITCH_FRAME_recln227        	234
#define BITCH_FRAME_recln228        	235
#define BITCH_FRAME_recln229        	236
#define BITCH_FRAME_recln230        	237
#define BITCH_FRAME_recln231        	238
#define BITCH_FRAME_recln232        	239
#define BITCH_FRAME_recln233        	240
#define BITCH_FRAME_recln234        	241
#define BITCH_FRAME_recln235        	242
#define BITCH_FRAME_recln236        	243
#define BITCH_FRAME_recln237        	244
#define BITCH_FRAME_recln238        	245
#define BITCH_FRAME_recln239        	246
#define BITCH_FRAME_recln240        	247
#define BITCH_FRAME_recln101        	248
#define BITCH_FRAME_recln102        	249
#define BITCH_FRAME_recln103        	250
#define BITCH_FRAME_recln104        	251
#define BITCH_FRAME_recln105        	252
#define BITCH_FRAME_recln106        	253
#define BITCH_FRAME_recln107        	254
#define BITCH_FRAME_recln108        	255
#define BITCH_FRAME_recln109        	256
#define BITCH_FRAME_recln110        	257
#define BITCH_FRAME_recln111        	258
#define BITCH_FRAME_recln112        	259
#define BITCH_FRAME_recln113        	260
#define BITCH_FRAME_recln114        	261
#define BITCH_FRAME_recln115        	262
#define BITCH_FRAME_recln116        	263
#define BITCH_FRAME_recln117        	264
#define BITCH_FRAME_recln118        	265
#define BITCH_FRAME_recln119        	266
#define BITCH_FRAME_recln120        	267
#define BITCH_FRAME_recln121        	268
#define BITCH_FRAME_recln122        	269
#define BITCH_FRAME_recln123        	270
#define BITCH_FRAME_recln124        	271
#define BITCH_FRAME_recln125        	272
#define BITCH_FRAME_recln126        	273
#define BITCH_FRAME_recln127        	274
#define BITCH_FRAME_recln128        	275
#define BITCH_FRAME_recln129        	276
#define BITCH_FRAME_recln130        	277
#define BITCH_FRAME_recln131        	278
#define BITCH_FRAME_recln132        	279
#define BITCH_FRAME_recln133        	280
#define BITCH_FRAME_recln134        	281
#define BITCH_FRAME_recln135        	282
#define BITCH_FRAME_recln136        	283
#define BITCH_FRAME_recln137        	284
#define BITCH_FRAME_recln138        	285
#define BITCH_FRAME_recln139        	286
#define BITCH_FRAME_recln140        	287

#define BITCH_MODEL_SCALE		1.000000




// G:\quake2\baseq2\models/monsters/flipper

// This file generated by ModelGen - Do NOT Modify

#define FLIPPER_FRAME_flpbit01        	0
#define FLIPPER_FRAME_flpbit02        	1
#define FLIPPER_FRAME_flpbit03        	2
#define FLIPPER_FRAME_flpbit04        	3
#define FLIPPER_FRAME_flpbit05        	4
#define FLIPPER_FRAME_flpbit06        	5
#define FLIPPER_FRAME_flpbit07        	6
#define FLIPPER_FRAME_flpbit08        	7
#define FLIPPER_FRAME_flpbit09        	8
#define FLIPPER_FRAME_flpbit10        	9
#define FLIPPER_FRAME_flpbit11        	10
#define FLIPPER_FRAME_flpbit12        	11
#define FLIPPER_FRAME_flpbit13        	12
#define FLIPPER_FRAME_flpbit14        	13
#define FLIPPER_FRAME_flpbit15        	14
#define FLIPPER_FRAME_flpbit16        	15
#define FLIPPER_FRAME_flpbit17        	16
#define FLIPPER_FRAME_flpbit18        	17
#define FLIPPER_FRAME_flpbit19        	18
#define FLIPPER_FRAME_flpbit20        	19
#define FLIPPER_FRAME_flptal01        	20
#define FLIPPER_FRAME_flptal02        	21
#define FLIPPER_FRAME_flptal03        	22
#define FLIPPER_FRAME_flptal04        	23
#define FLIPPER_FRAME_flptal05        	24
#define FLIPPER_FRAME_flptal06        	25
#define FLIPPER_FRAME_flptal07        	26
#define FLIPPER_FRAME_flptal08        	27
#define FLIPPER_FRAME_flptal09        	28
#define FLIPPER_FRAME_flptal10        	29
#define FLIPPER_FRAME_flptal11        	30
#define FLIPPER_FRAME_flptal12        	31
#define FLIPPER_FRAME_flptal13        	32
#define FLIPPER_FRAME_flptal14        	33
#define FLIPPER_FRAME_flptal15        	34
#define FLIPPER_FRAME_flptal16        	35
#define FLIPPER_FRAME_flptal17        	36
#define FLIPPER_FRAME_flptal18        	37
#define FLIPPER_FRAME_flptal19        	38
#define FLIPPER_FRAME_flptal20        	39
#define FLIPPER_FRAME_flptal21        	40
#define FLIPPER_FRAME_flphor01        	41
#define FLIPPER_FRAME_flphor02        	42
#define FLIPPER_FRAME_flphor03        	43
#define FLIPPER_FRAME_flphor04        	44
#define FLIPPER_FRAME_flphor05        	45
#define FLIPPER_FRAME_flphor06        	46
#define FLIPPER_FRAME_flphor07        	47
#define FLIPPER_FRAME_flphor08        	48
#define FLIPPER_FRAME_flphor09        	49
#define FLIPPER_FRAME_flphor10        	50
#define FLIPPER_FRAME_flphor11        	51
#define FLIPPER_FRAME_flphor12        	52
#define FLIPPER_FRAME_flphor13        	53
#define FLIPPER_FRAME_flphor14        	54
#define FLIPPER_FRAME_flphor15        	55
#define FLIPPER_FRAME_flphor16        	56
#define FLIPPER_FRAME_flphor17        	57
#define FLIPPER_FRAME_flphor18        	58
#define FLIPPER_FRAME_flphor19        	59
#define FLIPPER_FRAME_flphor20        	60
#define FLIPPER_FRAME_flphor21        	61
#define FLIPPER_FRAME_flphor22        	62
#define FLIPPER_FRAME_flphor23        	63
#define FLIPPER_FRAME_flphor24        	64
#define FLIPPER_FRAME_flpver01        	65
#define FLIPPER_FRAME_flpver02        	66
#define FLIPPER_FRAME_flpver03        	67
#define FLIPPER_FRAME_flpver04        	68
#define FLIPPER_FRAME_flpver05        	69
#define FLIPPER_FRAME_flpver06        	70
#define FLIPPER_FRAME_flpver07        	71
#define FLIPPER_FRAME_flpver08        	72
#define FLIPPER_FRAME_flpver09        	73
#define FLIPPER_FRAME_flpver10        	74
#define FLIPPER_FRAME_flpver11        	75
#define FLIPPER_FRAME_flpver12        	76
#define FLIPPER_FRAME_flpver13        	77
#define FLIPPER_FRAME_flpver14        	78
#define FLIPPER_FRAME_flpver15        	79
#define FLIPPER_FRAME_flpver16        	80
#define FLIPPER_FRAME_flpver17        	81
#define FLIPPER_FRAME_flpver18        	82
#define FLIPPER_FRAME_flpver19        	83
#define FLIPPER_FRAME_flpver20        	84
#define FLIPPER_FRAME_flpver21        	85
#define FLIPPER_FRAME_flpver22        	86
#define FLIPPER_FRAME_flpver23        	87
#define FLIPPER_FRAME_flpver24        	88
#define FLIPPER_FRAME_flpver25        	89
#define FLIPPER_FRAME_flpver26        	90
#define FLIPPER_FRAME_flpver27        	91
#define FLIPPER_FRAME_flpver28        	92
#define FLIPPER_FRAME_flpver29        	93
#define FLIPPER_FRAME_flppn101        	94
#define FLIPPER_FRAME_flppn102        	95
#define FLIPPER_FRAME_flppn103        	96
#define FLIPPER_FRAME_flppn104        	97
#define FLIPPER_FRAME_flppn105        	98
#define FLIPPER_FRAME_flppn201        	99
#define FLIPPER_FRAME_flppn202        	100
#define FLIPPER_FRAME_flppn203        	101
#define FLIPPER_FRAME_flppn204        	102
#define FLIPPER_FRAME_flppn205        	103
#define FLIPPER_FRAME_flpdth01        	104
#define FLIPPER_FRAME_flpdth02        	105
#define FLIPPER_FRAME_flpdth03        	106
#define FLIPPER_FRAME_flpdth04        	107
#define FLIPPER_FRAME_flpdth05        	108
#define FLIPPER_FRAME_flpdth06        	109
#define FLIPPER_FRAME_flpdth07        	110
#define FLIPPER_FRAME_flpdth08        	111
#define FLIPPER_FRAME_flpdth09        	112
#define FLIPPER_FRAME_flpdth10        	113
#define FLIPPER_FRAME_flpdth11        	114
#define FLIPPER_FRAME_flpdth12        	115
#define FLIPPER_FRAME_flpdth13        	116
#define FLIPPER_FRAME_flpdth14        	117
#define FLIPPER_FRAME_flpdth15        	118
#define FLIPPER_FRAME_flpdth16        	119
#define FLIPPER_FRAME_flpdth17        	120
#define FLIPPER_FRAME_flpdth18        	121
#define FLIPPER_FRAME_flpdth19        	122
#define FLIPPER_FRAME_flpdth20        	123
#define FLIPPER_FRAME_flpdth21        	124
#define FLIPPER_FRAME_flpdth22        	125
#define FLIPPER_FRAME_flpdth23        	126
#define FLIPPER_FRAME_flpdth24        	127
#define FLIPPER_FRAME_flpdth25        	128
#define FLIPPER_FRAME_flpdth26        	129
#define FLIPPER_FRAME_flpdth27        	130
#define FLIPPER_FRAME_flpdth28        	131
#define FLIPPER_FRAME_flpdth29        	132
#define FLIPPER_FRAME_flpdth30        	133
#define FLIPPER_FRAME_flpdth31        	134
#define FLIPPER_FRAME_flpdth32        	135
#define FLIPPER_FRAME_flpdth33        	136
#define FLIPPER_FRAME_flpdth34        	137
#define FLIPPER_FRAME_flpdth35        	138
#define FLIPPER_FRAME_flpdth36        	139
#define FLIPPER_FRAME_flpdth37        	140
#define FLIPPER_FRAME_flpdth38        	141
#define FLIPPER_FRAME_flpdth39        	142
#define FLIPPER_FRAME_flpdth40        	143
#define FLIPPER_FRAME_flpdth41        	144
#define FLIPPER_FRAME_flpdth42        	145
#define FLIPPER_FRAME_flpdth43        	146
#define FLIPPER_FRAME_flpdth44        	147
#define FLIPPER_FRAME_flpdth45        	148
#define FLIPPER_FRAME_flpdth46        	149
#define FLIPPER_FRAME_flpdth47        	150
#define FLIPPER_FRAME_flpdth48        	151
#define FLIPPER_FRAME_flpdth49        	152
#define FLIPPER_FRAME_flpdth50        	153
#define FLIPPER_FRAME_flpdth51        	154
#define FLIPPER_FRAME_flpdth52        	155
#define FLIPPER_FRAME_flpdth53        	156
#define FLIPPER_FRAME_flpdth54        	157
#define FLIPPER_FRAME_flpdth55        	158
#define FLIPPER_FRAME_flpdth56        	159

#define FLIPPER_MODEL_SCALE		1.000000



// G:\quake2\baseq2\models/monsters/float

// This file generated by ModelGen - Do NOT Modify

#define FLOATER_FRAME_actvat01        	0
#define FLOATER_FRAME_actvat02        	1
#define FLOATER_FRAME_actvat03        	2
#define FLOATER_FRAME_actvat04        	3
#define FLOATER_FRAME_actvat05        	4
#define FLOATER_FRAME_actvat06        	5
#define FLOATER_FRAME_actvat07        	6
#define FLOATER_FRAME_actvat08        	7
#define FLOATER_FRAME_actvat09        	8
#define FLOATER_FRAME_actvat10        	9
#define FLOATER_FRAME_actvat11        	10
#define FLOATER_FRAME_actvat12        	11
#define FLOATER_FRAME_actvat13        	12
#define FLOATER_FRAME_actvat14        	13
#define FLOATER_FRAME_actvat15        	14
#define FLOATER_FRAME_actvat16        	15
#define FLOATER_FRAME_actvat17        	16
#define FLOATER_FRAME_actvat18        	17
#define FLOATER_FRAME_actvat19        	18
#define FLOATER_FRAME_actvat20        	19
#define FLOATER_FRAME_actvat21        	20
#define FLOATER_FRAME_actvat22        	21
#define FLOATER_FRAME_actvat23        	22
#define FLOATER_FRAME_actvat24        	23
#define FLOATER_FRAME_actvat25        	24
#define FLOATER_FRAME_actvat26        	25
#define FLOATER_FRAME_actvat27        	26
#define FLOATER_FRAME_actvat28        	27
#define FLOATER_FRAME_actvat29        	28
#define FLOATER_FRAME_actvat30        	29
#define FLOATER_FRAME_actvat31        	30
#define FLOATER_FRAME_attak101        	31
#define FLOATER_FRAME_attak102        	32
#define FLOATER_FRAME_attak103        	33
#define FLOATER_FRAME_attak104        	34
#define FLOATER_FRAME_attak105        	35
#define FLOATER_FRAME_attak106        	36
#define FLOATER_FRAME_attak107        	37
#define FLOATER_FRAME_attak108        	38
#define FLOATER_FRAME_attak109        	39
#define FLOATER_FRAME_attak110        	40
#define FLOATER_FRAME_attak111        	41
#define FLOATER_FRAME_attak112        	42
#define FLOATER_FRAME_attak113        	43
#define FLOATER_FRAME_attak114        	44
#define FLOATER_FRAME_attak201        	45
#define FLOATER_FRAME_attak202        	46
#define FLOATER_FRAME_attak203        	47
#define FLOATER_FRAME_attak204        	48
#define FLOATER_FRAME_attak205        	49
#define FLOATER_FRAME_attak206        	50
#define FLOATER_FRAME_attak207        	51
#define FLOATER_FRAME_attak208        	52
#define FLOATER_FRAME_attak209        	53
#define FLOATER_FRAME_attak210        	54
#define FLOATER_FRAME_attak211        	55
#define FLOATER_FRAME_attak212        	56
#define FLOATER_FRAME_attak213        	57
#define FLOATER_FRAME_attak214        	58
#define FLOATER_FRAME_attak215        	59
#define FLOATER_FRAME_attak216        	60
#define FLOATER_FRAME_attak217        	61
#define FLOATER_FRAME_attak218        	62
#define FLOATER_FRAME_attak219        	63
#define FLOATER_FRAME_attak220        	64
#define FLOATER_FRAME_attak221        	65
#define FLOATER_FRAME_attak222        	66
#define FLOATER_FRAME_attak223        	67
#define FLOATER_FRAME_attak224        	68
#define FLOATER_FRAME_attak225        	69
#define FLOATER_FRAME_attak301        	70
#define FLOATER_FRAME_attak302        	71
#define FLOATER_FRAME_attak303        	72
#define FLOATER_FRAME_attak304        	73
#define FLOATER_FRAME_attak305        	74
#define FLOATER_FRAME_attak306        	75
#define FLOATER_FRAME_attak307        	76
#define FLOATER_FRAME_attak308        	77
#define FLOATER_FRAME_attak309        	78
#define FLOATER_FRAME_attak310        	79
#define FLOATER_FRAME_attak311        	80
#define FLOATER_FRAME_attak312        	81
#define FLOATER_FRAME_attak313        	82
#define FLOATER_FRAME_attak314        	83
#define FLOATER_FRAME_attak315        	84
#define FLOATER_FRAME_attak316        	85
#define FLOATER_FRAME_attak317        	86
#define FLOATER_FRAME_attak318        	87
#define FLOATER_FRAME_attak319        	88
#define FLOATER_FRAME_attak320        	89
#define FLOATER_FRAME_attak321        	90
#define FLOATER_FRAME_attak322        	91
#define FLOATER_FRAME_attak323        	92
#define FLOATER_FRAME_attak324        	93
#define FLOATER_FRAME_attak325        	94
#define FLOATER_FRAME_attak326        	95
#define FLOATER_FRAME_attak327        	96
#define FLOATER_FRAME_attak328        	97
#define FLOATER_FRAME_attak329        	98
#define FLOATER_FRAME_attak330        	99
#define FLOATER_FRAME_attak331        	100
#define FLOATER_FRAME_attak332        	101
#define FLOATER_FRAME_attak333        	102
#define FLOATER_FRAME_attak334        	103
#define FLOATER_FRAME_death01         	104
#define FLOATER_FRAME_death02         	105
#define FLOATER_FRAME_death03         	106
#define FLOATER_FRAME_death04         	107
#define FLOATER_FRAME_death05         	108
#define FLOATER_FRAME_death06         	109
#define FLOATER_FRAME_death07         	110
#define FLOATER_FRAME_death08         	111
#define FLOATER_FRAME_death09         	112
#define FLOATER_FRAME_death10         	113
#define FLOATER_FRAME_death11         	114
#define FLOATER_FRAME_death12         	115
#define FLOATER_FRAME_death13         	116
#define FLOATER_FRAME_pain101         	117
#define FLOATER_FRAME_pain102         	118
#define FLOATER_FRAME_pain103         	119
#define FLOATER_FRAME_pain104         	120
#define FLOATER_FRAME_pain105         	121
#define FLOATER_FRAME_pain106         	122
#define FLOATER_FRAME_pain107         	123
#define FLOATER_FRAME_pain201         	124
#define FLOATER_FRAME_pain202         	125
#define FLOATER_FRAME_pain203         	126
#define FLOATER_FRAME_pain204         	127
#define FLOATER_FRAME_pain205         	128
#define FLOATER_FRAME_pain206         	129
#define FLOATER_FRAME_pain207         	130
#define FLOATER_FRAME_pain208         	131
#define FLOATER_FRAME_pain301         	132
#define FLOATER_FRAME_pain302         	133
#define FLOATER_FRAME_pain303         	134
#define FLOATER_FRAME_pain304         	135
#define FLOATER_FRAME_pain305         	136
#define FLOATER_FRAME_pain306         	137
#define FLOATER_FRAME_pain307         	138
#define FLOATER_FRAME_pain308         	139
#define FLOATER_FRAME_pain309         	140
#define FLOATER_FRAME_pain310         	141
#define FLOATER_FRAME_pain311         	142
#define FLOATER_FRAME_pain312         	143
#define FLOATER_FRAME_stand101        	144
#define FLOATER_FRAME_stand102        	145
#define FLOATER_FRAME_stand103        	146
#define FLOATER_FRAME_stand104        	147
#define FLOATER_FRAME_stand105        	148
#define FLOATER_FRAME_stand106        	149
#define FLOATER_FRAME_stand107        	150
#define FLOATER_FRAME_stand108        	151
#define FLOATER_FRAME_stand109        	152
#define FLOATER_FRAME_stand110        	153
#define FLOATER_FRAME_stand111        	154
#define FLOATER_FRAME_stand112        	155
#define FLOATER_FRAME_stand113        	156
#define FLOATER_FRAME_stand114        	157
#define FLOATER_FRAME_stand115        	158
#define FLOATER_FRAME_stand116        	159
#define FLOATER_FRAME_stand117        	160
#define FLOATER_FRAME_stand118        	161
#define FLOATER_FRAME_stand119        	162
#define FLOATER_FRAME_stand120        	163
#define FLOATER_FRAME_stand121        	164
#define FLOATER_FRAME_stand122        	165
#define FLOATER_FRAME_stand123        	166
#define FLOATER_FRAME_stand124        	167
#define FLOATER_FRAME_stand125        	168
#define FLOATER_FRAME_stand126        	169
#define FLOATER_FRAME_stand127        	170
#define FLOATER_FRAME_stand128        	171
#define FLOATER_FRAME_stand129        	172
#define FLOATER_FRAME_stand130        	173
#define FLOATER_FRAME_stand131        	174
#define FLOATER_FRAME_stand132        	175
#define FLOATER_FRAME_stand133        	176
#define FLOATER_FRAME_stand134        	177
#define FLOATER_FRAME_stand135        	178
#define FLOATER_FRAME_stand136        	179
#define FLOATER_FRAME_stand137        	180
#define FLOATER_FRAME_stand138        	181
#define FLOATER_FRAME_stand139        	182
#define FLOATER_FRAME_stand140        	183
#define FLOATER_FRAME_stand141        	184
#define FLOATER_FRAME_stand142        	185
#define FLOATER_FRAME_stand143        	186
#define FLOATER_FRAME_stand144        	187
#define FLOATER_FRAME_stand145        	188
#define FLOATER_FRAME_stand146        	189
#define FLOATER_FRAME_stand147        	190
#define FLOATER_FRAME_stand148        	191
#define FLOATER_FRAME_stand149        	192
#define FLOATER_FRAME_stand150        	193
#define FLOATER_FRAME_stand151        	194
#define FLOATER_FRAME_stand152        	195
#define FLOATER_FRAME_stand201        	196
#define FLOATER_FRAME_stand202        	197
#define FLOATER_FRAME_stand203        	198
#define FLOATER_FRAME_stand204        	199
#define FLOATER_FRAME_stand205        	200
#define FLOATER_FRAME_stand206        	201
#define FLOATER_FRAME_stand207        	202
#define FLOATER_FRAME_stand208        	203
#define FLOATER_FRAME_stand209        	204
#define FLOATER_FRAME_stand210        	205
#define FLOATER_FRAME_stand211        	206
#define FLOATER_FRAME_stand212        	207
#define FLOATER_FRAME_stand213        	208
#define FLOATER_FRAME_stand214        	209
#define FLOATER_FRAME_stand215        	210
#define FLOATER_FRAME_stand216        	211
#define FLOATER_FRAME_stand217        	212
#define FLOATER_FRAME_stand218        	213
#define FLOATER_FRAME_stand219        	214
#define FLOATER_FRAME_stand220        	215
#define FLOATER_FRAME_stand221        	216
#define FLOATER_FRAME_stand222        	217
#define FLOATER_FRAME_stand223        	218
#define FLOATER_FRAME_stand224        	219
#define FLOATER_FRAME_stand225        	220
#define FLOATER_FRAME_stand226        	221
#define FLOATER_FRAME_stand227        	222
#define FLOATER_FRAME_stand228        	223
#define FLOATER_FRAME_stand229        	224
#define FLOATER_FRAME_stand230        	225
#define FLOATER_FRAME_stand231        	226
#define FLOATER_FRAME_stand232        	227
#define FLOATER_FRAME_stand233        	228
#define FLOATER_FRAME_stand234        	229
#define FLOATER_FRAME_stand235        	230
#define FLOATER_FRAME_stand236        	231
#define FLOATER_FRAME_stand237        	232
#define FLOATER_FRAME_stand238        	233
#define FLOATER_FRAME_stand239        	234
#define FLOATER_FRAME_stand240        	235
#define FLOATER_FRAME_stand241        	236
#define FLOATER_FRAME_stand242        	237
#define FLOATER_FRAME_stand243        	238
#define FLOATER_FRAME_stand244        	239
#define FLOATER_FRAME_stand245        	240
#define FLOATER_FRAME_stand246        	241
#define FLOATER_FRAME_stand247        	242
#define FLOATER_FRAME_stand248        	243
#define FLOATER_FRAME_stand249        	244
#define FLOATER_FRAME_stand250        	245
#define FLOATER_FRAME_stand251        	246
#define FLOATER_FRAME_stand252        	247

#define FLOATER_MODEL_SCALE		1.000000



// G:\quake2\baseq2\models/monsters/flyer

// This file generated by ModelGen - Do NOT Modify

#define ACTION_nothing			0
#define ACTION_attack1			1
#define ACTION_attack2			2
#define ACTION_run				3
#define ACTION_walk				4

#define FLYER_FRAME_start01         	0
#define FLYER_FRAME_start02         	1
#define FLYER_FRAME_start03         	2
#define FLYER_FRAME_start04         	3
#define FLYER_FRAME_start05         	4
#define FLYER_FRAME_start06         	5
#define FLYER_FRAME_stop01          	6
#define FLYER_FRAME_stop02          	7
#define FLYER_FRAME_stop03          	8
#define FLYER_FRAME_stop04          	9
#define FLYER_FRAME_stop05          	10
#define FLYER_FRAME_stop06          	11
#define FLYER_FRAME_stop07          	12
#define FLYER_FRAME_stand01         	13
#define FLYER_FRAME_stand02         	14
#define FLYER_FRAME_stand03         	15
#define FLYER_FRAME_stand04         	16
#define FLYER_FRAME_stand05         	17
#define FLYER_FRAME_stand06         	18
#define FLYER_FRAME_stand07         	19
#define FLYER_FRAME_stand08         	20
#define FLYER_FRAME_stand09         	21
#define FLYER_FRAME_stand10         	22
#define FLYER_FRAME_stand11         	23
#define FLYER_FRAME_stand12         	24
#define FLYER_FRAME_stand13         	25
#define FLYER_FRAME_stand14         	26
#define FLYER_FRAME_stand15         	27
#define FLYER_FRAME_stand16         	28
#define FLYER_FRAME_stand17         	29
#define FLYER_FRAME_stand18         	30
#define FLYER_FRAME_stand19         	31
#define FLYER_FRAME_stand20         	32
#define FLYER_FRAME_stand21         	33
#define FLYER_FRAME_stand22         	34
#define FLYER_FRAME_stand23         	35
#define FLYER_FRAME_stand24         	36
#define FLYER_FRAME_stand25         	37
#define FLYER_FRAME_stand26         	38
#define FLYER_FRAME_stand27         	39
#define FLYER_FRAME_stand28         	40
#define FLYER_FRAME_stand29         	41
#define FLYER_FRAME_stand30         	42
#define FLYER_FRAME_stand31         	43
#define FLYER_FRAME_stand32         	44
#define FLYER_FRAME_stand33         	45
#define FLYER_FRAME_stand34         	46
#define FLYER_FRAME_stand35         	47
#define FLYER_FRAME_stand36         	48
#define FLYER_FRAME_stand37         	49
#define FLYER_FRAME_stand38         	50
#define FLYER_FRAME_stand39         	51
#define FLYER_FRAME_stand40         	52
#define FLYER_FRAME_stand41         	53
#define FLYER_FRAME_stand42         	54
#define FLYER_FRAME_stand43         	55
#define FLYER_FRAME_stand44         	56
#define FLYER_FRAME_stand45         	57
#define FLYER_FRAME_attak101        	58
#define FLYER_FRAME_attak102        	59
#define FLYER_FRAME_attak103        	60
#define FLYER_FRAME_attak104        	61
#define FLYER_FRAME_attak105        	62
#define FLYER_FRAME_attak106        	63
#define FLYER_FRAME_attak107        	64
#define FLYER_FRAME_attak108        	65
#define FLYER_FRAME_attak109        	66
#define FLYER_FRAME_attak110        	67
#define FLYER_FRAME_attak111        	68
#define FLYER_FRAME_attak112        	69
#define FLYER_FRAME_attak113        	70
#define FLYER_FRAME_attak114        	71
#define FLYER_FRAME_attak115        	72
#define FLYER_FRAME_attak116        	73
#define FLYER_FRAME_attak117        	74
#define FLYER_FRAME_attak118        	75
#define FLYER_FRAME_attak119        	76
#define FLYER_FRAME_attak120        	77
#define FLYER_FRAME_attak121        	78
#define FLYER_FRAME_attak201        	79
#define FLYER_FRAME_attak202        	80
#define FLYER_FRAME_attak203        	81
#define FLYER_FRAME_attak204        	82
#define FLYER_FRAME_attak205        	83
#define FLYER_FRAME_attak206        	84
#define FLYER_FRAME_attak207        	85
#define FLYER_FRAME_attak208        	86
#define FLYER_FRAME_attak209        	87
#define FLYER_FRAME_attak210        	88
#define FLYER_FRAME_attak211        	89
#define FLYER_FRAME_attak212        	90
#define FLYER_FRAME_attak213        	91
#define FLYER_FRAME_attak214        	92
#define FLYER_FRAME_attak215        	93
#define FLYER_FRAME_attak216        	94
#define FLYER_FRAME_attak217        	95
#define FLYER_FRAME_bankl01         	96
#define FLYER_FRAME_bankl02         	97
#define FLYER_FRAME_bankl03         	98
#define FLYER_FRAME_bankl04         	99
#define FLYER_FRAME_bankl05         	100
#define FLYER_FRAME_bankl06         	101
#define FLYER_FRAME_bankl07         	102
#define FLYER_FRAME_bankr01         	103
#define FLYER_FRAME_bankr02         	104
#define FLYER_FRAME_bankr03         	105
#define FLYER_FRAME_bankr04         	106
#define FLYER_FRAME_bankr05         	107
#define FLYER_FRAME_bankr06         	108
#define FLYER_FRAME_bankr07         	109
#define FLYER_FRAME_rollf01         	110
#define FLYER_FRAME_rollf02         	111
#define FLYER_FRAME_rollf03         	112
#define FLYER_FRAME_rollf04         	113
#define FLYER_FRAME_rollf05         	114
#define FLYER_FRAME_rollf06         	115
#define FLYER_FRAME_rollf07         	116
#define FLYER_FRAME_rollf08         	117
#define FLYER_FRAME_rollf09         	118
#define FLYER_FRAME_rollr01         	119
#define FLYER_FRAME_rollr02         	120
#define FLYER_FRAME_rollr03         	121
#define FLYER_FRAME_rollr04         	122
#define FLYER_FRAME_rollr05         	123
#define FLYER_FRAME_rollr06         	124
#define FLYER_FRAME_rollr07         	125
#define FLYER_FRAME_rollr08         	126
#define FLYER_FRAME_rollr09         	127
#define FLYER_FRAME_defens01        	128
#define FLYER_FRAME_defens02        	129
#define FLYER_FRAME_defens03        	130
#define FLYER_FRAME_defens04        	131
#define FLYER_FRAME_defens05        	132
#define FLYER_FRAME_defens06        	133
#define FLYER_FRAME_pain101         	134
#define FLYER_FRAME_pain102         	135
#define FLYER_FRAME_pain103         	136
#define FLYER_FRAME_pain104         	137
#define FLYER_FRAME_pain105         	138
#define FLYER_FRAME_pain106         	139
#define FLYER_FRAME_pain107         	140
#define FLYER_FRAME_pain108         	141
#define FLYER_FRAME_pain109         	142
#define FLYER_FRAME_pain201         	143
#define FLYER_FRAME_pain202         	144
#define FLYER_FRAME_pain203         	145
#define FLYER_FRAME_pain204         	146
#define FLYER_FRAME_pain301         	147
#define FLYER_FRAME_pain302         	148
#define FLYER_FRAME_pain303         	149
#define FLYER_FRAME_pain304         	150

#define FLYER_MODEL_SCALE		1.000000




// G:\quake2\baseq2\models/monsters/gladiatr

// This file generated by ModelGen - Do NOT Modify

#define GLADIATOR_FRAME_stand1          	0
#define GLADIATOR_FRAME_stand2          	1
#define GLADIATOR_FRAME_stand3          	2
#define GLADIATOR_FRAME_stand4          	3
#define GLADIATOR_FRAME_stand5          	4
#define GLADIATOR_FRAME_stand6          	5
#define GLADIATOR_FRAME_stand7          	6
#define GLADIATOR_FRAME_walk1           	7
#define GLADIATOR_FRAME_walk2           	8
#define GLADIATOR_FRAME_walk3           	9
#define GLADIATOR_FRAME_walk4           	10
#define GLADIATOR_FRAME_walk5           	11
#define GLADIATOR_FRAME_walk6           	12
#define GLADIATOR_FRAME_walk7           	13
#define GLADIATOR_FRAME_walk8           	14
#define GLADIATOR_FRAME_walk9           	15
#define GLADIATOR_FRAME_walk10          	16
#define GLADIATOR_FRAME_walk11          	17
#define GLADIATOR_FRAME_walk12          	18
#define GLADIATOR_FRAME_walk13          	19
#define GLADIATOR_FRAME_walk14          	20
#define GLADIATOR_FRAME_walk15          	21
#define GLADIATOR_FRAME_walk16          	22
#define GLADIATOR_FRAME_run1            	23
#define GLADIATOR_FRAME_run2            	24
#define GLADIATOR_FRAME_run3            	25
#define GLADIATOR_FRAME_run4            	26
#define GLADIATOR_FRAME_run5            	27
#define GLADIATOR_FRAME_run6            	28
#define GLADIATOR_FRAME_melee1          	29
#define GLADIATOR_FRAME_melee2          	30
#define GLADIATOR_FRAME_melee3          	31
#define GLADIATOR_FRAME_melee4          	32
#define GLADIATOR_FRAME_melee5          	33
#define GLADIATOR_FRAME_melee6          	34
#define GLADIATOR_FRAME_melee7          	35
#define GLADIATOR_FRAME_melee8          	36
#define GLADIATOR_FRAME_melee9          	37
#define GLADIATOR_FRAME_melee10         	38
#define GLADIATOR_FRAME_melee11         	39
#define GLADIATOR_FRAME_melee12         	40
#define GLADIATOR_FRAME_melee13         	41
#define GLADIATOR_FRAME_melee14         	42
#define GLADIATOR_FRAME_melee15         	43
#define GLADIATOR_FRAME_melee16         	44
#define GLADIATOR_FRAME_melee17         	45
#define GLADIATOR_FRAME_attack1         	46
#define GLADIATOR_FRAME_attack2         	47
#define GLADIATOR_FRAME_attack3         	48
#define GLADIATOR_FRAME_attack4         	49
#define GLADIATOR_FRAME_attack5         	50
#define GLADIATOR_FRAME_attack6         	51
#define GLADIATOR_FRAME_attack7         	52
#define GLADIATOR_FRAME_attack8         	53
#define GLADIATOR_FRAME_attack9         	54
#define GLADIATOR_FRAME_pain1           	55
#define GLADIATOR_FRAME_pain2           	56
#define GLADIATOR_FRAME_pain3           	57
#define GLADIATOR_FRAME_pain4           	58
#define GLADIATOR_FRAME_pain5           	59
#define GLADIATOR_FRAME_pain6           	60
#define GLADIATOR_FRAME_death1          	61
#define GLADIATOR_FRAME_death2          	62
#define GLADIATOR_FRAME_death3          	63
#define GLADIATOR_FRAME_death4          	64
#define GLADIATOR_FRAME_death5          	65
#define GLADIATOR_FRAME_death6          	66
#define GLADIATOR_FRAME_death7          	67
#define GLADIATOR_FRAME_death8          	68
#define GLADIATOR_FRAME_death9          	69
#define GLADIATOR_FRAME_death10         	70
#define GLADIATOR_FRAME_death11         	71
#define GLADIATOR_FRAME_death12         	72
#define GLADIATOR_FRAME_death13         	73
#define GLADIATOR_FRAME_death14         	74
#define GLADIATOR_FRAME_death15         	75
#define GLADIATOR_FRAME_death16         	76
#define GLADIATOR_FRAME_death17         	77
#define GLADIATOR_FRAME_death18         	78
#define GLADIATOR_FRAME_death19         	79
#define GLADIATOR_FRAME_death20         	80
#define GLADIATOR_FRAME_death21         	81
#define GLADIATOR_FRAME_death22         	82
#define GLADIATOR_FRAME_painup1         	83
#define GLADIATOR_FRAME_painup2         	84
#define GLADIATOR_FRAME_painup3         	85
#define GLADIATOR_FRAME_painup4         	86
#define GLADIATOR_FRAME_painup5         	87
#define GLADIATOR_FRAME_painup6         	88
#define GLADIATOR_FRAME_painup7         	89

#define GLADIATOR_MODEL_SCALE		1.000000



// G:\quake2\baseq2\models/gunner

// This file generated by ModelGen - Do NOT Modify

#define GUNNER_FRAME_stand01         	0
#define GUNNER_FRAME_stand02         	1
#define GUNNER_FRAME_stand03         	2
#define GUNNER_FRAME_stand04         	3
#define GUNNER_FRAME_stand05         	4
#define GUNNER_FRAME_stand06         	5
#define GUNNER_FRAME_stand07         	6
#define GUNNER_FRAME_stand08         	7
#define GUNNER_FRAME_stand09         	8
#define GUNNER_FRAME_stand10         	9
#define GUNNER_FRAME_stand11         	10
#define GUNNER_FRAME_stand12         	11
#define GUNNER_FRAME_stand13         	12
#define GUNNER_FRAME_stand14         	13
#define GUNNER_FRAME_stand15         	14
#define GUNNER_FRAME_stand16         	15
#define GUNNER_FRAME_stand17         	16
#define GUNNER_FRAME_stand18         	17
#define GUNNER_FRAME_stand19         	18
#define GUNNER_FRAME_stand20         	19
#define GUNNER_FRAME_stand21         	20
#define GUNNER_FRAME_stand22         	21
#define GUNNER_FRAME_stand23         	22
#define GUNNER_FRAME_stand24         	23
#define GUNNER_FRAME_stand25         	24
#define GUNNER_FRAME_stand26         	25
#define GUNNER_FRAME_stand27         	26
#define GUNNER_FRAME_stand28         	27
#define GUNNER_FRAME_stand29         	28
#define GUNNER_FRAME_stand30         	29
#define GUNNER_FRAME_stand31         	30
#define GUNNER_FRAME_stand32         	31
#define GUNNER_FRAME_stand33         	32
#define GUNNER_FRAME_stand34         	33
#define GUNNER_FRAME_stand35         	34
#define GUNNER_FRAME_stand36         	35
#define GUNNER_FRAME_stand37         	36
#define GUNNER_FRAME_stand38         	37
#define GUNNER_FRAME_stand39         	38
#define GUNNER_FRAME_stand40         	39
#define GUNNER_FRAME_stand41         	40
#define GUNNER_FRAME_stand42         	41
#define GUNNER_FRAME_stand43         	42
#define GUNNER_FRAME_stand44         	43
#define GUNNER_FRAME_stand45         	44
#define GUNNER_FRAME_stand46         	45
#define GUNNER_FRAME_stand47         	46
#define GUNNER_FRAME_stand48         	47
#define GUNNER_FRAME_stand49         	48
#define GUNNER_FRAME_stand50         	49
#define GUNNER_FRAME_stand51         	50
#define GUNNER_FRAME_stand52         	51
#define GUNNER_FRAME_stand53         	52
#define GUNNER_FRAME_stand54         	53
#define GUNNER_FRAME_stand55         	54
#define GUNNER_FRAME_stand56         	55
#define GUNNER_FRAME_stand57         	56
#define GUNNER_FRAME_stand58         	57
#define GUNNER_FRAME_stand59         	58
#define GUNNER_FRAME_stand60         	59
#define GUNNER_FRAME_stand61         	60
#define GUNNER_FRAME_stand62         	61
#define GUNNER_FRAME_stand63         	62
#define GUNNER_FRAME_stand64         	63
#define GUNNER_FRAME_stand65         	64
#define GUNNER_FRAME_stand66         	65
#define GUNNER_FRAME_stand67         	66
#define GUNNER_FRAME_stand68         	67
#define GUNNER_FRAME_stand69         	68
#define GUNNER_FRAME_stand70         	69
#define GUNNER_FRAME_walk01          	70
#define GUNNER_FRAME_walk02          	71
#define GUNNER_FRAME_walk03          	72
#define GUNNER_FRAME_walk04          	73
#define GUNNER_FRAME_walk05          	74
#define GUNNER_FRAME_walk06          	75
#define GUNNER_FRAME_walk07          	76
#define GUNNER_FRAME_walk08          	77
#define GUNNER_FRAME_walk09          	78
#define GUNNER_FRAME_walk10          	79
#define GUNNER_FRAME_walk11          	80
#define GUNNER_FRAME_walk12          	81
#define GUNNER_FRAME_walk13          	82
#define GUNNER_FRAME_walk14          	83
#define GUNNER_FRAME_walk15          	84
#define GUNNER_FRAME_walk16          	85
#define GUNNER_FRAME_walk17          	86
#define GUNNER_FRAME_walk18          	87
#define GUNNER_FRAME_walk19          	88
#define GUNNER_FRAME_walk20          	89
#define GUNNER_FRAME_walk21          	90
#define GUNNER_FRAME_walk22          	91
#define GUNNER_FRAME_walk23          	92
#define GUNNER_FRAME_walk24          	93
#define GUNNER_FRAME_run01           	94
#define GUNNER_FRAME_run02           	95
#define GUNNER_FRAME_run03           	96
#define GUNNER_FRAME_run04           	97
#define GUNNER_FRAME_run05           	98
#define GUNNER_FRAME_run06           	99
#define GUNNER_FRAME_run07           	100
#define GUNNER_FRAME_run08           	101
#define GUNNER_FRAME_runs01          	102
#define GUNNER_FRAME_runs02          	103
#define GUNNER_FRAME_runs03          	104
#define GUNNER_FRAME_runs04          	105
#define GUNNER_FRAME_runs05          	106
#define GUNNER_FRAME_runs06          	107
#define GUNNER_FRAME_attak101        	108
#define GUNNER_FRAME_attak102        	109
#define GUNNER_FRAME_attak103        	110
#define GUNNER_FRAME_attak104        	111
#define GUNNER_FRAME_attak105        	112
#define GUNNER_FRAME_attak106        	113
#define GUNNER_FRAME_attak107        	114
#define GUNNER_FRAME_attak108        	115
#define GUNNER_FRAME_attak109        	116
#define GUNNER_FRAME_attak110        	117
#define GUNNER_FRAME_attak111        	118
#define GUNNER_FRAME_attak112        	119
#define GUNNER_FRAME_attak113        	120
#define GUNNER_FRAME_attak114        	121
#define GUNNER_FRAME_attak115        	122
#define GUNNER_FRAME_attak116        	123
#define GUNNER_FRAME_attak117        	124
#define GUNNER_FRAME_attak118        	125
#define GUNNER_FRAME_attak119        	126
#define GUNNER_FRAME_attak120        	127
#define GUNNER_FRAME_attak121        	128
#define GUNNER_FRAME_attak201        	129
#define GUNNER_FRAME_attak202        	130
#define GUNNER_FRAME_attak203        	131
#define GUNNER_FRAME_attak204        	132
#define GUNNER_FRAME_attak205        	133
#define GUNNER_FRAME_attak206        	134
#define GUNNER_FRAME_attak207        	135
#define GUNNER_FRAME_attak208        	136
#define GUNNER_FRAME_attak209        	137
#define GUNNER_FRAME_attak210        	138
#define GUNNER_FRAME_attak211        	139
#define GUNNER_FRAME_attak212        	140
#define GUNNER_FRAME_attak213        	141
#define GUNNER_FRAME_attak214        	142
#define GUNNER_FRAME_attak215        	143
#define GUNNER_FRAME_attak216        	144
#define GUNNER_FRAME_attak217        	145
#define GUNNER_FRAME_attak218        	146
#define GUNNER_FRAME_attak219        	147
#define GUNNER_FRAME_attak220        	148
#define GUNNER_FRAME_attak221        	149
#define GUNNER_FRAME_attak222        	150
#define GUNNER_FRAME_attak223        	151
#define GUNNER_FRAME_attak224        	152
#define GUNNER_FRAME_attak225        	153
#define GUNNER_FRAME_attak226        	154
#define GUNNER_FRAME_attak227        	155
#define GUNNER_FRAME_attak228        	156
#define GUNNER_FRAME_attak229        	157
#define GUNNER_FRAME_attak230        	158
#define GUNNER_FRAME_pain101         	159
#define GUNNER_FRAME_pain102         	160
#define GUNNER_FRAME_pain103         	161
#define GUNNER_FRAME_pain104         	162
#define GUNNER_FRAME_pain105         	163
#define GUNNER_FRAME_pain106         	164
#define GUNNER_FRAME_pain107         	165
#define GUNNER_FRAME_pain108         	166
#define GUNNER_FRAME_pain109         	167
#define GUNNER_FRAME_pain110         	168
#define GUNNER_FRAME_pain111         	169
#define GUNNER_FRAME_pain112         	170
#define GUNNER_FRAME_pain113         	171
#define GUNNER_FRAME_pain114         	172
#define GUNNER_FRAME_pain115         	173
#define GUNNER_FRAME_pain116         	174
#define GUNNER_FRAME_pain117         	175
#define GUNNER_FRAME_pain118         	176
#define GUNNER_FRAME_pain201         	177
#define GUNNER_FRAME_pain202         	178
#define GUNNER_FRAME_pain203         	179
#define GUNNER_FRAME_pain204         	180
#define GUNNER_FRAME_pain205         	181
#define GUNNER_FRAME_pain206         	182
#define GUNNER_FRAME_pain207         	183
#define GUNNER_FRAME_pain208         	184
#define GUNNER_FRAME_pain301         	185
#define GUNNER_FRAME_pain302         	186
#define GUNNER_FRAME_pain303         	187
#define GUNNER_FRAME_pain304         	188
#define GUNNER_FRAME_pain305         	189
#define GUNNER_FRAME_death01         	190
#define GUNNER_FRAME_death02         	191
#define GUNNER_FRAME_death03         	192
#define GUNNER_FRAME_death04         	193
#define GUNNER_FRAME_death05         	194
#define GUNNER_FRAME_death06         	195
#define GUNNER_FRAME_death07         	196
#define GUNNER_FRAME_death08         	197
#define GUNNER_FRAME_death09         	198
#define GUNNER_FRAME_death10         	199
#define GUNNER_FRAME_death11         	200
#define GUNNER_FRAME_duck01          	201
#define GUNNER_FRAME_duck02          	202
#define GUNNER_FRAME_duck03          	203
#define GUNNER_FRAME_duck04          	204
#define GUNNER_FRAME_duck05          	205
#define GUNNER_FRAME_duck06          	206
#define GUNNER_FRAME_duck07          	207
#define GUNNER_FRAME_duck08          	208

#define GUNNER_MODEL_SCALE		1.150000



// G:\quake2\baseq2\models/monsters/hover

// This file generated by ModelGen - Do NOT Modify

#define HOVER_FRAME_stand01         	0
#define HOVER_FRAME_stand02         	1
#define HOVER_FRAME_stand03         	2
#define HOVER_FRAME_stand04         	3
#define HOVER_FRAME_stand05         	4
#define HOVER_FRAME_stand06         	5
#define HOVER_FRAME_stand07         	6
#define HOVER_FRAME_stand08         	7
#define HOVER_FRAME_stand09         	8
#define HOVER_FRAME_stand10         	9
#define HOVER_FRAME_stand11         	10
#define HOVER_FRAME_stand12         	11
#define HOVER_FRAME_stand13         	12
#define HOVER_FRAME_stand14         	13
#define HOVER_FRAME_stand15         	14
#define HOVER_FRAME_stand16         	15
#define HOVER_FRAME_stand17         	16
#define HOVER_FRAME_stand18         	17
#define HOVER_FRAME_stand19         	18
#define HOVER_FRAME_stand20         	19
#define HOVER_FRAME_stand21         	20
#define HOVER_FRAME_stand22         	21
#define HOVER_FRAME_stand23         	22
#define HOVER_FRAME_stand24         	23
#define HOVER_FRAME_stand25         	24
#define HOVER_FRAME_stand26         	25
#define HOVER_FRAME_stand27         	26
#define HOVER_FRAME_stand28         	27
#define HOVER_FRAME_stand29         	28
#define HOVER_FRAME_stand30         	29
#define HOVER_FRAME_forwrd01        	30
#define HOVER_FRAME_forwrd02        	31
#define HOVER_FRAME_forwrd03        	32
#define HOVER_FRAME_forwrd04        	33
#define HOVER_FRAME_forwrd05        	34
#define HOVER_FRAME_forwrd06        	35
#define HOVER_FRAME_forwrd07        	36
#define HOVER_FRAME_forwrd08        	37
#define HOVER_FRAME_forwrd09        	38
#define HOVER_FRAME_forwrd10        	39
#define HOVER_FRAME_forwrd11        	40
#define HOVER_FRAME_forwrd12        	41
#define HOVER_FRAME_forwrd13        	42
#define HOVER_FRAME_forwrd14        	43
#define HOVER_FRAME_forwrd15        	44
#define HOVER_FRAME_forwrd16        	45
#define HOVER_FRAME_forwrd17        	46
#define HOVER_FRAME_forwrd18        	47
#define HOVER_FRAME_forwrd19        	48
#define HOVER_FRAME_forwrd20        	49
#define HOVER_FRAME_forwrd21        	50
#define HOVER_FRAME_forwrd22        	51
#define HOVER_FRAME_forwrd23        	52
#define HOVER_FRAME_forwrd24        	53
#define HOVER_FRAME_forwrd25        	54
#define HOVER_FRAME_forwrd26        	55
#define HOVER_FRAME_forwrd27        	56
#define HOVER_FRAME_forwrd28        	57
#define HOVER_FRAME_forwrd29        	58
#define HOVER_FRAME_forwrd30        	59
#define HOVER_FRAME_forwrd31        	60
#define HOVER_FRAME_forwrd32        	61
#define HOVER_FRAME_forwrd33        	62
#define HOVER_FRAME_forwrd34        	63
#define HOVER_FRAME_forwrd35        	64
#define HOVER_FRAME_stop101         	65
#define HOVER_FRAME_stop102         	66
#define HOVER_FRAME_stop103         	67
#define HOVER_FRAME_stop104         	68
#define HOVER_FRAME_stop105         	69
#define HOVER_FRAME_stop106         	70
#define HOVER_FRAME_stop107         	71
#define HOVER_FRAME_stop108         	72
#define HOVER_FRAME_stop109         	73
#define HOVER_FRAME_stop201         	74
#define HOVER_FRAME_stop202         	75
#define HOVER_FRAME_stop203         	76
#define HOVER_FRAME_stop204         	77
#define HOVER_FRAME_stop205         	78
#define HOVER_FRAME_stop206         	79
#define HOVER_FRAME_stop207         	80
#define HOVER_FRAME_stop208         	81
#define HOVER_FRAME_takeof01        	82
#define HOVER_FRAME_takeof02        	83
#define HOVER_FRAME_takeof03        	84
#define HOVER_FRAME_takeof04        	85
#define HOVER_FRAME_takeof05        	86
#define HOVER_FRAME_takeof06        	87
#define HOVER_FRAME_takeof07        	88
#define HOVER_FRAME_takeof08        	89
#define HOVER_FRAME_takeof09        	90
#define HOVER_FRAME_takeof10        	91
#define HOVER_FRAME_takeof11        	92
#define HOVER_FRAME_takeof12        	93
#define HOVER_FRAME_takeof13        	94
#define HOVER_FRAME_takeof14        	95
#define HOVER_FRAME_takeof15        	96
#define HOVER_FRAME_takeof16        	97
#define HOVER_FRAME_takeof17        	98
#define HOVER_FRAME_takeof18        	99
#define HOVER_FRAME_takeof19        	100
#define HOVER_FRAME_takeof20        	101
#define HOVER_FRAME_takeof21        	102
#define HOVER_FRAME_takeof22        	103
#define HOVER_FRAME_takeof23        	104
#define HOVER_FRAME_takeof24        	105
#define HOVER_FRAME_takeof25        	106
#define HOVER_FRAME_takeof26        	107
#define HOVER_FRAME_takeof27        	108
#define HOVER_FRAME_takeof28        	109
#define HOVER_FRAME_takeof29        	110
#define HOVER_FRAME_takeof30        	111
#define HOVER_FRAME_land01          	112
#define HOVER_FRAME_pain101         	113
#define HOVER_FRAME_pain102         	114
#define HOVER_FRAME_pain103         	115
#define HOVER_FRAME_pain104         	116
#define HOVER_FRAME_pain105         	117
#define HOVER_FRAME_pain106         	118
#define HOVER_FRAME_pain107         	119
#define HOVER_FRAME_pain108         	120
#define HOVER_FRAME_pain109         	121
#define HOVER_FRAME_pain110         	122
#define HOVER_FRAME_pain111         	123
#define HOVER_FRAME_pain112         	124
#define HOVER_FRAME_pain113         	125
#define HOVER_FRAME_pain114         	126
#define HOVER_FRAME_pain115         	127
#define HOVER_FRAME_pain116         	128
#define HOVER_FRAME_pain117         	129
#define HOVER_FRAME_pain118         	130
#define HOVER_FRAME_pain119         	131
#define HOVER_FRAME_pain120         	132
#define HOVER_FRAME_pain121         	133
#define HOVER_FRAME_pain122         	134
#define HOVER_FRAME_pain123         	135
#define HOVER_FRAME_pain124         	136
#define HOVER_FRAME_pain125         	137
#define HOVER_FRAME_pain126         	138
#define HOVER_FRAME_pain127         	139
#define HOVER_FRAME_pain128         	140
#define HOVER_FRAME_pain201         	141
#define HOVER_FRAME_pain202         	142
#define HOVER_FRAME_pain203         	143
#define HOVER_FRAME_pain204         	144
#define HOVER_FRAME_pain205         	145
#define HOVER_FRAME_pain206         	146
#define HOVER_FRAME_pain207         	147
#define HOVER_FRAME_pain208         	148
#define HOVER_FRAME_pain209         	149
#define HOVER_FRAME_pain210         	150
#define HOVER_FRAME_pain211         	151
#define HOVER_FRAME_pain212         	152
#define HOVER_FRAME_pain301         	153
#define HOVER_FRAME_pain302         	154
#define HOVER_FRAME_pain303         	155
#define HOVER_FRAME_pain304         	156
#define HOVER_FRAME_pain305         	157
#define HOVER_FRAME_pain306         	158
#define HOVER_FRAME_pain307         	159
#define HOVER_FRAME_pain308         	160
#define HOVER_FRAME_pain309         	161
#define HOVER_FRAME_death101        	162
#define HOVER_FRAME_death102        	163
#define HOVER_FRAME_death103        	164
#define HOVER_FRAME_death104        	165
#define HOVER_FRAME_death105        	166
#define HOVER_FRAME_death106        	167
#define HOVER_FRAME_death107        	168
#define HOVER_FRAME_death108        	169
#define HOVER_FRAME_death109        	170
#define HOVER_FRAME_death110        	171
#define HOVER_FRAME_death111        	172
#define HOVER_FRAME_backwd01        	173
#define HOVER_FRAME_backwd02        	174
#define HOVER_FRAME_backwd03        	175
#define HOVER_FRAME_backwd04        	176
#define HOVER_FRAME_backwd05        	177
#define HOVER_FRAME_backwd06        	178
#define HOVER_FRAME_backwd07        	179
#define HOVER_FRAME_backwd08        	180
#define HOVER_FRAME_backwd09        	181
#define HOVER_FRAME_backwd10        	182
#define HOVER_FRAME_backwd11        	183
#define HOVER_FRAME_backwd12        	184
#define HOVER_FRAME_backwd13        	185
#define HOVER_FRAME_backwd14        	186
#define HOVER_FRAME_backwd15        	187
#define HOVER_FRAME_backwd16        	188
#define HOVER_FRAME_backwd17        	189
#define HOVER_FRAME_backwd18        	190
#define HOVER_FRAME_backwd19        	191
#define HOVER_FRAME_backwd20        	192
#define HOVER_FRAME_backwd21        	193
#define HOVER_FRAME_backwd22        	194
#define HOVER_FRAME_backwd23        	195
#define HOVER_FRAME_backwd24        	196
#define HOVER_FRAME_attak101        	197
#define HOVER_FRAME_attak102        	198
#define HOVER_FRAME_attak103        	199
#define HOVER_FRAME_attak104        	200
#define HOVER_FRAME_attak105        	201
#define HOVER_FRAME_attak106        	202
#define HOVER_FRAME_attak107        	203
#define HOVER_FRAME_attak108        	204

#define HOVER_MODEL_SCALE		1.000000



// G:\quake2\baseq2\models/monsters/infantry

// This file generated by ModelGen - Do NOT Modify

#define INFANTRY_FRAME_gun02           	0
#define INFANTRY_FRAME_stand01         	1
#define INFANTRY_FRAME_stand02         	2
#define INFANTRY_FRAME_stand03         	3
#define INFANTRY_FRAME_stand04         	4
#define INFANTRY_FRAME_stand05         	5
#define INFANTRY_FRAME_stand06         	6
#define INFANTRY_FRAME_stand07         	7
#define INFANTRY_FRAME_stand08         	8
#define INFANTRY_FRAME_stand09         	9
#define INFANTRY_FRAME_stand10         	10
#define INFANTRY_FRAME_stand11         	11
#define INFANTRY_FRAME_stand12         	12
#define INFANTRY_FRAME_stand13         	13
#define INFANTRY_FRAME_stand14         	14
#define INFANTRY_FRAME_stand15         	15
#define INFANTRY_FRAME_stand16         	16
#define INFANTRY_FRAME_stand17         	17
#define INFANTRY_FRAME_stand18         	18
#define INFANTRY_FRAME_stand19         	19
#define INFANTRY_FRAME_stand20         	20
#define INFANTRY_FRAME_stand21         	21
#define INFANTRY_FRAME_stand22         	22
#define INFANTRY_FRAME_stand23         	23
#define INFANTRY_FRAME_stand24         	24
#define INFANTRY_FRAME_stand25         	25
#define INFANTRY_FRAME_stand26         	26
#define INFANTRY_FRAME_stand27         	27
#define INFANTRY_FRAME_stand28         	28
#define INFANTRY_FRAME_stand29         	29
#define INFANTRY_FRAME_stand30         	30
#define INFANTRY_FRAME_stand31         	31
#define INFANTRY_FRAME_stand32         	32
#define INFANTRY_FRAME_stand33         	33
#define INFANTRY_FRAME_stand34         	34
#define INFANTRY_FRAME_stand35         	35
#define INFANTRY_FRAME_stand36         	36
#define INFANTRY_FRAME_stand37         	37
#define INFANTRY_FRAME_stand38         	38
#define INFANTRY_FRAME_stand39         	39
#define INFANTRY_FRAME_stand40         	40
#define INFANTRY_FRAME_stand41         	41
#define INFANTRY_FRAME_stand42         	42
#define INFANTRY_FRAME_stand43         	43
#define INFANTRY_FRAME_stand44         	44
#define INFANTRY_FRAME_stand45         	45
#define INFANTRY_FRAME_stand46         	46
#define INFANTRY_FRAME_stand47         	47
#define INFANTRY_FRAME_stand48         	48
#define INFANTRY_FRAME_stand49         	49
#define INFANTRY_FRAME_stand50         	50
#define INFANTRY_FRAME_stand51         	51
#define INFANTRY_FRAME_stand52         	52
#define INFANTRY_FRAME_stand53         	53
#define INFANTRY_FRAME_stand54         	54
#define INFANTRY_FRAME_stand55         	55
#define INFANTRY_FRAME_stand56         	56
#define INFANTRY_FRAME_stand57         	57
#define INFANTRY_FRAME_stand58         	58
#define INFANTRY_FRAME_stand59         	59
#define INFANTRY_FRAME_stand60         	60
#define INFANTRY_FRAME_stand61         	61
#define INFANTRY_FRAME_stand62         	62
#define INFANTRY_FRAME_stand63         	63
#define INFANTRY_FRAME_stand64         	64
#define INFANTRY_FRAME_stand65         	65
#define INFANTRY_FRAME_stand66         	66
#define INFANTRY_FRAME_stand67         	67
#define INFANTRY_FRAME_stand68         	68
#define INFANTRY_FRAME_stand69         	69
#define INFANTRY_FRAME_stand70         	70
#define INFANTRY_FRAME_stand71         	71
#define INFANTRY_FRAME_walk01          	72
#define INFANTRY_FRAME_walk02          	73
#define INFANTRY_FRAME_walk03          	74
#define INFANTRY_FRAME_walk04          	75
#define INFANTRY_FRAME_walk05          	76
#define INFANTRY_FRAME_walk06          	77
#define INFANTRY_FRAME_walk07          	78
#define INFANTRY_FRAME_walk08          	79
#define INFANTRY_FRAME_walk09          	80
#define INFANTRY_FRAME_walk10          	81
#define INFANTRY_FRAME_walk11          	82
#define INFANTRY_FRAME_walk12          	83
#define INFANTRY_FRAME_walk13          	84
#define INFANTRY_FRAME_walk14          	85
#define INFANTRY_FRAME_walk15          	86
#define INFANTRY_FRAME_walk16          	87
#define INFANTRY_FRAME_walk17          	88
#define INFANTRY_FRAME_walk18          	89
#define INFANTRY_FRAME_walk19          	90
#define INFANTRY_FRAME_walk20          	91
#define INFANTRY_FRAME_run01           	92
#define INFANTRY_FRAME_run02           	93
#define INFANTRY_FRAME_run03           	94
#define INFANTRY_FRAME_run04           	95
#define INFANTRY_FRAME_run05           	96
#define INFANTRY_FRAME_run06           	97
#define INFANTRY_FRAME_run07           	98
#define INFANTRY_FRAME_run08           	99
#define INFANTRY_FRAME_pain101         	100
#define INFANTRY_FRAME_pain102         	101
#define INFANTRY_FRAME_pain103         	102
#define INFANTRY_FRAME_pain104         	103
#define INFANTRY_FRAME_pain105         	104
#define INFANTRY_FRAME_pain106         	105
#define INFANTRY_FRAME_pain107         	106
#define INFANTRY_FRAME_pain108         	107
#define INFANTRY_FRAME_pain109         	108
#define INFANTRY_FRAME_pain110         	109
#define INFANTRY_FRAME_pain201         	110
#define INFANTRY_FRAME_pain202         	111
#define INFANTRY_FRAME_pain203         	112
#define INFANTRY_FRAME_pain204         	113
#define INFANTRY_FRAME_pain205         	114
#define INFANTRY_FRAME_pain206         	115
#define INFANTRY_FRAME_pain207         	116
#define INFANTRY_FRAME_pain208         	117
#define INFANTRY_FRAME_pain209         	118
#define INFANTRY_FRAME_pain210         	119
#define INFANTRY_FRAME_duck01          	120
#define INFANTRY_FRAME_duck02          	121
#define INFANTRY_FRAME_duck03          	122
#define INFANTRY_FRAME_duck04          	123
#define INFANTRY_FRAME_duck05          	124
#define INFANTRY_FRAME_death101        	125
#define INFANTRY_FRAME_death102        	126
#define INFANTRY_FRAME_death103        	127
#define INFANTRY_FRAME_death104        	128
#define INFANTRY_FRAME_death105        	129
#define INFANTRY_FRAME_death106        	130
#define INFANTRY_FRAME_death107        	131
#define INFANTRY_FRAME_death108        	132
#define INFANTRY_FRAME_death109        	133
#define INFANTRY_FRAME_death110        	134
#define INFANTRY_FRAME_death111        	135
#define INFANTRY_FRAME_death112        	136
#define INFANTRY_FRAME_death113        	137
#define INFANTRY_FRAME_death114        	138
#define INFANTRY_FRAME_death115        	139
#define INFANTRY_FRAME_death116        	140
#define INFANTRY_FRAME_death117        	141
#define INFANTRY_FRAME_death118        	142
#define INFANTRY_FRAME_death119        	143
#define INFANTRY_FRAME_death120        	144
#define INFANTRY_FRAME_death201        	145
#define INFANTRY_FRAME_death202        	146
#define INFANTRY_FRAME_death203        	147
#define INFANTRY_FRAME_death204        	148
#define INFANTRY_FRAME_death205        	149
#define INFANTRY_FRAME_death206        	150
#define INFANTRY_FRAME_death207        	151
#define INFANTRY_FRAME_death208        	152
#define INFANTRY_FRAME_death209        	153
#define INFANTRY_FRAME_death210        	154
#define INFANTRY_FRAME_death211        	155
#define INFANTRY_FRAME_death212        	156
#define INFANTRY_FRAME_death213        	157
#define INFANTRY_FRAME_death214        	158
#define INFANTRY_FRAME_death215        	159
#define INFANTRY_FRAME_death216        	160
#define INFANTRY_FRAME_death217        	161
#define INFANTRY_FRAME_death218        	162
#define INFANTRY_FRAME_death219        	163
#define INFANTRY_FRAME_death220        	164
#define INFANTRY_FRAME_death221        	165
#define INFANTRY_FRAME_death222        	166
#define INFANTRY_FRAME_death223        	167
#define INFANTRY_FRAME_death224        	168
#define INFANTRY_FRAME_death225        	169
#define INFANTRY_FRAME_death301        	170
#define INFANTRY_FRAME_death302        	171
#define INFANTRY_FRAME_death303        	172
#define INFANTRY_FRAME_death304        	173
#define INFANTRY_FRAME_death305        	174
#define INFANTRY_FRAME_death306        	175
#define INFANTRY_FRAME_death307        	176
#define INFANTRY_FRAME_death308        	177
#define INFANTRY_FRAME_death309        	178
#define INFANTRY_FRAME_block01         	179
#define INFANTRY_FRAME_block02         	180
#define INFANTRY_FRAME_block03         	181
#define INFANTRY_FRAME_block04         	182
#define INFANTRY_FRAME_block05         	183
#define INFANTRY_FRAME_attak101        	184
#define INFANTRY_FRAME_attak102        	185
#define INFANTRY_FRAME_attak103        	186
#define INFANTRY_FRAME_attak104        	187
#define INFANTRY_FRAME_attak105        	188
#define INFANTRY_FRAME_attak106        	189
#define INFANTRY_FRAME_attak107        	190
#define INFANTRY_FRAME_attak108        	191
#define INFANTRY_FRAME_attak109        	192
#define INFANTRY_FRAME_attak110        	193
#define INFANTRY_FRAME_attak111        	194
#define INFANTRY_FRAME_attak112        	195
#define INFANTRY_FRAME_attak113        	196
#define INFANTRY_FRAME_attak114        	197
#define INFANTRY_FRAME_attak115        	198
#define INFANTRY_FRAME_attak201        	199
#define INFANTRY_FRAME_attak202        	200
#define INFANTRY_FRAME_attak203        	201
#define INFANTRY_FRAME_attak204        	202
#define INFANTRY_FRAME_attak205        	203
#define INFANTRY_FRAME_attak206        	204
#define INFANTRY_FRAME_attak207        	205
#define INFANTRY_FRAME_attak208        	206

#define INFANTRY_MODEL_SCALE		1.000000



// G:\quake2\baseq2\models/monsters/insane

// This file generated by ModelGen - Do NOT Modify

#define INSANE_FRAME_stand1          	0
#define INSANE_FRAME_stand2          	1
#define INSANE_FRAME_stand3          	2
#define INSANE_FRAME_stand4          	3
#define INSANE_FRAME_stand5          	4
#define INSANE_FRAME_stand6          	5
#define INSANE_FRAME_stand7          	6
#define INSANE_FRAME_stand8          	7
#define INSANE_FRAME_stand9          	8
#define INSANE_FRAME_stand10         	9
#define INSANE_FRAME_stand11         	10
#define INSANE_FRAME_stand12         	11
#define INSANE_FRAME_stand13         	12
#define INSANE_FRAME_stand14         	13
#define INSANE_FRAME_stand15         	14
#define INSANE_FRAME_stand16         	15
#define INSANE_FRAME_stand17         	16
#define INSANE_FRAME_stand18         	17
#define INSANE_FRAME_stand19         	18
#define INSANE_FRAME_stand20         	19
#define INSANE_FRAME_stand21         	20
#define INSANE_FRAME_stand22         	21
#define INSANE_FRAME_stand23         	22
#define INSANE_FRAME_stand24         	23
#define INSANE_FRAME_stand25         	24
#define INSANE_FRAME_stand26         	25
#define INSANE_FRAME_stand27         	26
#define INSANE_FRAME_stand28         	27
#define INSANE_FRAME_stand29         	28
#define INSANE_FRAME_stand30         	29
#define INSANE_FRAME_stand31         	30
#define INSANE_FRAME_stand32         	31
#define INSANE_FRAME_stand33         	32
#define INSANE_FRAME_stand34         	33
#define INSANE_FRAME_stand35         	34
#define INSANE_FRAME_stand36         	35
#define INSANE_FRAME_stand37         	36
#define INSANE_FRAME_stand38         	37
#define INSANE_FRAME_stand39         	38
#define INSANE_FRAME_stand40         	39
#define INSANE_FRAME_stand41         	40
#define INSANE_FRAME_stand42         	41
#define INSANE_FRAME_stand43         	42
#define INSANE_FRAME_stand44         	43
#define INSANE_FRAME_stand45         	44
#define INSANE_FRAME_stand46         	45
#define INSANE_FRAME_stand47         	46
#define INSANE_FRAME_stand48         	47
#define INSANE_FRAME_stand49         	48
#define INSANE_FRAME_stand50         	49
#define INSANE_FRAME_stand51         	50
#define INSANE_FRAME_stand52         	51
#define INSANE_FRAME_stand53         	52
#define INSANE_FRAME_stand54         	53
#define INSANE_FRAME_stand55         	54
#define INSANE_FRAME_stand56         	55
#define INSANE_FRAME_stand57         	56
#define INSANE_FRAME_stand58         	57
#define INSANE_FRAME_stand59         	58
#define INSANE_FRAME_stand60         	59
#define INSANE_FRAME_stand61         	60
#define INSANE_FRAME_stand62         	61
#define INSANE_FRAME_stand63         	62
#define INSANE_FRAME_stand64         	63
#define INSANE_FRAME_stand65         	64
#define INSANE_FRAME_stand66         	65
#define INSANE_FRAME_stand67         	66
#define INSANE_FRAME_stand68         	67
#define INSANE_FRAME_stand69         	68
#define INSANE_FRAME_stand70         	69
#define INSANE_FRAME_stand71         	70
#define INSANE_FRAME_stand72         	71
#define INSANE_FRAME_stand73         	72
#define INSANE_FRAME_stand74         	73
#define INSANE_FRAME_stand75         	74
#define INSANE_FRAME_stand76         	75
#define INSANE_FRAME_stand77         	76
#define INSANE_FRAME_stand78         	77
#define INSANE_FRAME_stand79         	78
#define INSANE_FRAME_stand80         	79
#define INSANE_FRAME_stand81         	80
#define INSANE_FRAME_stand82         	81
#define INSANE_FRAME_stand83         	82
#define INSANE_FRAME_stand84         	83
#define INSANE_FRAME_stand85         	84
#define INSANE_FRAME_stand86         	85
#define INSANE_FRAME_stand87         	86
#define INSANE_FRAME_stand88         	87
#define INSANE_FRAME_stand89         	88
#define INSANE_FRAME_stand90         	89
#define INSANE_FRAME_stand91         	90
#define INSANE_FRAME_stand92         	91
#define INSANE_FRAME_stand93         	92
#define INSANE_FRAME_stand94         	93
#define INSANE_FRAME_stand95         	94
#define INSANE_FRAME_stand96         	95
#define INSANE_FRAME_stand97         	96
#define INSANE_FRAME_stand98         	97
#define INSANE_FRAME_stand99         	98
#define INSANE_FRAME_stand100        	99
#define INSANE_FRAME_stand101        	100
#define INSANE_FRAME_stand102        	101
#define INSANE_FRAME_stand103        	102
#define INSANE_FRAME_stand104        	103
#define INSANE_FRAME_stand105        	104
#define INSANE_FRAME_stand106        	105
#define INSANE_FRAME_stand107        	106
#define INSANE_FRAME_stand108        	107
#define INSANE_FRAME_stand109        	108
#define INSANE_FRAME_stand110        	109
#define INSANE_FRAME_stand111        	110
#define INSANE_FRAME_stand112        	111
#define INSANE_FRAME_stand113        	112
#define INSANE_FRAME_stand114        	113
#define INSANE_FRAME_stand115        	114
#define INSANE_FRAME_stand116        	115
#define INSANE_FRAME_stand117        	116
#define INSANE_FRAME_stand118        	117
#define INSANE_FRAME_stand119        	118
#define INSANE_FRAME_stand120        	119
#define INSANE_FRAME_stand121        	120
#define INSANE_FRAME_stand122        	121
#define INSANE_FRAME_stand123        	122
#define INSANE_FRAME_stand124        	123
#define INSANE_FRAME_stand125        	124
#define INSANE_FRAME_stand126        	125
#define INSANE_FRAME_stand127        	126
#define INSANE_FRAME_stand128        	127
#define INSANE_FRAME_stand129        	128
#define INSANE_FRAME_stand130        	129
#define INSANE_FRAME_stand131        	130
#define INSANE_FRAME_stand132        	131
#define INSANE_FRAME_stand133        	132
#define INSANE_FRAME_stand134        	133
#define INSANE_FRAME_stand135        	134
#define INSANE_FRAME_stand136        	135
#define INSANE_FRAME_stand137        	136
#define INSANE_FRAME_stand138        	137
#define INSANE_FRAME_stand139        	138
#define INSANE_FRAME_stand140        	139
#define INSANE_FRAME_stand141        	140
#define INSANE_FRAME_stand142        	141
#define INSANE_FRAME_stand143        	142
#define INSANE_FRAME_stand144        	143
#define INSANE_FRAME_stand145        	144
#define INSANE_FRAME_stand146        	145
#define INSANE_FRAME_stand147        	146
#define INSANE_FRAME_stand148        	147
#define INSANE_FRAME_stand149        	148
#define INSANE_FRAME_stand150        	149
#define INSANE_FRAME_stand151        	150
#define INSANE_FRAME_stand152        	151
#define INSANE_FRAME_stand153        	152
#define INSANE_FRAME_stand154        	153
#define INSANE_FRAME_stand155        	154
#define INSANE_FRAME_stand156        	155
#define INSANE_FRAME_stand157        	156
#define INSANE_FRAME_stand158        	157
#define INSANE_FRAME_stand159        	158
#define INSANE_FRAME_stand160        	159
#define INSANE_FRAME_walk27          	160
#define INSANE_FRAME_walk28          	161
#define INSANE_FRAME_walk29          	162
#define INSANE_FRAME_walk30          	163
#define INSANE_FRAME_walk31          	164
#define INSANE_FRAME_walk32          	165
#define INSANE_FRAME_walk33          	166
#define INSANE_FRAME_walk34          	167
#define INSANE_FRAME_walk35          	168
#define INSANE_FRAME_walk36          	169
#define INSANE_FRAME_walk37          	170
#define INSANE_FRAME_walk38          	171
#define INSANE_FRAME_walk39          	172
#define INSANE_FRAME_walk1           	173
#define INSANE_FRAME_walk2           	174
#define INSANE_FRAME_walk3           	175
#define INSANE_FRAME_walk4           	176
#define INSANE_FRAME_walk5           	177
#define INSANE_FRAME_walk6           	178
#define INSANE_FRAME_walk7           	179
#define INSANE_FRAME_walk8           	180
#define INSANE_FRAME_walk9           	181
#define INSANE_FRAME_walk10          	182
#define INSANE_FRAME_walk11          	183
#define INSANE_FRAME_walk12          	184
#define INSANE_FRAME_walk13          	185
#define INSANE_FRAME_walk14          	186
#define INSANE_FRAME_walk15          	187
#define INSANE_FRAME_walk16          	188
#define INSANE_FRAME_walk17          	189
#define INSANE_FRAME_walk18          	190
#define INSANE_FRAME_walk19          	191
#define INSANE_FRAME_walk20          	192
#define INSANE_FRAME_walk21          	193
#define INSANE_FRAME_walk22          	194
#define INSANE_FRAME_walk23          	195
#define INSANE_FRAME_walk24          	196
#define INSANE_FRAME_walk25          	197
#define INSANE_FRAME_walk26          	198
#define INSANE_FRAME_st_pain2        	199
#define INSANE_FRAME_st_pain3        	200
#define INSANE_FRAME_st_pain4        	201
#define INSANE_FRAME_st_pain5        	202
#define INSANE_FRAME_st_pain6        	203
#define INSANE_FRAME_st_pain7        	204
#define INSANE_FRAME_st_pain8        	205
#define INSANE_FRAME_st_pain9        	206
#define INSANE_FRAME_st_pain10       	207
#define INSANE_FRAME_st_pain11       	208
#define INSANE_FRAME_st_pain12       	209
#define INSANE_FRAME_st_death2       	210
#define INSANE_FRAME_st_death3       	211
#define INSANE_FRAME_st_death4       	212
#define INSANE_FRAME_st_death5       	213
#define INSANE_FRAME_st_death6       	214
#define INSANE_FRAME_st_death7       	215
#define INSANE_FRAME_st_death8       	216
#define INSANE_FRAME_st_death9       	217
#define INSANE_FRAME_st_death10      	218
#define INSANE_FRAME_st_death11      	219
#define INSANE_FRAME_st_death12      	220
#define INSANE_FRAME_st_death13      	221
#define INSANE_FRAME_st_death14      	222
#define INSANE_FRAME_st_death15      	223
#define INSANE_FRAME_st_death16      	224
#define INSANE_FRAME_st_death17      	225
#define INSANE_FRAME_st_death18      	226
#define INSANE_FRAME_crawl1          	227
#define INSANE_FRAME_crawl2          	228
#define INSANE_FRAME_crawl3          	229
#define INSANE_FRAME_crawl4          	230
#define INSANE_FRAME_crawl5          	231
#define INSANE_FRAME_crawl6          	232
#define INSANE_FRAME_crawl7          	233
#define INSANE_FRAME_crawl8          	234
#define INSANE_FRAME_crawl9          	235
#define INSANE_FRAME_cr_pain2        	236
#define INSANE_FRAME_cr_pain3        	237
#define INSANE_FRAME_cr_pain4        	238
#define INSANE_FRAME_cr_pain5        	239
#define INSANE_FRAME_cr_pain6        	240
#define INSANE_FRAME_cr_pain7        	241
#define INSANE_FRAME_cr_pain8        	242
#define INSANE_FRAME_cr_pain9        	243
#define INSANE_FRAME_cr_pain10       	244
#define INSANE_FRAME_cr_death10      	245
#define INSANE_FRAME_cr_death11      	246
#define INSANE_FRAME_cr_death12      	247
#define INSANE_FRAME_cr_death13      	248
#define INSANE_FRAME_cr_death14      	249
#define INSANE_FRAME_cr_death15      	250
#define INSANE_FRAME_cr_death16      	251
#define INSANE_FRAME_cross1          	252
#define INSANE_FRAME_cross2          	253
#define INSANE_FRAME_cross3          	254
#define INSANE_FRAME_cross4          	255
#define INSANE_FRAME_cross5          	256
#define INSANE_FRAME_cross6          	257
#define INSANE_FRAME_cross7          	258
#define INSANE_FRAME_cross8          	259
#define INSANE_FRAME_cross9          	260
#define INSANE_FRAME_cross10         	261
#define INSANE_FRAME_cross11         	262
#define INSANE_FRAME_cross12         	263
#define INSANE_FRAME_cross13         	264
#define INSANE_FRAME_cross14         	265
#define INSANE_FRAME_cross15         	266
#define INSANE_FRAME_cross16         	267
#define INSANE_FRAME_cross17         	268
#define INSANE_FRAME_cross18         	269
#define INSANE_FRAME_cross19         	270
#define INSANE_FRAME_cross20         	271
#define INSANE_FRAME_cross21         	272
#define INSANE_FRAME_cross22         	273
#define INSANE_FRAME_cross23         	274
#define INSANE_FRAME_cross24         	275
#define INSANE_FRAME_cross25         	276
#define INSANE_FRAME_cross26         	277
#define INSANE_FRAME_cross27         	278
#define INSANE_FRAME_cross28         	279
#define INSANE_FRAME_cross29         	280
#define INSANE_FRAME_cross30         	281

#define INSANE_MODEL_SCALE		1.000000



// G:\quake2\baseq2\models/monsters/boss3/jorg

// This file generated by ModelGen - Do NOT Modify

#define JORG_FRAME_attak101        	0
#define JORG_FRAME_attak102        	1
#define JORG_FRAME_attak103        	2
#define JORG_FRAME_attak104        	3
#define JORG_FRAME_attak105        	4
#define JORG_FRAME_attak106        	5
#define JORG_FRAME_attak107        	6
#define JORG_FRAME_attak108        	7
#define JORG_FRAME_attak109        	8
#define JORG_FRAME_attak110        	9
#define JORG_FRAME_attak111        	10
#define JORG_FRAME_attak112        	11
#define JORG_FRAME_attak113        	12
#define JORG_FRAME_attak114        	13
#define JORG_FRAME_attak115        	14
#define JORG_FRAME_attak116        	15
#define JORG_FRAME_attak117        	16
#define JORG_FRAME_attak118        	17
#define JORG_FRAME_attak201        	18
#define JORG_FRAME_attak202        	19
#define JORG_FRAME_attak203        	20
#define JORG_FRAME_attak204        	21
#define JORG_FRAME_attak205        	22
#define JORG_FRAME_attak206        	23
#define JORG_FRAME_attak207        	24
#define JORG_FRAME_attak208        	25
#define JORG_FRAME_attak209        	26
#define JORG_FRAME_attak210        	27
#define JORG_FRAME_attak211        	28
#define JORG_FRAME_attak212        	29
#define JORG_FRAME_attak213        	30
#define JORG_FRAME_death01         	31
#define JORG_FRAME_death02         	32
#define JORG_FRAME_death03         	33
#define JORG_FRAME_death04         	34
#define JORG_FRAME_death05         	35
#define JORG_FRAME_death06         	36
#define JORG_FRAME_death07         	37
#define JORG_FRAME_death08         	38
#define JORG_FRAME_death09         	39
#define JORG_FRAME_death10         	40
#define JORG_FRAME_death11         	41
#define JORG_FRAME_death12         	42
#define JORG_FRAME_death13         	43
#define JORG_FRAME_death14         	44
#define JORG_FRAME_death15         	45
#define JORG_FRAME_death16         	46
#define JORG_FRAME_death17         	47
#define JORG_FRAME_death18         	48
#define JORG_FRAME_death19         	49
#define JORG_FRAME_death20         	50
#define JORG_FRAME_death21         	51
#define JORG_FRAME_death22         	52
#define JORG_FRAME_death23         	53
#define JORG_FRAME_death24         	54
#define JORG_FRAME_death25         	55
#define JORG_FRAME_death26         	56
#define JORG_FRAME_death27         	57
#define JORG_FRAME_death28         	58
#define JORG_FRAME_death29         	59
#define JORG_FRAME_death30         	60
#define JORG_FRAME_death31         	61
#define JORG_FRAME_death32         	62
#define JORG_FRAME_death33         	63
#define JORG_FRAME_death34         	64
#define JORG_FRAME_death35         	65
#define JORG_FRAME_death36         	66
#define JORG_FRAME_death37         	67
#define JORG_FRAME_death38         	68
#define JORG_FRAME_death39         	69
#define JORG_FRAME_death40         	70
#define JORG_FRAME_death41         	71
#define JORG_FRAME_death42         	72
#define JORG_FRAME_death43         	73
#define JORG_FRAME_death44         	74
#define JORG_FRAME_death45         	75
#define JORG_FRAME_death46         	76
#define JORG_FRAME_death47         	77
#define JORG_FRAME_death48         	78
#define JORG_FRAME_death49         	79
#define JORG_FRAME_death50         	80
#define JORG_FRAME_pain101         	81
#define JORG_FRAME_pain102         	82
#define JORG_FRAME_pain103         	83
#define JORG_FRAME_pain201         	84
#define JORG_FRAME_pain202         	85
#define JORG_FRAME_pain203         	86
#define JORG_FRAME_pain301         	87
#define JORG_FRAME_pain302         	88
#define JORG_FRAME_pain303         	89
#define JORG_FRAME_pain304         	90
#define JORG_FRAME_pain305         	91
#define JORG_FRAME_pain306         	92
#define JORG_FRAME_pain307         	93
#define JORG_FRAME_pain308         	94
#define JORG_FRAME_pain309         	95
#define JORG_FRAME_pain310         	96
#define JORG_FRAME_pain311         	97
#define JORG_FRAME_pain312         	98
#define JORG_FRAME_pain313         	99
#define JORG_FRAME_pain314         	100
#define JORG_FRAME_pain315         	101
#define JORG_FRAME_pain316         	102
#define JORG_FRAME_pain317         	103
#define JORG_FRAME_pain318         	104
#define JORG_FRAME_pain319         	105
#define JORG_FRAME_pain320         	106
#define JORG_FRAME_pain321         	107
#define JORG_FRAME_pain322         	108
#define JORG_FRAME_pain323         	109
#define JORG_FRAME_pain324         	110
#define JORG_FRAME_pain325         	111
#define JORG_FRAME_stand01         	112
#define JORG_FRAME_stand02         	113
#define JORG_FRAME_stand03         	114
#define JORG_FRAME_stand04         	115
#define JORG_FRAME_stand05         	116
#define JORG_FRAME_stand06         	117
#define JORG_FRAME_stand07         	118
#define JORG_FRAME_stand08         	119
#define JORG_FRAME_stand09         	120
#define JORG_FRAME_stand10         	121
#define JORG_FRAME_stand11         	122
#define JORG_FRAME_stand12         	123
#define JORG_FRAME_stand13         	124
#define JORG_FRAME_stand14         	125
#define JORG_FRAME_stand15         	126
#define JORG_FRAME_stand16         	127
#define JORG_FRAME_stand17         	128
#define JORG_FRAME_stand18         	129
#define JORG_FRAME_stand19         	130
#define JORG_FRAME_stand20         	131
#define JORG_FRAME_stand21         	132
#define JORG_FRAME_stand22         	133
#define JORG_FRAME_stand23         	134
#define JORG_FRAME_stand24         	135
#define JORG_FRAME_stand25         	136
#define JORG_FRAME_stand26         	137
#define JORG_FRAME_stand27         	138
#define JORG_FRAME_stand28         	139
#define JORG_FRAME_stand29         	140
#define JORG_FRAME_stand30         	141
#define JORG_FRAME_stand31         	142
#define JORG_FRAME_stand32         	143
#define JORG_FRAME_stand33         	144
#define JORG_FRAME_stand34         	145
#define JORG_FRAME_stand35         	146
#define JORG_FRAME_stand36         	147
#define JORG_FRAME_stand37         	148
#define JORG_FRAME_stand38         	149
#define JORG_FRAME_stand39         	150
#define JORG_FRAME_stand40         	151
#define JORG_FRAME_stand41         	152
#define JORG_FRAME_stand42         	153
#define JORG_FRAME_stand43         	154
#define JORG_FRAME_stand44         	155
#define JORG_FRAME_stand45         	156
#define JORG_FRAME_stand46         	157
#define JORG_FRAME_stand47         	158
#define JORG_FRAME_stand48         	159
#define JORG_FRAME_stand49         	160
#define JORG_FRAME_stand50         	161
#define JORG_FRAME_stand51         	162
#define JORG_FRAME_walk01          	163
#define JORG_FRAME_walk02          	164
#define JORG_FRAME_walk03          	165
#define JORG_FRAME_walk04          	166
#define JORG_FRAME_walk05          	167
#define JORG_FRAME_walk06          	168
#define JORG_FRAME_walk07          	169
#define JORG_FRAME_walk08          	170
#define JORG_FRAME_walk09          	171
#define JORG_FRAME_walk10          	172
#define JORG_FRAME_walk11          	173
#define JORG_FRAME_walk12          	174
#define JORG_FRAME_walk13          	175
#define JORG_FRAME_walk14          	176
#define JORG_FRAME_walk15          	177
#define JORG_FRAME_walk16          	178
#define JORG_FRAME_walk17          	179
#define JORG_FRAME_walk18          	180
#define JORG_FRAME_walk19          	181
#define JORG_FRAME_walk20          	182
#define JORG_FRAME_walk21          	183
#define JORG_FRAME_walk22          	184
#define JORG_FRAME_walk23          	185
#define JORG_FRAME_walk24          	186
#define JORG_FRAME_walk25          	187

#define JORG_MODEL_SCALE		1.000000



// G:\quake2\baseq2\models/monsters/boss3/rider

// This file generated by ModelGen - Do NOT Modify

#define MAKRON_FRAME_attak101        	0
#define MAKRON_FRAME_attak102        	1
#define MAKRON_FRAME_attak103        	2
#define MAKRON_FRAME_attak104        	3
#define MAKRON_FRAME_attak105        	4
#define MAKRON_FRAME_attak106        	5
#define MAKRON_FRAME_attak107        	6
#define MAKRON_FRAME_attak108        	7
#define MAKRON_FRAME_attak109        	8
#define MAKRON_FRAME_attak110        	9
#define MAKRON_FRAME_attak111        	10
#define MAKRON_FRAME_attak112        	11
#define MAKRON_FRAME_attak113        	12
#define MAKRON_FRAME_attak114        	13
#define MAKRON_FRAME_attak115        	14
#define MAKRON_FRAME_attak116        	15
#define MAKRON_FRAME_attak117        	16
#define MAKRON_FRAME_attak118        	17
#define MAKRON_FRAME_attak201        	18
#define MAKRON_FRAME_attak202        	19
#define MAKRON_FRAME_attak203        	20
#define MAKRON_FRAME_attak204        	21
#define MAKRON_FRAME_attak205        	22
#define MAKRON_FRAME_attak206        	23
#define MAKRON_FRAME_attak207        	24
#define MAKRON_FRAME_attak208        	25
#define MAKRON_FRAME_attak209        	26
#define MAKRON_FRAME_attak210        	27
#define MAKRON_FRAME_attak211        	28
#define MAKRON_FRAME_attak212        	29
#define MAKRON_FRAME_attak213        	30
#define MAKRON_FRAME_death01         	31
#define MAKRON_FRAME_death02         	32
#define MAKRON_FRAME_death03         	33
#define MAKRON_FRAME_death04         	34
#define MAKRON_FRAME_death05         	35
#define MAKRON_FRAME_death06         	36
#define MAKRON_FRAME_death07         	37
#define MAKRON_FRAME_death08         	38
#define MAKRON_FRAME_death09         	39
#define MAKRON_FRAME_death10         	40
#define MAKRON_FRAME_death11         	41
#define MAKRON_FRAME_death12         	42
#define MAKRON_FRAME_death13         	43
#define MAKRON_FRAME_death14         	44
#define MAKRON_FRAME_death15         	45
#define MAKRON_FRAME_death16         	46
#define MAKRON_FRAME_death17         	47
#define MAKRON_FRAME_death18         	48
#define MAKRON_FRAME_death19         	49
#define MAKRON_FRAME_death20         	50
#define MAKRON_FRAME_death21         	51
#define MAKRON_FRAME_death22         	52
#define MAKRON_FRAME_death23         	53
#define MAKRON_FRAME_death24         	54
#define MAKRON_FRAME_death25         	55
#define MAKRON_FRAME_death26         	56
#define MAKRON_FRAME_death27         	57
#define MAKRON_FRAME_death28         	58
#define MAKRON_FRAME_death29         	59
#define MAKRON_FRAME_death30         	60
#define MAKRON_FRAME_death31         	61
#define MAKRON_FRAME_death32         	62
#define MAKRON_FRAME_death33         	63
#define MAKRON_FRAME_death34         	64
#define MAKRON_FRAME_death35         	65
#define MAKRON_FRAME_death36         	66
#define MAKRON_FRAME_death37         	67
#define MAKRON_FRAME_death38         	68
#define MAKRON_FRAME_death39         	69
#define MAKRON_FRAME_death40         	70
#define MAKRON_FRAME_death41         	71
#define MAKRON_FRAME_death42         	72
#define MAKRON_FRAME_death43         	73
#define MAKRON_FRAME_death44         	74
#define MAKRON_FRAME_death45         	75
#define MAKRON_FRAME_death46         	76
#define MAKRON_FRAME_death47         	77
#define MAKRON_FRAME_death48         	78
#define MAKRON_FRAME_death49         	79
#define MAKRON_FRAME_death50         	80
#define MAKRON_FRAME_pain101         	81
#define MAKRON_FRAME_pain102         	82
#define MAKRON_FRAME_pain103         	83
#define MAKRON_FRAME_pain201         	84
#define MAKRON_FRAME_pain202         	85
#define MAKRON_FRAME_pain203         	86
#define MAKRON_FRAME_pain301         	87
#define MAKRON_FRAME_pain302         	88
#define MAKRON_FRAME_pain303         	89
#define MAKRON_FRAME_pain304         	90
#define MAKRON_FRAME_pain305         	91
#define MAKRON_FRAME_pain306         	92
#define MAKRON_FRAME_pain307         	93
#define MAKRON_FRAME_pain308         	94
#define MAKRON_FRAME_pain309         	95
#define MAKRON_FRAME_pain310         	96
#define MAKRON_FRAME_pain311         	97
#define MAKRON_FRAME_pain312         	98
#define MAKRON_FRAME_pain313         	99
#define MAKRON_FRAME_pain314         	100
#define MAKRON_FRAME_pain315         	101
#define MAKRON_FRAME_pain316         	102
#define MAKRON_FRAME_pain317         	103
#define MAKRON_FRAME_pain318         	104
#define MAKRON_FRAME_pain319         	105
#define MAKRON_FRAME_pain320         	106
#define MAKRON_FRAME_pain321         	107
#define MAKRON_FRAME_pain322         	108
#define MAKRON_FRAME_pain323         	109
#define MAKRON_FRAME_pain324         	110
#define MAKRON_FRAME_pain325         	111
#define MAKRON_FRAME_stand01         	112
#define MAKRON_FRAME_stand02         	113
#define MAKRON_FRAME_stand03         	114
#define MAKRON_FRAME_stand04         	115
#define MAKRON_FRAME_stand05         	116
#define MAKRON_FRAME_stand06         	117
#define MAKRON_FRAME_stand07         	118
#define MAKRON_FRAME_stand08         	119
#define MAKRON_FRAME_stand09         	120
#define MAKRON_FRAME_stand10         	121
#define MAKRON_FRAME_stand11         	122
#define MAKRON_FRAME_stand12         	123
#define MAKRON_FRAME_stand13         	124
#define MAKRON_FRAME_stand14         	125
#define MAKRON_FRAME_stand15         	126
#define MAKRON_FRAME_stand16         	127
#define MAKRON_FRAME_stand17         	128
#define MAKRON_FRAME_stand18         	129
#define MAKRON_FRAME_stand19         	130
#define MAKRON_FRAME_stand20         	131
#define MAKRON_FRAME_stand21         	132
#define MAKRON_FRAME_stand22         	133
#define MAKRON_FRAME_stand23         	134
#define MAKRON_FRAME_stand24         	135
#define MAKRON_FRAME_stand25         	136
#define MAKRON_FRAME_stand26         	137
#define MAKRON_FRAME_stand27         	138
#define MAKRON_FRAME_stand28         	139
#define MAKRON_FRAME_stand29         	140
#define MAKRON_FRAME_stand30         	141
#define MAKRON_FRAME_stand31         	142
#define MAKRON_FRAME_stand32         	143
#define MAKRON_FRAME_stand33         	144
#define MAKRON_FRAME_stand34         	145
#define MAKRON_FRAME_stand35         	146
#define MAKRON_FRAME_stand36         	147
#define MAKRON_FRAME_stand37         	148
#define MAKRON_FRAME_stand38         	149
#define MAKRON_FRAME_stand39         	150
#define MAKRON_FRAME_stand40         	151
#define MAKRON_FRAME_stand41         	152
#define MAKRON_FRAME_stand42         	153
#define MAKRON_FRAME_stand43         	154
#define MAKRON_FRAME_stand44         	155
#define MAKRON_FRAME_stand45         	156
#define MAKRON_FRAME_stand46         	157
#define MAKRON_FRAME_stand47         	158
#define MAKRON_FRAME_stand48         	159
#define MAKRON_FRAME_stand49         	160
#define MAKRON_FRAME_stand50         	161
#define MAKRON_FRAME_stand51         	162
#define MAKRON_FRAME_walk01          	163
#define MAKRON_FRAME_walk02          	164
#define MAKRON_FRAME_walk03          	165
#define MAKRON_FRAME_walk04          	166
#define MAKRON_FRAME_walk05          	167
#define MAKRON_FRAME_walk06          	168
#define MAKRON_FRAME_walk07          	169
#define MAKRON_FRAME_walk08          	170
#define MAKRON_FRAME_walk09          	171
#define MAKRON_FRAME_walk10          	172
#define MAKRON_FRAME_walk11          	173
#define MAKRON_FRAME_walk12          	174
#define MAKRON_FRAME_walk13          	175
#define MAKRON_FRAME_walk14          	176
#define MAKRON_FRAME_walk15          	177
#define MAKRON_FRAME_walk16          	178
#define MAKRON_FRAME_walk17          	179
#define MAKRON_FRAME_walk18          	180
#define MAKRON_FRAME_walk19          	181
#define MAKRON_FRAME_walk20          	182
#define MAKRON_FRAME_walk21          	183
#define MAKRON_FRAME_walk22          	184
#define MAKRON_FRAME_walk23          	185
#define MAKRON_FRAME_walk24          	186
#define MAKRON_FRAME_walk25          	187
#define MAKRON_FRAME_active01        	188
#define MAKRON_FRAME_active02        	189
#define MAKRON_FRAME_active03        	190
#define MAKRON_FRAME_active04        	191
#define MAKRON_FRAME_active05        	192
#define MAKRON_FRAME_active06        	193
#define MAKRON_FRAME_active07        	194
#define MAKRON_FRAME_active08        	195
#define MAKRON_FRAME_active09        	196
#define MAKRON_FRAME_active10        	197
#define MAKRON_FRAME_active11        	198
#define MAKRON_FRAME_active12        	199
#define MAKRON_FRAME_active13        	200
#define MAKRON_FRAME_attak301        	201
#define MAKRON_FRAME_attak302        	202
#define MAKRON_FRAME_attak303        	203
#define MAKRON_FRAME_attak304        	204
#define MAKRON_FRAME_attak305        	205
#define MAKRON_FRAME_attak306        	206
#define MAKRON_FRAME_attak307        	207
#define MAKRON_FRAME_attak308        	208
#define MAKRON_FRAME_attak401        	209
#define MAKRON_FRAME_attak402        	210
#define MAKRON_FRAME_attak403        	211
#define MAKRON_FRAME_attak404        	212
#define MAKRON_FRAME_attak405        	213
#define MAKRON_FRAME_attak406        	214
#define MAKRON_FRAME_attak407        	215
#define MAKRON_FRAME_attak408        	216
#define MAKRON_FRAME_attak409        	217
#define MAKRON_FRAME_attak410        	218
#define MAKRON_FRAME_attak411        	219
#define MAKRON_FRAME_attak412        	220
#define MAKRON_FRAME_attak413        	221
#define MAKRON_FRAME_attak414        	222
#define MAKRON_FRAME_attak415        	223
#define MAKRON_FRAME_attak416        	224
#define MAKRON_FRAME_attak417        	225
#define MAKRON_FRAME_attak418        	226
#define MAKRON_FRAME_attak419        	227
#define MAKRON_FRAME_attak420        	228
#define MAKRON_FRAME_attak421        	229
#define MAKRON_FRAME_attak422        	230
#define MAKRON_FRAME_attak423        	231
#define MAKRON_FRAME_attak424        	232
#define MAKRON_FRAME_attak425        	233
#define MAKRON_FRAME_attak426        	234
#define MAKRON_FRAME_attak501        	235
#define MAKRON_FRAME_attak502        	236
#define MAKRON_FRAME_attak503        	237
#define MAKRON_FRAME_attak504        	238
#define MAKRON_FRAME_attak505        	239
#define MAKRON_FRAME_attak506        	240
#define MAKRON_FRAME_attak507        	241
#define MAKRON_FRAME_attak508        	242
#define MAKRON_FRAME_attak509        	243
#define MAKRON_FRAME_attak510        	244
#define MAKRON_FRAME_attak511        	245
#define MAKRON_FRAME_attak512        	246
#define MAKRON_FRAME_attak513        	247
#define MAKRON_FRAME_attak514        	248
#define MAKRON_FRAME_attak515        	249
#define MAKRON_FRAME_attak516        	250
#define MAKRON_FRAME_death201        	251
#define MAKRON_FRAME_death202        	252
#define MAKRON_FRAME_death203        	253
#define MAKRON_FRAME_death204        	254
#define MAKRON_FRAME_death205        	255
#define MAKRON_FRAME_death206        	256
#define MAKRON_FRAME_death207        	257
#define MAKRON_FRAME_death208        	258
#define MAKRON_FRAME_death209        	259
#define MAKRON_FRAME_death210        	260
#define MAKRON_FRAME_death211        	261
#define MAKRON_FRAME_death212        	262
#define MAKRON_FRAME_death213        	263
#define MAKRON_FRAME_death214        	264
#define MAKRON_FRAME_death215        	265
#define MAKRON_FRAME_death216        	266
#define MAKRON_FRAME_death217        	267
#define MAKRON_FRAME_death218        	268
#define MAKRON_FRAME_death219        	269
#define MAKRON_FRAME_death220        	270
#define MAKRON_FRAME_death221        	271
#define MAKRON_FRAME_death222        	272
#define MAKRON_FRAME_death223        	273
#define MAKRON_FRAME_death224        	274
#define MAKRON_FRAME_death225        	275
#define MAKRON_FRAME_death226        	276
#define MAKRON_FRAME_death227        	277
#define MAKRON_FRAME_death228        	278
#define MAKRON_FRAME_death229        	279
#define MAKRON_FRAME_death230        	280
#define MAKRON_FRAME_death231        	281
#define MAKRON_FRAME_death232        	282
#define MAKRON_FRAME_death233        	283
#define MAKRON_FRAME_death234        	284
#define MAKRON_FRAME_death235        	285
#define MAKRON_FRAME_death236        	286
#define MAKRON_FRAME_death237        	287
#define MAKRON_FRAME_death238        	288
#define MAKRON_FRAME_death239        	289
#define MAKRON_FRAME_death240        	290
#define MAKRON_FRAME_death241        	291
#define MAKRON_FRAME_death242        	292
#define MAKRON_FRAME_death243        	293
#define MAKRON_FRAME_death244        	294
#define MAKRON_FRAME_death245        	295
#define MAKRON_FRAME_death246        	296
#define MAKRON_FRAME_death247        	297
#define MAKRON_FRAME_death248        	298
#define MAKRON_FRAME_death249        	299
#define MAKRON_FRAME_death250        	300
#define MAKRON_FRAME_death251        	301
#define MAKRON_FRAME_death252        	302
#define MAKRON_FRAME_death253        	303
#define MAKRON_FRAME_death254        	304
#define MAKRON_FRAME_death255        	305
#define MAKRON_FRAME_death256        	306
#define MAKRON_FRAME_death257        	307
#define MAKRON_FRAME_death258        	308
#define MAKRON_FRAME_death259        	309
#define MAKRON_FRAME_death260        	310
#define MAKRON_FRAME_death261        	311
#define MAKRON_FRAME_death262        	312
#define MAKRON_FRAME_death263        	313
#define MAKRON_FRAME_death264        	314
#define MAKRON_FRAME_death265        	315
#define MAKRON_FRAME_death266        	316
#define MAKRON_FRAME_death267        	317
#define MAKRON_FRAME_death268        	318
#define MAKRON_FRAME_death269        	319
#define MAKRON_FRAME_death270        	320
#define MAKRON_FRAME_death271        	321
#define MAKRON_FRAME_death272        	322
#define MAKRON_FRAME_death273        	323
#define MAKRON_FRAME_death274        	324
#define MAKRON_FRAME_death275        	325
#define MAKRON_FRAME_death276        	326
#define MAKRON_FRAME_death277        	327
#define MAKRON_FRAME_death278        	328
#define MAKRON_FRAME_death279        	329
#define MAKRON_FRAME_death280        	330
#define MAKRON_FRAME_death281        	331
#define MAKRON_FRAME_death282        	332
#define MAKRON_FRAME_death283        	333
#define MAKRON_FRAME_death284        	334
#define MAKRON_FRAME_death285        	335
#define MAKRON_FRAME_death286        	336
#define MAKRON_FRAME_death287        	337
#define MAKRON_FRAME_death288        	338
#define MAKRON_FRAME_death289        	339
#define MAKRON_FRAME_death290        	340
#define MAKRON_FRAME_death291        	341
#define MAKRON_FRAME_death292        	342
#define MAKRON_FRAME_death293        	343
#define MAKRON_FRAME_death294        	344
#define MAKRON_FRAME_death295        	345
#define MAKRON_FRAME_death301        	346
#define MAKRON_FRAME_death302        	347
#define MAKRON_FRAME_death303        	348
#define MAKRON_FRAME_death304        	349
#define MAKRON_FRAME_death305        	350
#define MAKRON_FRAME_death306        	351
#define MAKRON_FRAME_death307        	352
#define MAKRON_FRAME_death308        	353
#define MAKRON_FRAME_death309        	354
#define MAKRON_FRAME_death310        	355
#define MAKRON_FRAME_death311        	356
#define MAKRON_FRAME_death312        	357
#define MAKRON_FRAME_death313        	358
#define MAKRON_FRAME_death314        	359
#define MAKRON_FRAME_death315        	360
#define MAKRON_FRAME_death316        	361
#define MAKRON_FRAME_death317        	362
#define MAKRON_FRAME_death318        	363
#define MAKRON_FRAME_death319        	364
#define MAKRON_FRAME_death320        	365
#define MAKRON_FRAME_jump01          	366
#define MAKRON_FRAME_jump02          	367
#define MAKRON_FRAME_jump03          	368
#define MAKRON_FRAME_jump04          	369
#define MAKRON_FRAME_jump05          	370
#define MAKRON_FRAME_jump06          	371
#define MAKRON_FRAME_jump07          	372
#define MAKRON_FRAME_jump08          	373
#define MAKRON_FRAME_jump09          	374
#define MAKRON_FRAME_jump10          	375
#define MAKRON_FRAME_jump11          	376
#define MAKRON_FRAME_jump12          	377
#define MAKRON_FRAME_jump13          	378
#define MAKRON_FRAME_pain401         	379
#define MAKRON_FRAME_pain402         	380
#define MAKRON_FRAME_pain403         	381
#define MAKRON_FRAME_pain404         	382
#define MAKRON_FRAME_pain501         	383
#define MAKRON_FRAME_pain502         	384
#define MAKRON_FRAME_pain503         	385
#define MAKRON_FRAME_pain504         	386
#define MAKRON_FRAME_pain601         	387
#define MAKRON_FRAME_pain602         	388
#define MAKRON_FRAME_pain603         	389
#define MAKRON_FRAME_pain604         	390
#define MAKRON_FRAME_pain605         	391
#define MAKRON_FRAME_pain606         	392
#define MAKRON_FRAME_pain607         	393
#define MAKRON_FRAME_pain608         	394
#define MAKRON_FRAME_pain609         	395
#define MAKRON_FRAME_pain610         	396
#define MAKRON_FRAME_pain611         	397
#define MAKRON_FRAME_pain612         	398
#define MAKRON_FRAME_pain613         	399
#define MAKRON_FRAME_pain614         	400
#define MAKRON_FRAME_pain615         	401
#define MAKRON_FRAME_pain616         	402
#define MAKRON_FRAME_pain617         	403
#define MAKRON_FRAME_pain618         	404
#define MAKRON_FRAME_pain619         	405
#define MAKRON_FRAME_pain620         	406
#define MAKRON_FRAME_pain621         	407
#define MAKRON_FRAME_pain622         	408
#define MAKRON_FRAME_pain623         	409
#define MAKRON_FRAME_pain624         	410
#define MAKRON_FRAME_pain625         	411
#define MAKRON_FRAME_pain626         	412
#define MAKRON_FRAME_pain627         	413
#define MAKRON_FRAME_stand201        	414
#define MAKRON_FRAME_stand202        	415
#define MAKRON_FRAME_stand203        	416
#define MAKRON_FRAME_stand204        	417
#define MAKRON_FRAME_stand205        	418
#define MAKRON_FRAME_stand206        	419
#define MAKRON_FRAME_stand207        	420
#define MAKRON_FRAME_stand208        	421
#define MAKRON_FRAME_stand209        	422
#define MAKRON_FRAME_stand210        	423
#define MAKRON_FRAME_stand211        	424
#define MAKRON_FRAME_stand212        	425
#define MAKRON_FRAME_stand213        	426
#define MAKRON_FRAME_stand214        	427
#define MAKRON_FRAME_stand215        	428
#define MAKRON_FRAME_stand216        	429
#define MAKRON_FRAME_stand217        	430
#define MAKRON_FRAME_stand218        	431
#define MAKRON_FRAME_stand219        	432
#define MAKRON_FRAME_stand220        	433
#define MAKRON_FRAME_stand221        	434
#define MAKRON_FRAME_stand222        	435
#define MAKRON_FRAME_stand223        	436
#define MAKRON_FRAME_stand224        	437
#define MAKRON_FRAME_stand225        	438
#define MAKRON_FRAME_stand226        	439
#define MAKRON_FRAME_stand227        	440
#define MAKRON_FRAME_stand228        	441
#define MAKRON_FRAME_stand229        	442
#define MAKRON_FRAME_stand230        	443
#define MAKRON_FRAME_stand231        	444
#define MAKRON_FRAME_stand232        	445
#define MAKRON_FRAME_stand233        	446
#define MAKRON_FRAME_stand234        	447
#define MAKRON_FRAME_stand235        	448
#define MAKRON_FRAME_stand236        	449
#define MAKRON_FRAME_stand237        	450
#define MAKRON_FRAME_stand238        	451
#define MAKRON_FRAME_stand239        	452
#define MAKRON_FRAME_stand240        	453
#define MAKRON_FRAME_stand241        	454
#define MAKRON_FRAME_stand242        	455
#define MAKRON_FRAME_stand243        	456
#define MAKRON_FRAME_stand244        	457
#define MAKRON_FRAME_stand245        	458
#define MAKRON_FRAME_stand246        	459
#define MAKRON_FRAME_stand247        	460
#define MAKRON_FRAME_stand248        	461
#define MAKRON_FRAME_stand249        	462
#define MAKRON_FRAME_stand250        	463
#define MAKRON_FRAME_stand251        	464
#define MAKRON_FRAME_stand252        	465
#define MAKRON_FRAME_stand253        	466
#define MAKRON_FRAME_stand254        	467
#define MAKRON_FRAME_stand255        	468
#define MAKRON_FRAME_stand256        	469
#define MAKRON_FRAME_stand257        	470
#define MAKRON_FRAME_stand258        	471
#define MAKRON_FRAME_stand259        	472
#define MAKRON_FRAME_stand260        	473
#define MAKRON_FRAME_walk201         	474
#define MAKRON_FRAME_walk202         	475
#define MAKRON_FRAME_walk203         	476
#define MAKRON_FRAME_walk204         	477
#define MAKRON_FRAME_walk205         	478
#define MAKRON_FRAME_walk206         	479
#define MAKRON_FRAME_walk207         	480
#define MAKRON_FRAME_walk208         	481
#define MAKRON_FRAME_walk209         	482
#define MAKRON_FRAME_walk210         	483
#define MAKRON_FRAME_walk211         	484
#define MAKRON_FRAME_walk212         	485
#define MAKRON_FRAME_walk213         	486
#define MAKRON_FRAME_walk214         	487
#define MAKRON_FRAME_walk215         	488
#define MAKRON_FRAME_walk216         	489
#define MAKRON_FRAME_walk217         	490

#define MAKRON_MODEL_SCALE		1.000000



// G:\quake2\baseq2\models/monsters/medic

// This file generated by ModelGen - Do NOT Modify

#define MEDIC_FRAME_walk1           	0
#define MEDIC_FRAME_walk2           	1
#define MEDIC_FRAME_walk3           	2
#define MEDIC_FRAME_walk4           	3
#define MEDIC_FRAME_walk5           	4
#define MEDIC_FRAME_walk6           	5
#define MEDIC_FRAME_walk7           	6
#define MEDIC_FRAME_walk8           	7
#define MEDIC_FRAME_walk9           	8
#define MEDIC_FRAME_walk10          	9
#define MEDIC_FRAME_walk11          	10
#define MEDIC_FRAME_walk12          	11
#define MEDIC_FRAME_wait1           	12
#define MEDIC_FRAME_wait2           	13
#define MEDIC_FRAME_wait3           	14
#define MEDIC_FRAME_wait4           	15
#define MEDIC_FRAME_wait5           	16
#define MEDIC_FRAME_wait6           	17
#define MEDIC_FRAME_wait7           	18
#define MEDIC_FRAME_wait8           	19
#define MEDIC_FRAME_wait9           	20
#define MEDIC_FRAME_wait10          	21
#define MEDIC_FRAME_wait11          	22
#define MEDIC_FRAME_wait12          	23
#define MEDIC_FRAME_wait13          	24
#define MEDIC_FRAME_wait14          	25
#define MEDIC_FRAME_wait15          	26
#define MEDIC_FRAME_wait16          	27
#define MEDIC_FRAME_wait17          	28
#define MEDIC_FRAME_wait18          	29
#define MEDIC_FRAME_wait19          	30
#define MEDIC_FRAME_wait20          	31
#define MEDIC_FRAME_wait21          	32
#define MEDIC_FRAME_wait22          	33
#define MEDIC_FRAME_wait23          	34
#define MEDIC_FRAME_wait24          	35
#define MEDIC_FRAME_wait25          	36
#define MEDIC_FRAME_wait26          	37
#define MEDIC_FRAME_wait27          	38
#define MEDIC_FRAME_wait28          	39
#define MEDIC_FRAME_wait29          	40
#define MEDIC_FRAME_wait30          	41
#define MEDIC_FRAME_wait31          	42
#define MEDIC_FRAME_wait32          	43
#define MEDIC_FRAME_wait33          	44
#define MEDIC_FRAME_wait34          	45
#define MEDIC_FRAME_wait35          	46
#define MEDIC_FRAME_wait36          	47
#define MEDIC_FRAME_wait37          	48
#define MEDIC_FRAME_wait38          	49
#define MEDIC_FRAME_wait39          	50
#define MEDIC_FRAME_wait40          	51
#define MEDIC_FRAME_wait41          	52
#define MEDIC_FRAME_wait42          	53
#define MEDIC_FRAME_wait43          	54
#define MEDIC_FRAME_wait44          	55
#define MEDIC_FRAME_wait45          	56
#define MEDIC_FRAME_wait46          	57
#define MEDIC_FRAME_wait47          	58
#define MEDIC_FRAME_wait48          	59
#define MEDIC_FRAME_wait49          	60
#define MEDIC_FRAME_wait50          	61
#define MEDIC_FRAME_wait51          	62
#define MEDIC_FRAME_wait52          	63
#define MEDIC_FRAME_wait53          	64
#define MEDIC_FRAME_wait54          	65
#define MEDIC_FRAME_wait55          	66
#define MEDIC_FRAME_wait56          	67
#define MEDIC_FRAME_wait57          	68
#define MEDIC_FRAME_wait58          	69
#define MEDIC_FRAME_wait59          	70
#define MEDIC_FRAME_wait60          	71
#define MEDIC_FRAME_wait61          	72
#define MEDIC_FRAME_wait62          	73
#define MEDIC_FRAME_wait63          	74
#define MEDIC_FRAME_wait64          	75
#define MEDIC_FRAME_wait65          	76
#define MEDIC_FRAME_wait66          	77
#define MEDIC_FRAME_wait67          	78
#define MEDIC_FRAME_wait68          	79
#define MEDIC_FRAME_wait69          	80
#define MEDIC_FRAME_wait70          	81
#define MEDIC_FRAME_wait71          	82
#define MEDIC_FRAME_wait72          	83
#define MEDIC_FRAME_wait73          	84
#define MEDIC_FRAME_wait74          	85
#define MEDIC_FRAME_wait75          	86
#define MEDIC_FRAME_wait76          	87
#define MEDIC_FRAME_wait77          	88
#define MEDIC_FRAME_wait78          	89
#define MEDIC_FRAME_wait79          	90
#define MEDIC_FRAME_wait80          	91
#define MEDIC_FRAME_wait81          	92
#define MEDIC_FRAME_wait82          	93
#define MEDIC_FRAME_wait83          	94
#define MEDIC_FRAME_wait84          	95
#define MEDIC_FRAME_wait85          	96
#define MEDIC_FRAME_wait86          	97
#define MEDIC_FRAME_wait87          	98
#define MEDIC_FRAME_wait88          	99
#define MEDIC_FRAME_wait89          	100
#define MEDIC_FRAME_wait90          	101
#define MEDIC_FRAME_run1            	102
#define MEDIC_FRAME_run2            	103
#define MEDIC_FRAME_run3            	104
#define MEDIC_FRAME_run4            	105
#define MEDIC_FRAME_run5            	106
#define MEDIC_FRAME_run6            	107
#define MEDIC_FRAME_paina1          	108
#define MEDIC_FRAME_paina2          	109
#define MEDIC_FRAME_paina3          	110
#define MEDIC_FRAME_paina4          	111
#define MEDIC_FRAME_paina5          	112
#define MEDIC_FRAME_paina6          	113
#define MEDIC_FRAME_paina7          	114
#define MEDIC_FRAME_paina8          	115
#define MEDIC_FRAME_painb1          	116
#define MEDIC_FRAME_painb2          	117
#define MEDIC_FRAME_painb3          	118
#define MEDIC_FRAME_painb4          	119
#define MEDIC_FRAME_painb5          	120
#define MEDIC_FRAME_painb6          	121
#define MEDIC_FRAME_painb7          	122
#define MEDIC_FRAME_painb8          	123
#define MEDIC_FRAME_painb9          	124
#define MEDIC_FRAME_painb10         	125
#define MEDIC_FRAME_painb11         	126
#define MEDIC_FRAME_painb12         	127
#define MEDIC_FRAME_painb13         	128
#define MEDIC_FRAME_painb14         	129
#define MEDIC_FRAME_painb15         	130
#define MEDIC_FRAME_duck1           	131
#define MEDIC_FRAME_duck2           	132
#define MEDIC_FRAME_duck3           	133
#define MEDIC_FRAME_duck4           	134
#define MEDIC_FRAME_duck5           	135
#define MEDIC_FRAME_duck6           	136
#define MEDIC_FRAME_duck7           	137
#define MEDIC_FRAME_duck8           	138
#define MEDIC_FRAME_duck9           	139
#define MEDIC_FRAME_duck10          	140
#define MEDIC_FRAME_duck11          	141
#define MEDIC_FRAME_duck12          	142
#define MEDIC_FRAME_duck13          	143
#define MEDIC_FRAME_duck14          	144
#define MEDIC_FRAME_duck15          	145
#define MEDIC_FRAME_duck16          	146
#define MEDIC_FRAME_death1          	147
#define MEDIC_FRAME_death2          	148
#define MEDIC_FRAME_death3          	149
#define MEDIC_FRAME_death4          	150
#define MEDIC_FRAME_death5          	151
#define MEDIC_FRAME_death6          	152
#define MEDIC_FRAME_death7          	153
#define MEDIC_FRAME_death8          	154
#define MEDIC_FRAME_death9          	155
#define MEDIC_FRAME_death10         	156
#define MEDIC_FRAME_death11         	157
#define MEDIC_FRAME_death12         	158
#define MEDIC_FRAME_death13         	159
#define MEDIC_FRAME_death14         	160
#define MEDIC_FRAME_death15         	161
#define MEDIC_FRAME_death16         	162
#define MEDIC_FRAME_death17         	163
#define MEDIC_FRAME_death18         	164
#define MEDIC_FRAME_death19         	165
#define MEDIC_FRAME_death20         	166
#define MEDIC_FRAME_death21         	167
#define MEDIC_FRAME_death22         	168
#define MEDIC_FRAME_death23         	169
#define MEDIC_FRAME_death24         	170
#define MEDIC_FRAME_death25         	171
#define MEDIC_FRAME_death26         	172
#define MEDIC_FRAME_death27         	173
#define MEDIC_FRAME_death28         	174
#define MEDIC_FRAME_death29         	175
#define MEDIC_FRAME_death30         	176
#define MEDIC_FRAME_attack1         	177
#define MEDIC_FRAME_attack2         	178
#define MEDIC_FRAME_attack3         	179
#define MEDIC_FRAME_attack4         	180
#define MEDIC_FRAME_attack5         	181
#define MEDIC_FRAME_attack6         	182
#define MEDIC_FRAME_attack7         	183
#define MEDIC_FRAME_attack8         	184
#define MEDIC_FRAME_attack9         	185
#define MEDIC_FRAME_attack10        	186
#define MEDIC_FRAME_attack11        	187
#define MEDIC_FRAME_attack12        	188
#define MEDIC_FRAME_attack13        	189
#define MEDIC_FRAME_attack14        	190
#define MEDIC_FRAME_attack15        	191
#define MEDIC_FRAME_attack16        	192
#define MEDIC_FRAME_attack17        	193
#define MEDIC_FRAME_attack18        	194
#define MEDIC_FRAME_attack19        	195
#define MEDIC_FRAME_attack20        	196
#define MEDIC_FRAME_attack21        	197
#define MEDIC_FRAME_attack22        	198
#define MEDIC_FRAME_attack23        	199
#define MEDIC_FRAME_attack24        	200
#define MEDIC_FRAME_attack25        	201
#define MEDIC_FRAME_attack26        	202
#define MEDIC_FRAME_attack27        	203
#define MEDIC_FRAME_attack28        	204
#define MEDIC_FRAME_attack29        	205
#define MEDIC_FRAME_attack30        	206
#define MEDIC_FRAME_attack31        	207
#define MEDIC_FRAME_attack32        	208
#define MEDIC_FRAME_attack33        	209
#define MEDIC_FRAME_attack34        	210
#define MEDIC_FRAME_attack35        	211
#define MEDIC_FRAME_attack36        	212
#define MEDIC_FRAME_attack37        	213
#define MEDIC_FRAME_attack38        	214
#define MEDIC_FRAME_attack39        	215
#define MEDIC_FRAME_attack40        	216
#define MEDIC_FRAME_attack41        	217
#define MEDIC_FRAME_attack42        	218
#define MEDIC_FRAME_attack43        	219
#define MEDIC_FRAME_attack44        	220
#define MEDIC_FRAME_attack45        	221
#define MEDIC_FRAME_attack46        	222
#define MEDIC_FRAME_attack47        	223
#define MEDIC_FRAME_attack48        	224
#define MEDIC_FRAME_attack49        	225
#define MEDIC_FRAME_attack50        	226
#define MEDIC_FRAME_attack51        	227
#define MEDIC_FRAME_attack52        	228
#define MEDIC_FRAME_attack53        	229
#define MEDIC_FRAME_attack54        	230
#define MEDIC_FRAME_attack55        	231
#define MEDIC_FRAME_attack56        	232
#define MEDIC_FRAME_attack57        	233
#define MEDIC_FRAME_attack58        	234
#define MEDIC_FRAME_attack59        	235
#define MEDIC_FRAME_attack60        	236

#define MEDIC_MODEL_SCALE		1.000000




// G:\quake2\baseq2\models/monsters/mutant

// This file generated by ModelGen - Do NOT Modify

#define MUTANT_FRAME_attack01        	0
#define MUTANT_FRAME_attack02        	1
#define MUTANT_FRAME_attack03        	2
#define MUTANT_FRAME_attack04        	3
#define MUTANT_FRAME_attack05        	4
#define MUTANT_FRAME_attack06        	5
#define MUTANT_FRAME_attack07        	6
#define MUTANT_FRAME_attack08        	7
#define MUTANT_FRAME_attack09        	8
#define MUTANT_FRAME_attack10        	9
#define MUTANT_FRAME_attack11        	10
#define MUTANT_FRAME_attack12        	11
#define MUTANT_FRAME_attack13        	12
#define MUTANT_FRAME_attack14        	13
#define MUTANT_FRAME_attack15        	14
#define MUTANT_FRAME_death101        	15
#define MUTANT_FRAME_death102        	16
#define MUTANT_FRAME_death103        	17
#define MUTANT_FRAME_death104        	18
#define MUTANT_FRAME_death105        	19
#define MUTANT_FRAME_death106        	20
#define MUTANT_FRAME_death107        	21
#define MUTANT_FRAME_death108        	22
#define MUTANT_FRAME_death109        	23
#define MUTANT_FRAME_death201        	24
#define MUTANT_FRAME_death202        	25
#define MUTANT_FRAME_death203        	26
#define MUTANT_FRAME_death204        	27
#define MUTANT_FRAME_death205        	28
#define MUTANT_FRAME_death206        	29
#define MUTANT_FRAME_death207        	30
#define MUTANT_FRAME_death208        	31
#define MUTANT_FRAME_death209        	32
#define MUTANT_FRAME_death210        	33
#define MUTANT_FRAME_pain101         	34
#define MUTANT_FRAME_pain102         	35
#define MUTANT_FRAME_pain103         	36
#define MUTANT_FRAME_pain104         	37
#define MUTANT_FRAME_pain105         	38
#define MUTANT_FRAME_pain201         	39
#define MUTANT_FRAME_pain202         	40
#define MUTANT_FRAME_pain203         	41
#define MUTANT_FRAME_pain204         	42
#define MUTANT_FRAME_pain205         	43
#define MUTANT_FRAME_pain206         	44
#define MUTANT_FRAME_pain301         	45
#define MUTANT_FRAME_pain302         	46
#define MUTANT_FRAME_pain303         	47
#define MUTANT_FRAME_pain304         	48
#define MUTANT_FRAME_pain305         	49
#define MUTANT_FRAME_pain306         	50
#define MUTANT_FRAME_pain307         	51
#define MUTANT_FRAME_pain308         	52
#define MUTANT_FRAME_pain309         	53
#define MUTANT_FRAME_pain310         	54
#define MUTANT_FRAME_pain311         	55
#define MUTANT_FRAME_run03           	56
#define MUTANT_FRAME_run04           	57
#define MUTANT_FRAME_run05           	58
#define MUTANT_FRAME_run06           	59
#define MUTANT_FRAME_run07           	60
#define MUTANT_FRAME_run08           	61
#define MUTANT_FRAME_stand101        	62
#define MUTANT_FRAME_stand102        	63
#define MUTANT_FRAME_stand103        	64
#define MUTANT_FRAME_stand104        	65
#define MUTANT_FRAME_stand105        	66
#define MUTANT_FRAME_stand106        	67
#define MUTANT_FRAME_stand107        	68
#define MUTANT_FRAME_stand108        	69
#define MUTANT_FRAME_stand109        	70
#define MUTANT_FRAME_stand110        	71
#define MUTANT_FRAME_stand111        	72
#define MUTANT_FRAME_stand112        	73
#define MUTANT_FRAME_stand113        	74
#define MUTANT_FRAME_stand114        	75
#define MUTANT_FRAME_stand115        	76
#define MUTANT_FRAME_stand116        	77
#define MUTANT_FRAME_stand117        	78
#define MUTANT_FRAME_stand118        	79
#define MUTANT_FRAME_stand119        	80
#define MUTANT_FRAME_stand120        	81
#define MUTANT_FRAME_stand121        	82
#define MUTANT_FRAME_stand122        	83
#define MUTANT_FRAME_stand123        	84
#define MUTANT_FRAME_stand124        	85
#define MUTANT_FRAME_stand125        	86
#define MUTANT_FRAME_stand126        	87
#define MUTANT_FRAME_stand127        	88
#define MUTANT_FRAME_stand128        	89
#define MUTANT_FRAME_stand129        	90
#define MUTANT_FRAME_stand130        	91
#define MUTANT_FRAME_stand131        	92
#define MUTANT_FRAME_stand132        	93
#define MUTANT_FRAME_stand133        	94
#define MUTANT_FRAME_stand134        	95
#define MUTANT_FRAME_stand135        	96
#define MUTANT_FRAME_stand136        	97
#define MUTANT_FRAME_stand137        	98
#define MUTANT_FRAME_stand138        	99
#define MUTANT_FRAME_stand139        	100
#define MUTANT_FRAME_stand140        	101
#define MUTANT_FRAME_stand141        	102
#define MUTANT_FRAME_stand142        	103
#define MUTANT_FRAME_stand143        	104
#define MUTANT_FRAME_stand144        	105
#define MUTANT_FRAME_stand145        	106
#define MUTANT_FRAME_stand146        	107
#define MUTANT_FRAME_stand147        	108
#define MUTANT_FRAME_stand148        	109
#define MUTANT_FRAME_stand149        	110
#define MUTANT_FRAME_stand150        	111
#define MUTANT_FRAME_stand151        	112
#define MUTANT_FRAME_stand152        	113
#define MUTANT_FRAME_stand153        	114
#define MUTANT_FRAME_stand154        	115
#define MUTANT_FRAME_stand155        	116
#define MUTANT_FRAME_stand156        	117
#define MUTANT_FRAME_stand157        	118
#define MUTANT_FRAME_stand158        	119
#define MUTANT_FRAME_stand159        	120
#define MUTANT_FRAME_stand160        	121
#define MUTANT_FRAME_stand161        	122
#define MUTANT_FRAME_stand162        	123
#define MUTANT_FRAME_stand163        	124
#define MUTANT_FRAME_stand164        	125
#define MUTANT_FRAME_walk01          	126
#define MUTANT_FRAME_walk02          	127
#define MUTANT_FRAME_walk03          	128
#define MUTANT_FRAME_walk04          	129
#define MUTANT_FRAME_walk05          	130
#define MUTANT_FRAME_walk06          	131
#define MUTANT_FRAME_walk07          	132
#define MUTANT_FRAME_walk08          	133
#define MUTANT_FRAME_walk09          	134
#define MUTANT_FRAME_walk10          	135
#define MUTANT_FRAME_walk11          	136
#define MUTANT_FRAME_walk12          	137
#define MUTANT_FRAME_walk13          	138
#define MUTANT_FRAME_walk14          	139
#define MUTANT_FRAME_walk15          	140
#define MUTANT_FRAME_walk16          	141
#define MUTANT_FRAME_walk17          	142
#define MUTANT_FRAME_walk18          	143
#define MUTANT_FRAME_walk19          	144
#define MUTANT_FRAME_walk20          	145
#define MUTANT_FRAME_walk21          	146
#define MUTANT_FRAME_walk22          	147
#define MUTANT_FRAME_walk23          	148

#define MUTANT_MODEL_SCALE		1.000000



// G:\quake2\baseq2\models/monsters/parasite

// This file generated by ModelGen - Do NOT Modify

#define PARASITE_FRAME_break01           0
#define PARASITE_FRAME_break02           1
#define PARASITE_FRAME_break03           2
#define PARASITE_FRAME_break04           3
#define PARASITE_FRAME_break05           4
#define PARASITE_FRAME_break06           5
#define PARASITE_FRAME_break07           6
#define PARASITE_FRAME_break08           7
#define PARASITE_FRAME_break09           8
#define PARASITE_FRAME_break10           9
#define PARASITE_FRAME_break11           10
#define PARASITE_FRAME_break12           11
#define PARASITE_FRAME_break13           12
#define PARASITE_FRAME_break14           13
#define PARASITE_FRAME_break15           14
#define PARASITE_FRAME_break16           15
#define PARASITE_FRAME_break17           16
#define PARASITE_FRAME_break18           17
#define PARASITE_FRAME_break19           18
#define PARASITE_FRAME_break20           19
#define PARASITE_FRAME_break21           20
#define PARASITE_FRAME_break22           21
#define PARASITE_FRAME_break23           22
#define PARASITE_FRAME_break24           23
#define PARASITE_FRAME_break25           24
#define PARASITE_FRAME_break26           25
#define PARASITE_FRAME_break27           26
#define PARASITE_FRAME_break28           27
#define PARASITE_FRAME_break29           28
#define PARASITE_FRAME_break30           29
#define PARASITE_FRAME_break31           30
#define PARASITE_FRAME_break32           31
#define PARASITE_FRAME_death101          32
#define PARASITE_FRAME_death102          33
#define PARASITE_FRAME_death103          34
#define PARASITE_FRAME_death104          35
#define PARASITE_FRAME_death105          36
#define PARASITE_FRAME_death106          37
#define PARASITE_FRAME_death107          38
#define PARASITE_FRAME_drain01           39
#define PARASITE_FRAME_drain02           40
#define PARASITE_FRAME_drain03           41
#define PARASITE_FRAME_drain04           42
#define PARASITE_FRAME_drain05           43
#define PARASITE_FRAME_drain06           44
#define PARASITE_FRAME_drain07           45
#define PARASITE_FRAME_drain08           46
#define PARASITE_FRAME_drain09           47
#define PARASITE_FRAME_drain10           48
#define PARASITE_FRAME_drain11           49
#define PARASITE_FRAME_drain12           50
#define PARASITE_FRAME_drain13           51
#define PARASITE_FRAME_drain14           52
#define PARASITE_FRAME_drain15           53
#define PARASITE_FRAME_drain16           54
#define PARASITE_FRAME_drain17           55
#define PARASITE_FRAME_drain18           56
#define PARASITE_FRAME_pain101           57
#define PARASITE_FRAME_pain102           58
#define PARASITE_FRAME_pain103           59
#define PARASITE_FRAME_pain104           60
#define PARASITE_FRAME_pain105           61
#define PARASITE_FRAME_pain106           62
#define PARASITE_FRAME_pain107           63
#define PARASITE_FRAME_pain108           64
#define PARASITE_FRAME_pain109           65
#define PARASITE_FRAME_pain110           66
#define PARASITE_FRAME_pain111           67
#define PARASITE_FRAME_run01             68
#define PARASITE_FRAME_run02             69
#define PARASITE_FRAME_run03             70
#define PARASITE_FRAME_run04             71
#define PARASITE_FRAME_run05             72
#define PARASITE_FRAME_run06             73
#define PARASITE_FRAME_run07             74
#define PARASITE_FRAME_run08             75
#define PARASITE_FRAME_run09             76
#define PARASITE_FRAME_run10             77
#define PARASITE_FRAME_run11             78
#define PARASITE_FRAME_run12             79
#define PARASITE_FRAME_run13             80
#define PARASITE_FRAME_run14             81
#define PARASITE_FRAME_run15             82
#define PARASITE_FRAME_stand01           83
#define PARASITE_FRAME_stand02           84
#define PARASITE_FRAME_stand03           85
#define PARASITE_FRAME_stand04           86
#define PARASITE_FRAME_stand05           87
#define PARASITE_FRAME_stand06           88
#define PARASITE_FRAME_stand07           89
#define PARASITE_FRAME_stand08           90
#define PARASITE_FRAME_stand09           91
#define PARASITE_FRAME_stand10           92
#define PARASITE_FRAME_stand11           93
#define PARASITE_FRAME_stand12           94
#define PARASITE_FRAME_stand13           95
#define PARASITE_FRAME_stand14           96
#define PARASITE_FRAME_stand15           97
#define PARASITE_FRAME_stand16           98
#define PARASITE_FRAME_stand17           99
#define PARASITE_FRAME_stand18           100
#define PARASITE_FRAME_stand19           101
#define PARASITE_FRAME_stand20           102
#define PARASITE_FRAME_stand21           103
#define PARASITE_FRAME_stand22           104
#define PARASITE_FRAME_stand23           105
#define PARASITE_FRAME_stand24           106
#define PARASITE_FRAME_stand25           107
#define PARASITE_FRAME_stand26           108
#define PARASITE_FRAME_stand27           109
#define PARASITE_FRAME_stand28           110
#define PARASITE_FRAME_stand29           111
#define PARASITE_FRAME_stand30           112
#define PARASITE_FRAME_stand31           113
#define PARASITE_FRAME_stand32           114
#define PARASITE_FRAME_stand33           115
#define PARASITE_FRAME_stand34           116
#define PARASITE_FRAME_stand35           117

#define PARASITE_MODEL_SCALE             1.000000



// G:\quake2\baseq2\models\player_x\frames

// This file generated by qdata - Do NOT Modify
#define PLAYER_FRAME_stand01         	0
#define PLAYER_FRAME_stand02         	1
#define PLAYER_FRAME_stand03         	2
#define PLAYER_FRAME_stand04         	3
#define PLAYER_FRAME_stand05         	4
#define PLAYER_FRAME_stand06         	5
#define PLAYER_FRAME_stand07         	6
#define PLAYER_FRAME_stand08         	7
#define PLAYER_FRAME_stand09         	8
#define PLAYER_FRAME_stand10         	9
#define PLAYER_FRAME_stand11         	10
#define PLAYER_FRAME_stand12         	11
#define PLAYER_FRAME_stand13         	12
#define PLAYER_FRAME_stand14         	13
#define PLAYER_FRAME_stand15         	14
#define PLAYER_FRAME_stand16         	15
#define PLAYER_FRAME_stand17         	16
#define PLAYER_FRAME_stand18         	17
#define PLAYER_FRAME_stand19         	18
#define PLAYER_FRAME_stand20         	19
#define PLAYER_FRAME_stand21         	20
#define PLAYER_FRAME_stand22         	21
#define PLAYER_FRAME_stand23         	22
#define PLAYER_FRAME_stand24         	23
#define PLAYER_FRAME_stand25         	24
#define PLAYER_FRAME_stand26         	25
#define PLAYER_FRAME_stand27         	26
#define PLAYER_FRAME_stand28         	27
#define PLAYER_FRAME_stand29         	28
#define PLAYER_FRAME_stand30         	29
#define PLAYER_FRAME_stand31         	30
#define PLAYER_FRAME_stand32         	31
#define PLAYER_FRAME_stand33         	32
#define PLAYER_FRAME_stand34         	33
#define PLAYER_FRAME_stand35         	34
#define PLAYER_FRAME_stand36         	35
#define PLAYER_FRAME_stand37         	36
#define PLAYER_FRAME_stand38         	37
#define PLAYER_FRAME_stand39         	38
#define PLAYER_FRAME_stand40         	39
#define PLAYER_FRAME_run1            	40
#define PLAYER_FRAME_run2            	41
#define PLAYER_FRAME_run3            	42
#define PLAYER_FRAME_run4            	43
#define PLAYER_FRAME_run5            	44
#define PLAYER_FRAME_run6            	45
#define PLAYER_FRAME_attack1         	46
#define PLAYER_FRAME_attack2         	47
#define PLAYER_FRAME_attack3         	48
#define PLAYER_FRAME_attack4         	49
#define PLAYER_FRAME_attack5         	50
#define PLAYER_FRAME_attack6         	51
#define PLAYER_FRAME_attack7         	52
#define PLAYER_FRAME_attack8         	53
#define PLAYER_FRAME_pain101         	54
#define PLAYER_FRAME_pain102         	55
#define PLAYER_FRAME_pain103         	56
#define PLAYER_FRAME_pain104         	57
#define PLAYER_FRAME_pain201         	58
#define PLAYER_FRAME_pain202         	59
#define PLAYER_FRAME_pain203         	60
#define PLAYER_FRAME_pain204         	61
#define PLAYER_FRAME_pain301         	62
#define PLAYER_FRAME_pain302         	63
#define PLAYER_FRAME_pain303         	64
#define PLAYER_FRAME_pain304         	65
#define PLAYER_FRAME_jump1           	66
#define PLAYER_FRAME_jump2           	67
#define PLAYER_FRAME_jump3           	68
#define PLAYER_FRAME_jump4           	69
#define PLAYER_FRAME_jump5           	70
#define PLAYER_FRAME_jump6           	71
#define PLAYER_FRAME_flip01          	72
#define PLAYER_FRAME_flip02          	73
#define PLAYER_FRAME_flip03          	74
#define PLAYER_FRAME_flip04          	75
#define PLAYER_FRAME_flip05          	76
#define PLAYER_FRAME_flip06          	77
#define PLAYER_FRAME_flip07          	78
#define PLAYER_FRAME_flip08          	79
#define PLAYER_FRAME_flip09          	80
#define PLAYER_FRAME_flip10          	81
#define PLAYER_FRAME_flip11          	82
#define PLAYER_FRAME_flip12          	83
#define PLAYER_FRAME_salute01        	84
#define PLAYER_FRAME_salute02        	85
#define PLAYER_FRAME_salute03        	86
#define PLAYER_FRAME_salute04        	87
#define PLAYER_FRAME_salute05        	88
#define PLAYER_FRAME_salute06        	89
#define PLAYER_FRAME_salute07        	90
#define PLAYER_FRAME_salute08        	91
#define PLAYER_FRAME_salute09        	92
#define PLAYER_FRAME_salute10        	93
#define PLAYER_FRAME_salute11        	94
#define PLAYER_FRAME_taunt01         	95
#define PLAYER_FRAME_taunt02         	96
#define PLAYER_FRAME_taunt03         	97
#define PLAYER_FRAME_taunt04         	98
#define PLAYER_FRAME_taunt05         	99
#define PLAYER_FRAME_taunt06         	100
#define PLAYER_FRAME_taunt07         	101
#define PLAYER_FRAME_taunt08         	102
#define PLAYER_FRAME_taunt09         	103
#define PLAYER_FRAME_taunt10         	104
#define PLAYER_FRAME_taunt11         	105
#define PLAYER_FRAME_taunt12         	106
#define PLAYER_FRAME_taunt13         	107
#define PLAYER_FRAME_taunt14         	108
#define PLAYER_FRAME_taunt15         	109
#define PLAYER_FRAME_taunt16         	110
#define PLAYER_FRAME_taunt17         	111
#define PLAYER_FRAME_wave01          	112
#define PLAYER_FRAME_wave02          	113
#define PLAYER_FRAME_wave03          	114
#define PLAYER_FRAME_wave04          	115
#define PLAYER_FRAME_wave05          	116
#define PLAYER_FRAME_wave06          	117
#define PLAYER_FRAME_wave07          	118
#define PLAYER_FRAME_wave08          	119
#define PLAYER_FRAME_wave09          	120
#define PLAYER_FRAME_wave10          	121
#define PLAYER_FRAME_wave11          	122
#define PLAYER_FRAME_point01         	123
#define PLAYER_FRAME_point02         	124
#define PLAYER_FRAME_point03         	125
#define PLAYER_FRAME_point04         	126
#define PLAYER_FRAME_point05         	127
#define PLAYER_FRAME_point06         	128
#define PLAYER_FRAME_point07         	129
#define PLAYER_FRAME_point08         	130
#define PLAYER_FRAME_point09         	131
#define PLAYER_FRAME_point10         	132
#define PLAYER_FRAME_point11         	133
#define PLAYER_FRAME_point12         	134
#define PLAYER_FRAME_crstnd01        	135
#define PLAYER_FRAME_crstnd02        	136
#define PLAYER_FRAME_crstnd03        	137
#define PLAYER_FRAME_crstnd04        	138
#define PLAYER_FRAME_crstnd05        	139
#define PLAYER_FRAME_crstnd06        	140
#define PLAYER_FRAME_crstnd07        	141
#define PLAYER_FRAME_crstnd08        	142
#define PLAYER_FRAME_crstnd09        	143
#define PLAYER_FRAME_crstnd10        	144
#define PLAYER_FRAME_crstnd11        	145
#define PLAYER_FRAME_crstnd12        	146
#define PLAYER_FRAME_crstnd13        	147
#define PLAYER_FRAME_crstnd14        	148
#define PLAYER_FRAME_crstnd15        	149
#define PLAYER_FRAME_crstnd16        	150
#define PLAYER_FRAME_crstnd17        	151
#define PLAYER_FRAME_crstnd18        	152
#define PLAYER_FRAME_crstnd19        	153
#define PLAYER_FRAME_crwalk1         	154
#define PLAYER_FRAME_crwalk2         	155
#define PLAYER_FRAME_crwalk3         	156
#define PLAYER_FRAME_crwalk4         	157
#define PLAYER_FRAME_crwalk5         	158
#define PLAYER_FRAME_crwalk6         	159
#define PLAYER_FRAME_crattak1        	160
#define PLAYER_FRAME_crattak2        	161
#define PLAYER_FRAME_crattak3        	162
#define PLAYER_FRAME_crattak4        	163
#define PLAYER_FRAME_crattak5        	164
#define PLAYER_FRAME_crattak6        	165
#define PLAYER_FRAME_crattak7        	166
#define PLAYER_FRAME_crattak8        	167
#define PLAYER_FRAME_crattak9        	168
#define PLAYER_FRAME_crpain1         	169
#define PLAYER_FRAME_crpain2         	170
#define PLAYER_FRAME_crpain3         	171
#define PLAYER_FRAME_crpain4         	172
#define PLAYER_FRAME_crdeath1        	173
#define PLAYER_FRAME_crdeath2        	174
#define PLAYER_FRAME_crdeath3        	175
#define PLAYER_FRAME_crdeath4        	176
#define PLAYER_FRAME_crdeath5        	177
#define PLAYER_FRAME_death101        	178
#define PLAYER_FRAME_death102        	179
#define PLAYER_FRAME_death103        	180
#define PLAYER_FRAME_death104        	181
#define PLAYER_FRAME_death105        	182
#define PLAYER_FRAME_death106        	183
#define PLAYER_FRAME_death201        	184
#define PLAYER_FRAME_death202        	185
#define PLAYER_FRAME_death203        	186
#define PLAYER_FRAME_death204        	187
#define PLAYER_FRAME_death205        	188
#define PLAYER_FRAME_death206        	189
#define PLAYER_FRAME_death301        	190
#define PLAYER_FRAME_death302        	191
#define PLAYER_FRAME_death303        	192
#define PLAYER_FRAME_death304        	193
#define PLAYER_FRAME_death305        	194
#define PLAYER_FRAME_death306        	195
#define PLAYER_FRAME_death307        	196
#define PLAYER_FRAME_death308        	197

#define PLAYER_MODEL_SCALE		1.000000



// G:\quake2\baseq2\models/monsters/soldier

// This file generated by ModelGen - Do NOT Modify

#define SOLDIER_FRAME_attak101        	0
#define SOLDIER_FRAME_attak102        	1
#define SOLDIER_FRAME_attak103        	2
#define SOLDIER_FRAME_attak104        	3
#define SOLDIER_FRAME_attak105        	4
#define SOLDIER_FRAME_attak106        	5
#define SOLDIER_FRAME_attak107        	6
#define SOLDIER_FRAME_attak108        	7
#define SOLDIER_FRAME_attak109        	8
#define SOLDIER_FRAME_attak110        	9
#define SOLDIER_FRAME_attak111        	10
#define SOLDIER_FRAME_attak112        	11
#define SOLDIER_FRAME_attak201        	12
#define SOLDIER_FRAME_attak202        	13
#define SOLDIER_FRAME_attak203        	14
#define SOLDIER_FRAME_attak204        	15
#define SOLDIER_FRAME_attak205        	16
#define SOLDIER_FRAME_attak206        	17
#define SOLDIER_FRAME_attak207        	18
#define SOLDIER_FRAME_attak208        	19
#define SOLDIER_FRAME_attak209        	20
#define SOLDIER_FRAME_attak210        	21
#define SOLDIER_FRAME_attak211        	22
#define SOLDIER_FRAME_attak212        	23
#define SOLDIER_FRAME_attak213        	24
#define SOLDIER_FRAME_attak214        	25
#define SOLDIER_FRAME_attak215        	26
#define SOLDIER_FRAME_attak216        	27
#define SOLDIER_FRAME_attak217        	28
#define SOLDIER_FRAME_attak218        	29
#define SOLDIER_FRAME_attak301        	30
#define SOLDIER_FRAME_attak302        	31
#define SOLDIER_FRAME_attak303        	32
#define SOLDIER_FRAME_attak304        	33
#define SOLDIER_FRAME_attak305        	34
#define SOLDIER_FRAME_attak306        	35
#define SOLDIER_FRAME_attak307        	36
#define SOLDIER_FRAME_attak308        	37
#define SOLDIER_FRAME_attak309        	38
#define SOLDIER_FRAME_attak401        	39
#define SOLDIER_FRAME_attak402        	40
#define SOLDIER_FRAME_attak403        	41
#define SOLDIER_FRAME_attak404        	42
#define SOLDIER_FRAME_attak405        	43
#define SOLDIER_FRAME_attak406        	44
#define SOLDIER_FRAME_duck01          	45
#define SOLDIER_FRAME_duck02          	46
#define SOLDIER_FRAME_duck03          	47
#define SOLDIER_FRAME_duck04          	48
#define SOLDIER_FRAME_duck05          	49
#define SOLDIER_FRAME_pain101         	50
#define SOLDIER_FRAME_pain102         	51
#define SOLDIER_FRAME_pain103         	52
#define SOLDIER_FRAME_pain104         	53
#define SOLDIER_FRAME_pain105         	54
#define SOLDIER_FRAME_pain201         	55
#define SOLDIER_FRAME_pain202         	56
#define SOLDIER_FRAME_pain203         	57
#define SOLDIER_FRAME_pain204         	58
#define SOLDIER_FRAME_pain205         	59
#define SOLDIER_FRAME_pain206         	60
#define SOLDIER_FRAME_pain207         	61
#define SOLDIER_FRAME_pain301         	62
#define SOLDIER_FRAME_pain302         	63
#define SOLDIER_FRAME_pain303         	64
#define SOLDIER_FRAME_pain304         	65
#define SOLDIER_FRAME_pain305         	66
#define SOLDIER_FRAME_pain306         	67
#define SOLDIER_FRAME_pain307         	68
#define SOLDIER_FRAME_pain308         	69
#define SOLDIER_FRAME_pain309         	70
#define SOLDIER_FRAME_pain310         	71
#define SOLDIER_FRAME_pain311         	72
#define SOLDIER_FRAME_pain312         	73
#define SOLDIER_FRAME_pain313         	74
#define SOLDIER_FRAME_pain314         	75
#define SOLDIER_FRAME_pain315         	76
#define SOLDIER_FRAME_pain316         	77
#define SOLDIER_FRAME_pain317         	78
#define SOLDIER_FRAME_pain318         	79
#define SOLDIER_FRAME_pain401         	80
#define SOLDIER_FRAME_pain402         	81
#define SOLDIER_FRAME_pain403         	82
#define SOLDIER_FRAME_pain404         	83
#define SOLDIER_FRAME_pain405         	84
#define SOLDIER_FRAME_pain406         	85
#define SOLDIER_FRAME_pain407         	86
#define SOLDIER_FRAME_pain408         	87
#define SOLDIER_FRAME_pain409         	88
#define SOLDIER_FRAME_pain410         	89
#define SOLDIER_FRAME_pain411         	90
#define SOLDIER_FRAME_pain412         	91
#define SOLDIER_FRAME_pain413         	92
#define SOLDIER_FRAME_pain414         	93
#define SOLDIER_FRAME_pain415         	94
#define SOLDIER_FRAME_pain416         	95
#define SOLDIER_FRAME_pain417         	96
#define SOLDIER_FRAME_run01           	97
#define SOLDIER_FRAME_run02           	98
#define SOLDIER_FRAME_run03           	99
#define SOLDIER_FRAME_run04           	100
#define SOLDIER_FRAME_run05           	101
#define SOLDIER_FRAME_run06           	102
#define SOLDIER_FRAME_run07           	103
#define SOLDIER_FRAME_run08           	104
#define SOLDIER_FRAME_run09           	105
#define SOLDIER_FRAME_run10           	106
#define SOLDIER_FRAME_run11           	107
#define SOLDIER_FRAME_run12           	108
#define SOLDIER_FRAME_runs01          	109
#define SOLDIER_FRAME_runs02          	110
#define SOLDIER_FRAME_runs03          	111
#define SOLDIER_FRAME_runs04          	112
#define SOLDIER_FRAME_runs05          	113
#define SOLDIER_FRAME_runs06          	114
#define SOLDIER_FRAME_runs07          	115
#define SOLDIER_FRAME_runs08          	116
#define SOLDIER_FRAME_runs09          	117
#define SOLDIER_FRAME_runs10          	118
#define SOLDIER_FRAME_runs11          	119
#define SOLDIER_FRAME_runs12          	120
#define SOLDIER_FRAME_runs13          	121
#define SOLDIER_FRAME_runs14          	122
#define SOLDIER_FRAME_runs15          	123
#define SOLDIER_FRAME_runs16          	124
#define SOLDIER_FRAME_runs17          	125
#define SOLDIER_FRAME_runs18          	126
#define SOLDIER_FRAME_runt01          	127
#define SOLDIER_FRAME_runt02          	128
#define SOLDIER_FRAME_runt03          	129
#define SOLDIER_FRAME_runt04          	130
#define SOLDIER_FRAME_runt05          	131
#define SOLDIER_FRAME_runt06          	132
#define SOLDIER_FRAME_runt07          	133
#define SOLDIER_FRAME_runt08          	134
#define SOLDIER_FRAME_runt09          	135
#define SOLDIER_FRAME_runt10          	136
#define SOLDIER_FRAME_runt11          	137
#define SOLDIER_FRAME_runt12          	138
#define SOLDIER_FRAME_runt13          	139
#define SOLDIER_FRAME_runt14          	140
#define SOLDIER_FRAME_runt15          	141
#define SOLDIER_FRAME_runt16          	142
#define SOLDIER_FRAME_runt17          	143
#define SOLDIER_FRAME_runt18          	144
#define SOLDIER_FRAME_runt19          	145
#define SOLDIER_FRAME_stand101        	146
#define SOLDIER_FRAME_stand102        	147
#define SOLDIER_FRAME_stand103        	148
#define SOLDIER_FRAME_stand104        	149
#define SOLDIER_FRAME_stand105        	150
#define SOLDIER_FRAME_stand106        	151
#define SOLDIER_FRAME_stand107        	152
#define SOLDIER_FRAME_stand108        	153
#define SOLDIER_FRAME_stand109        	154
#define SOLDIER_FRAME_stand110        	155
#define SOLDIER_FRAME_stand111        	156
#define SOLDIER_FRAME_stand112        	157
#define SOLDIER_FRAME_stand113        	158
#define SOLDIER_FRAME_stand114        	159
#define SOLDIER_FRAME_stand115        	160
#define SOLDIER_FRAME_stand116        	161
#define SOLDIER_FRAME_stand117        	162
#define SOLDIER_FRAME_stand118        	163
#define SOLDIER_FRAME_stand119        	164
#define SOLDIER_FRAME_stand120        	165
#define SOLDIER_FRAME_stand121        	166
#define SOLDIER_FRAME_stand122        	167
#define SOLDIER_FRAME_stand123        	168
#define SOLDIER_FRAME_stand124        	169
#define SOLDIER_FRAME_stand125        	170
#define SOLDIER_FRAME_stand126        	171
#define SOLDIER_FRAME_stand127        	172
#define SOLDIER_FRAME_stand128        	173
#define SOLDIER_FRAME_stand129        	174
#define SOLDIER_FRAME_stand130        	175
#define SOLDIER_FRAME_stand301        	176
#define SOLDIER_FRAME_stand302        	177
#define SOLDIER_FRAME_stand303        	178
#define SOLDIER_FRAME_stand304        	179
#define SOLDIER_FRAME_stand305        	180
#define SOLDIER_FRAME_stand306        	181
#define SOLDIER_FRAME_stand307        	182
#define SOLDIER_FRAME_stand308        	183
#define SOLDIER_FRAME_stand309        	184
#define SOLDIER_FRAME_stand310        	185
#define SOLDIER_FRAME_stand311        	186
#define SOLDIER_FRAME_stand312        	187
#define SOLDIER_FRAME_stand313        	188
#define SOLDIER_FRAME_stand314        	189
#define SOLDIER_FRAME_stand315        	190
#define SOLDIER_FRAME_stand316        	191
#define SOLDIER_FRAME_stand317        	192
#define SOLDIER_FRAME_stand318        	193
#define SOLDIER_FRAME_stand319        	194
#define SOLDIER_FRAME_stand320        	195
#define SOLDIER_FRAME_stand321        	196
#define SOLDIER_FRAME_stand322        	197
#define SOLDIER_FRAME_stand323        	198
#define SOLDIER_FRAME_stand324        	199
#define SOLDIER_FRAME_stand325        	200
#define SOLDIER_FRAME_stand326        	201
#define SOLDIER_FRAME_stand327        	202
#define SOLDIER_FRAME_stand328        	203
#define SOLDIER_FRAME_stand329        	204
#define SOLDIER_FRAME_stand330        	205
#define SOLDIER_FRAME_stand331        	206
#define SOLDIER_FRAME_stand332        	207
#define SOLDIER_FRAME_stand333        	208
#define SOLDIER_FRAME_stand334        	209
#define SOLDIER_FRAME_stand335        	210
#define SOLDIER_FRAME_stand336        	211
#define SOLDIER_FRAME_stand337        	212
#define SOLDIER_FRAME_stand338        	213
#define SOLDIER_FRAME_stand339        	214
#define SOLDIER_FRAME_walk101         	215
#define SOLDIER_FRAME_walk102         	216
#define SOLDIER_FRAME_walk103         	217
#define SOLDIER_FRAME_walk104         	218
#define SOLDIER_FRAME_walk105         	219
#define SOLDIER_FRAME_walk106         	220
#define SOLDIER_FRAME_walk107         	221
#define SOLDIER_FRAME_walk108         	222
#define SOLDIER_FRAME_walk109         	223
#define SOLDIER_FRAME_walk110         	224
#define SOLDIER_FRAME_walk111         	225
#define SOLDIER_FRAME_walk112         	226
#define SOLDIER_FRAME_walk113         	227
#define SOLDIER_FRAME_walk114         	228
#define SOLDIER_FRAME_walk115         	229
#define SOLDIER_FRAME_walk116         	230
#define SOLDIER_FRAME_walk117         	231
#define SOLDIER_FRAME_walk118         	232
#define SOLDIER_FRAME_walk119         	233
#define SOLDIER_FRAME_walk120         	234
#define SOLDIER_FRAME_walk121         	235
#define SOLDIER_FRAME_walk122         	236
#define SOLDIER_FRAME_walk123         	237
#define SOLDIER_FRAME_walk124         	238
#define SOLDIER_FRAME_walk125         	239
#define SOLDIER_FRAME_walk126         	240
#define SOLDIER_FRAME_walk127         	241
#define SOLDIER_FRAME_walk128         	242
#define SOLDIER_FRAME_walk129         	243
#define SOLDIER_FRAME_walk130         	244
#define SOLDIER_FRAME_walk131         	245
#define SOLDIER_FRAME_walk132         	246
#define SOLDIER_FRAME_walk133         	247
#define SOLDIER_FRAME_walk201         	248
#define SOLDIER_FRAME_walk202         	249
#define SOLDIER_FRAME_walk203         	250
#define SOLDIER_FRAME_walk204         	251
#define SOLDIER_FRAME_walk205         	252
#define SOLDIER_FRAME_walk206         	253
#define SOLDIER_FRAME_walk207         	254
#define SOLDIER_FRAME_walk208         	255
#define SOLDIER_FRAME_walk209         	256
#define SOLDIER_FRAME_walk210         	257
#define SOLDIER_FRAME_walk211         	258
#define SOLDIER_FRAME_walk212         	259
#define SOLDIER_FRAME_walk213         	260
#define SOLDIER_FRAME_walk214         	261
#define SOLDIER_FRAME_walk215         	262
#define SOLDIER_FRAME_walk216         	263
#define SOLDIER_FRAME_walk217         	264
#define SOLDIER_FRAME_walk218         	265
#define SOLDIER_FRAME_walk219         	266
#define SOLDIER_FRAME_walk220         	267
#define SOLDIER_FRAME_walk221         	268
#define SOLDIER_FRAME_walk222         	269
#define SOLDIER_FRAME_walk223         	270
#define SOLDIER_FRAME_walk224         	271
#define SOLDIER_FRAME_death101        	272
#define SOLDIER_FRAME_death102        	273
#define SOLDIER_FRAME_death103        	274
#define SOLDIER_FRAME_death104        	275
#define SOLDIER_FRAME_death105        	276
#define SOLDIER_FRAME_death106        	277
#define SOLDIER_FRAME_death107        	278
#define SOLDIER_FRAME_death108        	279
#define SOLDIER_FRAME_death109        	280
#define SOLDIER_FRAME_death110        	281
#define SOLDIER_FRAME_death111        	282
#define SOLDIER_FRAME_death112        	283
#define SOLDIER_FRAME_death113        	284
#define SOLDIER_FRAME_death114        	285
#define SOLDIER_FRAME_death115        	286
#define SOLDIER_FRAME_death116        	287
#define SOLDIER_FRAME_death117        	288
#define SOLDIER_FRAME_death118        	289
#define SOLDIER_FRAME_death119        	290
#define SOLDIER_FRAME_death120        	291
#define SOLDIER_FRAME_death121        	292
#define SOLDIER_FRAME_death122        	293
#define SOLDIER_FRAME_death123        	294
#define SOLDIER_FRAME_death124        	295
#define SOLDIER_FRAME_death125        	296
#define SOLDIER_FRAME_death126        	297
#define SOLDIER_FRAME_death127        	298
#define SOLDIER_FRAME_death128        	299
#define SOLDIER_FRAME_death129        	300
#define SOLDIER_FRAME_death130        	301
#define SOLDIER_FRAME_death131        	302
#define SOLDIER_FRAME_death132        	303
#define SOLDIER_FRAME_death133        	304
#define SOLDIER_FRAME_death134        	305
#define SOLDIER_FRAME_death135        	306
#define SOLDIER_FRAME_death136        	307
#define SOLDIER_FRAME_death201        	308
#define SOLDIER_FRAME_death202        	309
#define SOLDIER_FRAME_death203        	310
#define SOLDIER_FRAME_death204        	311
#define SOLDIER_FRAME_death205        	312
#define SOLDIER_FRAME_death206        	313
#define SOLDIER_FRAME_death207        	314
#define SOLDIER_FRAME_death208        	315
#define SOLDIER_FRAME_death209        	316
#define SOLDIER_FRAME_death210        	317
#define SOLDIER_FRAME_death211        	318
#define SOLDIER_FRAME_death212        	319
#define SOLDIER_FRAME_death213        	320
#define SOLDIER_FRAME_death214        	321
#define SOLDIER_FRAME_death215        	322
#define SOLDIER_FRAME_death216        	323
#define SOLDIER_FRAME_death217        	324
#define SOLDIER_FRAME_death218        	325
#define SOLDIER_FRAME_death219        	326
#define SOLDIER_FRAME_death220        	327
#define SOLDIER_FRAME_death221        	328
#define SOLDIER_FRAME_death222        	329
#define SOLDIER_FRAME_death223        	330
#define SOLDIER_FRAME_death224        	331
#define SOLDIER_FRAME_death225        	332
#define SOLDIER_FRAME_death226        	333
#define SOLDIER_FRAME_death227        	334
#define SOLDIER_FRAME_death228        	335
#define SOLDIER_FRAME_death229        	336
#define SOLDIER_FRAME_death230        	337
#define SOLDIER_FRAME_death231        	338
#define SOLDIER_FRAME_death232        	339
#define SOLDIER_FRAME_death233        	340
#define SOLDIER_FRAME_death234        	341
#define SOLDIER_FRAME_death235        	342
#define SOLDIER_FRAME_death301        	343
#define SOLDIER_FRAME_death302        	344
#define SOLDIER_FRAME_death303        	345
#define SOLDIER_FRAME_death304        	346
#define SOLDIER_FRAME_death305        	347
#define SOLDIER_FRAME_death306        	348
#define SOLDIER_FRAME_death307        	349
#define SOLDIER_FRAME_death308        	350
#define SOLDIER_FRAME_death309        	351
#define SOLDIER_FRAME_death310        	352
#define SOLDIER_FRAME_death311        	353
#define SOLDIER_FRAME_death312        	354
#define SOLDIER_FRAME_death313        	355
#define SOLDIER_FRAME_death314        	356
#define SOLDIER_FRAME_death315        	357
#define SOLDIER_FRAME_death316        	358
#define SOLDIER_FRAME_death317        	359
#define SOLDIER_FRAME_death318        	360
#define SOLDIER_FRAME_death319        	361
#define SOLDIER_FRAME_death320        	362
#define SOLDIER_FRAME_death321        	363
#define SOLDIER_FRAME_death322        	364
#define SOLDIER_FRAME_death323        	365
#define SOLDIER_FRAME_death324        	366
#define SOLDIER_FRAME_death325        	367
#define SOLDIER_FRAME_death326        	368
#define SOLDIER_FRAME_death327        	369
#define SOLDIER_FRAME_death328        	370
#define SOLDIER_FRAME_death329        	371
#define SOLDIER_FRAME_death330        	372
#define SOLDIER_FRAME_death331        	373
#define SOLDIER_FRAME_death332        	374
#define SOLDIER_FRAME_death333        	375
#define SOLDIER_FRAME_death334        	376
#define SOLDIER_FRAME_death335        	377
#define SOLDIER_FRAME_death336        	378
#define SOLDIER_FRAME_death337        	379
#define SOLDIER_FRAME_death338        	380
#define SOLDIER_FRAME_death339        	381
#define SOLDIER_FRAME_death340        	382
#define SOLDIER_FRAME_death341        	383
#define SOLDIER_FRAME_death342        	384
#define SOLDIER_FRAME_death343        	385
#define SOLDIER_FRAME_death344        	386
#define SOLDIER_FRAME_death345        	387
#define SOLDIER_FRAME_death401        	388
#define SOLDIER_FRAME_death402        	389
#define SOLDIER_FRAME_death403        	390
#define SOLDIER_FRAME_death404        	391
#define SOLDIER_FRAME_death405        	392
#define SOLDIER_FRAME_death406        	393
#define SOLDIER_FRAME_death407        	394
#define SOLDIER_FRAME_death408        	395
#define SOLDIER_FRAME_death409        	396
#define SOLDIER_FRAME_death410        	397
#define SOLDIER_FRAME_death411        	398
#define SOLDIER_FRAME_death412        	399
#define SOLDIER_FRAME_death413        	400
#define SOLDIER_FRAME_death414        	401
#define SOLDIER_FRAME_death415        	402
#define SOLDIER_FRAME_death416        	403
#define SOLDIER_FRAME_death417        	404
#define SOLDIER_FRAME_death418        	405
#define SOLDIER_FRAME_death419        	406
#define SOLDIER_FRAME_death420        	407
#define SOLDIER_FRAME_death421        	408
#define SOLDIER_FRAME_death422        	409
#define SOLDIER_FRAME_death423        	410
#define SOLDIER_FRAME_death424        	411
#define SOLDIER_FRAME_death425        	412
#define SOLDIER_FRAME_death426        	413
#define SOLDIER_FRAME_death427        	414
#define SOLDIER_FRAME_death428        	415
#define SOLDIER_FRAME_death429        	416
#define SOLDIER_FRAME_death430        	417
#define SOLDIER_FRAME_death431        	418
#define SOLDIER_FRAME_death432        	419
#define SOLDIER_FRAME_death433        	420
#define SOLDIER_FRAME_death434        	421
#define SOLDIER_FRAME_death435        	422
#define SOLDIER_FRAME_death436        	423
#define SOLDIER_FRAME_death437        	424
#define SOLDIER_FRAME_death438        	425
#define SOLDIER_FRAME_death439        	426
#define SOLDIER_FRAME_death440        	427
#define SOLDIER_FRAME_death441        	428
#define SOLDIER_FRAME_death442        	429
#define SOLDIER_FRAME_death443        	430
#define SOLDIER_FRAME_death444        	431
#define SOLDIER_FRAME_death445        	432
#define SOLDIER_FRAME_death446        	433
#define SOLDIER_FRAME_death447        	434
#define SOLDIER_FRAME_death448        	435
#define SOLDIER_FRAME_death449        	436
#define SOLDIER_FRAME_death450        	437
#define SOLDIER_FRAME_death451        	438
#define SOLDIER_FRAME_death452        	439
#define SOLDIER_FRAME_death453        	440
#define SOLDIER_FRAME_death501        	441
#define SOLDIER_FRAME_death502        	442
#define SOLDIER_FRAME_death503        	443
#define SOLDIER_FRAME_death504        	444
#define SOLDIER_FRAME_death505        	445
#define SOLDIER_FRAME_death506        	446
#define SOLDIER_FRAME_death507        	447
#define SOLDIER_FRAME_death508        	448
#define SOLDIER_FRAME_death509        	449
#define SOLDIER_FRAME_death510        	450
#define SOLDIER_FRAME_death511        	451
#define SOLDIER_FRAME_death512        	452
#define SOLDIER_FRAME_death513        	453
#define SOLDIER_FRAME_death514        	454
#define SOLDIER_FRAME_death515        	455
#define SOLDIER_FRAME_death516        	456
#define SOLDIER_FRAME_death517        	457
#define SOLDIER_FRAME_death518        	458
#define SOLDIER_FRAME_death519        	459
#define SOLDIER_FRAME_death520        	460
#define SOLDIER_FRAME_death521        	461
#define SOLDIER_FRAME_death522        	462
#define SOLDIER_FRAME_death523        	463
#define SOLDIER_FRAME_death524        	464
#define SOLDIER_FRAME_death601        	465
#define SOLDIER_FRAME_death602        	466
#define SOLDIER_FRAME_death603        	467
#define SOLDIER_FRAME_death604        	468
#define SOLDIER_FRAME_death605        	469
#define SOLDIER_FRAME_death606        	470
#define SOLDIER_FRAME_death607        	471
#define SOLDIER_FRAME_death608        	472
#define SOLDIER_FRAME_death609        	473
#define SOLDIER_FRAME_death610        	474

#define SOLDIER_MODEL_SCALE		1.200000



// G:\quake2\baseq2\models/monsters/boss1/backup

// This file generated by ModelGen - Do NOT Modify

#define SUPERTANK_FRAME_attak1_1        	0
#define SUPERTANK_FRAME_attak1_2        	1
#define SUPERTANK_FRAME_attak1_3        	2
#define SUPERTANK_FRAME_attak1_4        	3
#define SUPERTANK_FRAME_attak1_5        	4
#define SUPERTANK_FRAME_attak1_6        	5
#define SUPERTANK_FRAME_attak1_7        	6
#define SUPERTANK_FRAME_attak1_8        	7
#define SUPERTANK_FRAME_attak1_9        	8
#define SUPERTANK_FRAME_attak1_10       	9
#define SUPERTANK_FRAME_attak1_11       	10
#define SUPERTANK_FRAME_attak1_12       	11
#define SUPERTANK_FRAME_attak1_13       	12
#define SUPERTANK_FRAME_attak1_14       	13
#define SUPERTANK_FRAME_attak1_15       	14
#define SUPERTANK_FRAME_attak1_16       	15
#define SUPERTANK_FRAME_attak1_17       	16
#define SUPERTANK_FRAME_attak1_18       	17
#define SUPERTANK_FRAME_attak1_19       	18
#define SUPERTANK_FRAME_attak1_20       	19
#define SUPERTANK_FRAME_attak2_1        	20
#define SUPERTANK_FRAME_attak2_2        	21
#define SUPERTANK_FRAME_attak2_3        	22
#define SUPERTANK_FRAME_attak2_4        	23
#define SUPERTANK_FRAME_attak2_5        	24
#define SUPERTANK_FRAME_attak2_6        	25
#define SUPERTANK_FRAME_attak2_7        	26
#define SUPERTANK_FRAME_attak2_8        	27
#define SUPERTANK_FRAME_attak2_9        	28
#define SUPERTANK_FRAME_attak2_10       	29
#define SUPERTANK_FRAME_attak2_11       	30
#define SUPERTANK_FRAME_attak2_12       	31
#define SUPERTANK_FRAME_attak2_13       	32
#define SUPERTANK_FRAME_attak2_14       	33
#define SUPERTANK_FRAME_attak2_15       	34
#define SUPERTANK_FRAME_attak2_16       	35
#define SUPERTANK_FRAME_attak2_17       	36
#define SUPERTANK_FRAME_attak2_18       	37
#define SUPERTANK_FRAME_attak2_19       	38
#define SUPERTANK_FRAME_attak2_20       	39
#define SUPERTANK_FRAME_attak2_21       	40
#define SUPERTANK_FRAME_attak2_22       	41
#define SUPERTANK_FRAME_attak2_23       	42
#define SUPERTANK_FRAME_attak2_24       	43
#define SUPERTANK_FRAME_attak2_25       	44
#define SUPERTANK_FRAME_attak2_26       	45
#define SUPERTANK_FRAME_attak2_27       	46
#define SUPERTANK_FRAME_attak3_1        	47
#define SUPERTANK_FRAME_attak3_2        	48
#define SUPERTANK_FRAME_attak3_3        	49
#define SUPERTANK_FRAME_attak3_4        	50
#define SUPERTANK_FRAME_attak3_5        	51
#define SUPERTANK_FRAME_attak3_6        	52
#define SUPERTANK_FRAME_attak3_7        	53
#define SUPERTANK_FRAME_attak3_8        	54
#define SUPERTANK_FRAME_attak3_9        	55
#define SUPERTANK_FRAME_attak3_10       	56
#define SUPERTANK_FRAME_attak3_11       	57
#define SUPERTANK_FRAME_attak3_12       	58
#define SUPERTANK_FRAME_attak3_13       	59
#define SUPERTANK_FRAME_attak3_14       	60
#define SUPERTANK_FRAME_attak3_15       	61
#define SUPERTANK_FRAME_attak3_16       	62
#define SUPERTANK_FRAME_attak3_17       	63
#define SUPERTANK_FRAME_attak3_18       	64
#define SUPERTANK_FRAME_attak3_19       	65
#define SUPERTANK_FRAME_attak3_20       	66
#define SUPERTANK_FRAME_attak3_21       	67
#define SUPERTANK_FRAME_attak3_22       	68
#define SUPERTANK_FRAME_attak3_23       	69
#define SUPERTANK_FRAME_attak3_24       	70
#define SUPERTANK_FRAME_attak3_25       	71
#define SUPERTANK_FRAME_attak3_26       	72
#define SUPERTANK_FRAME_attak3_27       	73
#define SUPERTANK_FRAME_attak4_1        	74
#define SUPERTANK_FRAME_attak4_2        	75
#define SUPERTANK_FRAME_attak4_3        	76
#define SUPERTANK_FRAME_attak4_4        	77
#define SUPERTANK_FRAME_attak4_5        	78
#define SUPERTANK_FRAME_attak4_6        	79
#define SUPERTANK_FRAME_backwd_1        	80
#define SUPERTANK_FRAME_backwd_2        	81
#define SUPERTANK_FRAME_backwd_3        	82
#define SUPERTANK_FRAME_backwd_4        	83
#define SUPERTANK_FRAME_backwd_5        	84
#define SUPERTANK_FRAME_backwd_6        	85
#define SUPERTANK_FRAME_backwd_7        	86
#define SUPERTANK_FRAME_backwd_8        	87
#define SUPERTANK_FRAME_backwd_9        	88
#define SUPERTANK_FRAME_backwd_10       	89
#define SUPERTANK_FRAME_backwd_11       	90
#define SUPERTANK_FRAME_backwd_12       	91
#define SUPERTANK_FRAME_backwd_13       	92
#define SUPERTANK_FRAME_backwd_14       	93
#define SUPERTANK_FRAME_backwd_15       	94
#define SUPERTANK_FRAME_backwd_16       	95
#define SUPERTANK_FRAME_backwd_17       	96
#define SUPERTANK_FRAME_backwd_18       	97
#define SUPERTANK_FRAME_death_1         	98
#define SUPERTANK_FRAME_death_2         	99
#define SUPERTANK_FRAME_death_3         	100
#define SUPERTANK_FRAME_death_4         	101
#define SUPERTANK_FRAME_death_5         	102
#define SUPERTANK_FRAME_death_6         	103
#define SUPERTANK_FRAME_death_7         	104
#define SUPERTANK_FRAME_death_8         	105
#define SUPERTANK_FRAME_death_9         	106
#define SUPERTANK_FRAME_death_10        	107
#define SUPERTANK_FRAME_death_11        	108
#define SUPERTANK_FRAME_death_12        	109
#define SUPERTANK_FRAME_death_13        	110
#define SUPERTANK_FRAME_death_14        	111
#define SUPERTANK_FRAME_death_15        	112
#define SUPERTANK_FRAME_death_16        	113
#define SUPERTANK_FRAME_death_17        	114
#define SUPERTANK_FRAME_death_18        	115
#define SUPERTANK_FRAME_death_19        	116
#define SUPERTANK_FRAME_death_20        	117
#define SUPERTANK_FRAME_death_21        	118
#define SUPERTANK_FRAME_death_22        	119
#define SUPERTANK_FRAME_death_23        	120
#define SUPERTANK_FRAME_death_24        	121
#define SUPERTANK_FRAME_death_31        	122
#define SUPERTANK_FRAME_death_32        	123
#define SUPERTANK_FRAME_death_33        	124
#define SUPERTANK_FRAME_death_45        	125
#define SUPERTANK_FRAME_death_46        	126
#define SUPERTANK_FRAME_death_47        	127
#define SUPERTANK_FRAME_forwrd_1        	128
#define SUPERTANK_FRAME_forwrd_2        	129
#define SUPERTANK_FRAME_forwrd_3        	130
#define SUPERTANK_FRAME_forwrd_4        	131
#define SUPERTANK_FRAME_forwrd_5        	132
#define SUPERTANK_FRAME_forwrd_6        	133
#define SUPERTANK_FRAME_forwrd_7        	134
#define SUPERTANK_FRAME_forwrd_8        	135
#define SUPERTANK_FRAME_forwrd_9        	136
#define SUPERTANK_FRAME_forwrd_10       	137
#define SUPERTANK_FRAME_forwrd_11       	138
#define SUPERTANK_FRAME_forwrd_12       	139
#define SUPERTANK_FRAME_forwrd_13       	140
#define SUPERTANK_FRAME_forwrd_14       	141
#define SUPERTANK_FRAME_forwrd_15       	142
#define SUPERTANK_FRAME_forwrd_16       	143
#define SUPERTANK_FRAME_forwrd_17       	144
#define SUPERTANK_FRAME_forwrd_18       	145
#define SUPERTANK_FRAME_left_1          	146
#define SUPERTANK_FRAME_left_2          	147
#define SUPERTANK_FRAME_left_3          	148
#define SUPERTANK_FRAME_left_4          	149
#define SUPERTANK_FRAME_left_5          	150
#define SUPERTANK_FRAME_left_6          	151
#define SUPERTANK_FRAME_left_7          	152
#define SUPERTANK_FRAME_left_8          	153
#define SUPERTANK_FRAME_left_9          	154
#define SUPERTANK_FRAME_left_10         	155
#define SUPERTANK_FRAME_left_11         	156
#define SUPERTANK_FRAME_left_12         	157
#define SUPERTANK_FRAME_left_13         	158
#define SUPERTANK_FRAME_left_14         	159
#define SUPERTANK_FRAME_left_15         	160
#define SUPERTANK_FRAME_left_16         	161
#define SUPERTANK_FRAME_left_17         	162
#define SUPERTANK_FRAME_left_18         	163
#define SUPERTANK_FRAME_pain1_1         	164
#define SUPERTANK_FRAME_pain1_2         	165
#define SUPERTANK_FRAME_pain1_3         	166
#define SUPERTANK_FRAME_pain1_4         	167
#define SUPERTANK_FRAME_pain2_5         	168
#define SUPERTANK_FRAME_pain2_6         	169
#define SUPERTANK_FRAME_pain2_7         	170
#define SUPERTANK_FRAME_pain2_8         	171
#define SUPERTANK_FRAME_pain3_9         	172
#define SUPERTANK_FRAME_pain3_10        	173
#define SUPERTANK_FRAME_pain3_11        	174
#define SUPERTANK_FRAME_pain3_12        	175
#define SUPERTANK_FRAME_right_1         	176
#define SUPERTANK_FRAME_right_2         	177
#define SUPERTANK_FRAME_right_3         	178
#define SUPERTANK_FRAME_right_4         	179
#define SUPERTANK_FRAME_right_5         	180
#define SUPERTANK_FRAME_right_6         	181
#define SUPERTANK_FRAME_right_7         	182
#define SUPERTANK_FRAME_right_8         	183
#define SUPERTANK_FRAME_right_9         	184
#define SUPERTANK_FRAME_right_10        	185
#define SUPERTANK_FRAME_right_11        	186
#define SUPERTANK_FRAME_right_12        	187
#define SUPERTANK_FRAME_right_13        	188
#define SUPERTANK_FRAME_right_14        	189
#define SUPERTANK_FRAME_right_15        	190
#define SUPERTANK_FRAME_right_16        	191
#define SUPERTANK_FRAME_right_17        	192
#define SUPERTANK_FRAME_right_18        	193
#define SUPERTANK_FRAME_stand_1         	194
#define SUPERTANK_FRAME_stand_2         	195
#define SUPERTANK_FRAME_stand_3         	196
#define SUPERTANK_FRAME_stand_4         	197
#define SUPERTANK_FRAME_stand_5         	198
#define SUPERTANK_FRAME_stand_6         	199
#define SUPERTANK_FRAME_stand_7         	200
#define SUPERTANK_FRAME_stand_8         	201
#define SUPERTANK_FRAME_stand_9         	202
#define SUPERTANK_FRAME_stand_10        	203
#define SUPERTANK_FRAME_stand_11        	204
#define SUPERTANK_FRAME_stand_12        	205
#define SUPERTANK_FRAME_stand_13        	206
#define SUPERTANK_FRAME_stand_14        	207
#define SUPERTANK_FRAME_stand_15        	208
#define SUPERTANK_FRAME_stand_16        	209
#define SUPERTANK_FRAME_stand_17        	210
#define SUPERTANK_FRAME_stand_18        	211
#define SUPERTANK_FRAME_stand_19        	212
#define SUPERTANK_FRAME_stand_20        	213
#define SUPERTANK_FRAME_stand_21        	214
#define SUPERTANK_FRAME_stand_22        	215
#define SUPERTANK_FRAME_stand_23        	216
#define SUPERTANK_FRAME_stand_24        	217
#define SUPERTANK_FRAME_stand_25        	218
#define SUPERTANK_FRAME_stand_26        	219
#define SUPERTANK_FRAME_stand_27        	220
#define SUPERTANK_FRAME_stand_28        	221
#define SUPERTANK_FRAME_stand_29        	222
#define SUPERTANK_FRAME_stand_30        	223
#define SUPERTANK_FRAME_stand_31        	224
#define SUPERTANK_FRAME_stand_32        	225
#define SUPERTANK_FRAME_stand_33        	226
#define SUPERTANK_FRAME_stand_34        	227
#define SUPERTANK_FRAME_stand_35        	228
#define SUPERTANK_FRAME_stand_36        	229
#define SUPERTANK_FRAME_stand_37        	230
#define SUPERTANK_FRAME_stand_38        	231
#define SUPERTANK_FRAME_stand_39        	232
#define SUPERTANK_FRAME_stand_40        	233
#define SUPERTANK_FRAME_stand_41        	234
#define SUPERTANK_FRAME_stand_42        	235
#define SUPERTANK_FRAME_stand_43        	236
#define SUPERTANK_FRAME_stand_44        	237
#define SUPERTANK_FRAME_stand_45        	238
#define SUPERTANK_FRAME_stand_46        	239
#define SUPERTANK_FRAME_stand_47        	240
#define SUPERTANK_FRAME_stand_48        	241
#define SUPERTANK_FRAME_stand_49        	242
#define SUPERTANK_FRAME_stand_50        	243
#define SUPERTANK_FRAME_stand_51        	244
#define SUPERTANK_FRAME_stand_52        	245
#define SUPERTANK_FRAME_stand_53        	246
#define SUPERTANK_FRAME_stand_54        	247
#define SUPERTANK_FRAME_stand_55        	248
#define SUPERTANK_FRAME_stand_56        	249
#define SUPERTANK_FRAME_stand_57        	250
#define SUPERTANK_FRAME_stand_58        	251
#define SUPERTANK_FRAME_stand_59        	252
#define SUPERTANK_FRAME_stand_60        	253

#define SUPERTANK_MODEL_SCALE		1.000000




// G:\quake2\baseq2\models/monsters/tank

// This file generated by qdata - Do NOT Modify

#define TANK_FRAME_stand01         	0
#define TANK_FRAME_stand02         	1
#define TANK_FRAME_stand03         	2
#define TANK_FRAME_stand04         	3
#define TANK_FRAME_stand05         	4
#define TANK_FRAME_stand06         	5
#define TANK_FRAME_stand07         	6
#define TANK_FRAME_stand08         	7
#define TANK_FRAME_stand09         	8
#define TANK_FRAME_stand10         	9
#define TANK_FRAME_stand11         	10
#define TANK_FRAME_stand12         	11
#define TANK_FRAME_stand13         	12
#define TANK_FRAME_stand14         	13
#define TANK_FRAME_stand15         	14
#define TANK_FRAME_stand16         	15
#define TANK_FRAME_stand17         	16
#define TANK_FRAME_stand18         	17
#define TANK_FRAME_stand19         	18
#define TANK_FRAME_stand20         	19
#define TANK_FRAME_stand21         	20
#define TANK_FRAME_stand22         	21
#define TANK_FRAME_stand23         	22
#define TANK_FRAME_stand24         	23
#define TANK_FRAME_stand25         	24
#define TANK_FRAME_stand26         	25
#define TANK_FRAME_stand27         	26
#define TANK_FRAME_stand28         	27
#define TANK_FRAME_stand29         	28
#define TANK_FRAME_stand30         	29
#define TANK_FRAME_walk01          	30
#define TANK_FRAME_walk02          	31
#define TANK_FRAME_walk03          	32
#define TANK_FRAME_walk04          	33
#define TANK_FRAME_walk05          	34
#define TANK_FRAME_walk06          	35
#define TANK_FRAME_walk07          	36
#define TANK_FRAME_walk08          	37
#define TANK_FRAME_walk09          	38
#define TANK_FRAME_walk10          	39
#define TANK_FRAME_walk11          	40
#define TANK_FRAME_walk12          	41
#define TANK_FRAME_walk13          	42
#define TANK_FRAME_walk14          	43
#define TANK_FRAME_walk15          	44
#define TANK_FRAME_walk16          	45
#define TANK_FRAME_walk17          	46
#define TANK_FRAME_walk18          	47
#define TANK_FRAME_walk19          	48
#define TANK_FRAME_walk20          	49
#define TANK_FRAME_walk21          	50
#define TANK_FRAME_walk22          	51
#define TANK_FRAME_walk23          	52
#define TANK_FRAME_walk24          	53
#define TANK_FRAME_walk25          	54
#define TANK_FRAME_attak101        	55
#define TANK_FRAME_attak102        	56
#define TANK_FRAME_attak103        	57
#define TANK_FRAME_attak104        	58
#define TANK_FRAME_attak105        	59
#define TANK_FRAME_attak106        	60
#define TANK_FRAME_attak107        	61
#define TANK_FRAME_attak108        	62
#define TANK_FRAME_attak109        	63
#define TANK_FRAME_attak110        	64
#define TANK_FRAME_attak111        	65
#define TANK_FRAME_attak112        	66
#define TANK_FRAME_attak113        	67
#define TANK_FRAME_attak114        	68
#define TANK_FRAME_attak115        	69
#define TANK_FRAME_attak116        	70
#define TANK_FRAME_attak117        	71
#define TANK_FRAME_attak118        	72
#define TANK_FRAME_attak119        	73
#define TANK_FRAME_attak120        	74
#define TANK_FRAME_attak121        	75
#define TANK_FRAME_attak122        	76
#define TANK_FRAME_attak201        	77
#define TANK_FRAME_attak202        	78
#define TANK_FRAME_attak203        	79
#define TANK_FRAME_attak204        	80
#define TANK_FRAME_attak205        	81
#define TANK_FRAME_attak206        	82
#define TANK_FRAME_attak207        	83
#define TANK_FRAME_attak208        	84
#define TANK_FRAME_attak209        	85
#define TANK_FRAME_attak210        	86
#define TANK_FRAME_attak211        	87
#define TANK_FRAME_attak212        	88
#define TANK_FRAME_attak213        	89
#define TANK_FRAME_attak214        	90
#define TANK_FRAME_attak215        	91
#define TANK_FRAME_attak216        	92
#define TANK_FRAME_attak217        	93
#define TANK_FRAME_attak218        	94
#define TANK_FRAME_attak219        	95
#define TANK_FRAME_attak220        	96
#define TANK_FRAME_attak221        	97
#define TANK_FRAME_attak222        	98
#define TANK_FRAME_attak223        	99
#define TANK_FRAME_attak224        	100
#define TANK_FRAME_attak225        	101
#define TANK_FRAME_attak226        	102
#define TANK_FRAME_attak227        	103
#define TANK_FRAME_attak228        	104
#define TANK_FRAME_attak229        	105
#define TANK_FRAME_attak230        	106
#define TANK_FRAME_attak231        	107
#define TANK_FRAME_attak232        	108
#define TANK_FRAME_attak233        	109
#define TANK_FRAME_attak234        	110
#define TANK_FRAME_attak235        	111
#define TANK_FRAME_attak236        	112
#define TANK_FRAME_attak237        	113
#define TANK_FRAME_attak238        	114
#define TANK_FRAME_attak301        	115
#define TANK_FRAME_attak302        	116
#define TANK_FRAME_attak303        	117
#define TANK_FRAME_attak304        	118
#define TANK_FRAME_attak305        	119
#define TANK_FRAME_attak306        	120
#define TANK_FRAME_attak307        	121
#define TANK_FRAME_attak308        	122
#define TANK_FRAME_attak309        	123
#define TANK_FRAME_attak310        	124
#define TANK_FRAME_attak311        	125
#define TANK_FRAME_attak312        	126
#define TANK_FRAME_attak313        	127
#define TANK_FRAME_attak314        	128
#define TANK_FRAME_attak315        	129
#define TANK_FRAME_attak316        	130
#define TANK_FRAME_attak317        	131
#define TANK_FRAME_attak318        	132
#define TANK_FRAME_attak319        	133
#define TANK_FRAME_attak320        	134
#define TANK_FRAME_attak321        	135
#define TANK_FRAME_attak322        	136
#define TANK_FRAME_attak323        	137
#define TANK_FRAME_attak324        	138
#define TANK_FRAME_attak325        	139
#define TANK_FRAME_attak326        	140
#define TANK_FRAME_attak327        	141
#define TANK_FRAME_attak328        	142
#define TANK_FRAME_attak329        	143
#define TANK_FRAME_attak330        	144
#define TANK_FRAME_attak331        	145
#define TANK_FRAME_attak332        	146
#define TANK_FRAME_attak333        	147
#define TANK_FRAME_attak334        	148
#define TANK_FRAME_attak335        	149
#define TANK_FRAME_attak336        	150
#define TANK_FRAME_attak337        	151
#define TANK_FRAME_attak338        	152
#define TANK_FRAME_attak339        	153
#define TANK_FRAME_attak340        	154
#define TANK_FRAME_attak341        	155
#define TANK_FRAME_attak342        	156
#define TANK_FRAME_attak343        	157
#define TANK_FRAME_attak344        	158
#define TANK_FRAME_attak345        	159
#define TANK_FRAME_attak346        	160
#define TANK_FRAME_attak347        	161
#define TANK_FRAME_attak348        	162
#define TANK_FRAME_attak349        	163
#define TANK_FRAME_attak350        	164
#define TANK_FRAME_attak351        	165
#define TANK_FRAME_attak352        	166
#define TANK_FRAME_attak353        	167
#define TANK_FRAME_attak401        	168
#define TANK_FRAME_attak402        	169
#define TANK_FRAME_attak403        	170
#define TANK_FRAME_attak404        	171
#define TANK_FRAME_attak405        	172
#define TANK_FRAME_attak406        	173
#define TANK_FRAME_attak407        	174
#define TANK_FRAME_attak408        	175
#define TANK_FRAME_attak409        	176
#define TANK_FRAME_attak410        	177
#define TANK_FRAME_attak411        	178
#define TANK_FRAME_attak412        	179
#define TANK_FRAME_attak413        	180
#define TANK_FRAME_attak414        	181
#define TANK_FRAME_attak415        	182
#define TANK_FRAME_attak416        	183
#define TANK_FRAME_attak417        	184
#define TANK_FRAME_attak418        	185
#define TANK_FRAME_attak419        	186
#define TANK_FRAME_attak420        	187
#define TANK_FRAME_attak421        	188
#define TANK_FRAME_attak422        	189
#define TANK_FRAME_attak423        	190
#define TANK_FRAME_attak424        	191
#define TANK_FRAME_attak425        	192
#define TANK_FRAME_attak426        	193
#define TANK_FRAME_attak427        	194
#define TANK_FRAME_attak428        	195
#define TANK_FRAME_attak429        	196
#define TANK_FRAME_pain101         	197
#define TANK_FRAME_pain102         	198
#define TANK_FRAME_pain103         	199
#define TANK_FRAME_pain104         	200
#define TANK_FRAME_pain201         	201
#define TANK_FRAME_pain202         	202
#define TANK_FRAME_pain203         	203
#define TANK_FRAME_pain204         	204
#define TANK_FRAME_pain205         	205
#define TANK_FRAME_pain301         	206
#define TANK_FRAME_pain302         	207
#define TANK_FRAME_pain303         	208
#define TANK_FRAME_pain304         	209
#define TANK_FRAME_pain305         	210
#define TANK_FRAME_pain306         	211
#define TANK_FRAME_pain307         	212
#define TANK_FRAME_pain308         	213
#define TANK_FRAME_pain309         	214
#define TANK_FRAME_pain310         	215
#define TANK_FRAME_pain311         	216
#define TANK_FRAME_pain312         	217
#define TANK_FRAME_pain313         	218
#define TANK_FRAME_pain314         	219
#define TANK_FRAME_pain315         	220
#define TANK_FRAME_pain316         	221
#define TANK_FRAME_death101        	222
#define TANK_FRAME_death102        	223
#define TANK_FRAME_death103        	224
#define TANK_FRAME_death104        	225
#define TANK_FRAME_death105        	226
#define TANK_FRAME_death106        	227
#define TANK_FRAME_death107        	228
#define TANK_FRAME_death108        	229
#define TANK_FRAME_death109        	230
#define TANK_FRAME_death110        	231
#define TANK_FRAME_death111        	232
#define TANK_FRAME_death112        	233
#define TANK_FRAME_death113        	234
#define TANK_FRAME_death114        	235
#define TANK_FRAME_death115        	236
#define TANK_FRAME_death116        	237
#define TANK_FRAME_death117        	238
#define TANK_FRAME_death118        	239
#define TANK_FRAME_death119        	240
#define TANK_FRAME_death120        	241
#define TANK_FRAME_death121        	242
#define TANK_FRAME_death122        	243
#define TANK_FRAME_death123        	244
#define TANK_FRAME_death124        	245
#define TANK_FRAME_death125        	246
#define TANK_FRAME_death126        	247
#define TANK_FRAME_death127        	248
#define TANK_FRAME_death128        	249
#define TANK_FRAME_death129        	250
#define TANK_FRAME_death130        	251
#define TANK_FRAME_death131        	252
#define TANK_FRAME_death132        	253
#define TANK_FRAME_recln101        	254
#define TANK_FRAME_recln102        	255
#define TANK_FRAME_recln103        	256
#define TANK_FRAME_recln104        	257
#define TANK_FRAME_recln105        	258
#define TANK_FRAME_recln106        	259
#define TANK_FRAME_recln107        	260
#define TANK_FRAME_recln108        	261
#define TANK_FRAME_recln109        	262
#define TANK_FRAME_recln110        	263
#define TANK_FRAME_recln111        	264
#define TANK_FRAME_recln112        	265
#define TANK_FRAME_recln113        	266
#define TANK_FRAME_recln114        	267
#define TANK_FRAME_recln115        	268
#define TANK_FRAME_recln116        	269
#define TANK_FRAME_recln117        	270
#define TANK_FRAME_recln118        	271
#define TANK_FRAME_recln119        	272
#define TANK_FRAME_recln120        	273
#define TANK_FRAME_recln121        	274
#define TANK_FRAME_recln122        	275
#define TANK_FRAME_recln123        	276
#define TANK_FRAME_recln124        	277
#define TANK_FRAME_recln125        	278
#define TANK_FRAME_recln126        	279
#define TANK_FRAME_recln127        	280
#define TANK_FRAME_recln128        	281
#define TANK_FRAME_recln129        	282
#define TANK_FRAME_recln130        	283
#define TANK_FRAME_recln131        	284
#define TANK_FRAME_recln132        	285
#define TANK_FRAME_recln133        	286
#define TANK_FRAME_recln134        	287
#define TANK_FRAME_recln135        	288
#define TANK_FRAME_recln136        	289
#define TANK_FRAME_recln137        	290
#define TANK_FRAME_recln138        	291
#define TANK_FRAME_recln139        	292
#define TANK_FRAME_recln140        	293

#define TANK_MODEL_SCALE		1.000000
